Paint a rectangle on top of thumbnails indicating the run-time
of the video.
Use the z=100.0-101.0 range for painting the thumbnails, whereby
the z-value increases uniformly from first to last thumbnail
(sorted by timestamp). The duration-bars are placed at z-values
midway between those of the thumbnails.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The recent simplification of the close button code introduced a crash:
Deletion of pictures caused an invalid memory access, because the
CloseButtonItem was deleted with the parent DivePicture item.
For some (not fully understood!) reason, a reference to this button
was stored in the depths of Qt.
Empirically, it was found out that removing the first line of the pair
QGraphicsItem::mousePressEvent(event);
emit clicked();
fixed the crash.
It seemed therefore prudent to remove the whole questionable signal/slot
mechanism and directly call the removePicture() function of the parent.
Thus, the intermediate DiveButtonItem class became unnecessary and was
removed, leading to a shallower class hierarchy.
Unfortunately, CloseButtonItem must still be derived from QObject owing
to the Q_PROPERTY machinery, which is in turn needed for animation.
To make this compile on mobile, the conditional compilation of
removePicture() (#ifndef SUBSURFACE_MOBILE) was removed. After all,
if DivePixmapItem is used, there are pictures, so removePicture()
should be functional. Conditional compilation should concern the
whole class, not only this function.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
One close-button object was used for all dive pictures. This seems
like a brittle premature optimization and the pixmap is shared
anyway. Make the button a subobject of the dive picture object.
Change the object-hierarchy to be based on QGraphicsItem instead
of QObject. The QObject here is only used as a kludge to support
signals and properties (the latter are necessary for animations).
Remove a comment, which does not seem to be relevant after this
change.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Move divepicturemodel.cpp to the desktop only category and deal
with the (limited) fallout. We, currently, do not support dive
pictures tied to the profile on mobile, so there is no use
including this code.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
The reason for that is, even if profile widget is made with qpainter
and for that reason it should be a desktop widget, it's being used
on the mobile version because of a lack of QML plotting library that
is fast and reliable.
We discovered that it was faster just to encapsulate our Profile in
a QML class and call it directly.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:49 -07:00
Renamed from desktop-widgets/profile/divepixmapitem.h (Browse further)