The TagWidgets hook into the textChanged() signal to invoke
the word-completer. However, that signal is also emitted for
composition-keys, making composition impossible if the completer
decides that it should show some entries.
Instead, hook into the inputMethodEvent() function, where one
can test whether a real character was input.
Also, don't hook into cursorPositionChanged(), since that led
to an uncanny cascade of reparse() calls when editing text.
The UI experience is still rough as sometimes the completer
popup steals the focus and hinders further entry.
Also, this doesn't fix the location field, which is its own class.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The interaction of Qt's drag & drop with GroupedLineEdit was
exceedingly weird. The user was able to scroll the viewport
making the text invisible.
This implements a very primitive alternative drag & drop
functionality: dropped text is regarged as a distinct tag.
This means that it is not possible to modify existing tags
by dropping in the middle of them. Arguably, this might even
be better than arbitrary drag & drop. But even if not perfect,
this fixes a very nasty UI behavior.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The code follows the other edit-commands, but uses its own base
class, because it is distinctly different. Editing the tag field
does not simply mean setting the tag for all dives, but rather
adding and removing individual tags.
This class will be reused for editing of dive buddies and masters.
Modify the tag widget thus that it sends an editingFinished()
signal when it goes out of focus. The editingFinished() signal
was prevented by hooking into the return, enter and tab key-events.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since we have now destkop and mobile versions, 'qt-ui' was a very
poor name choice for a folder that contains only destkop-enabled
widgets.
Also, move the graphicsview-common.h/cpp to subsurface-core because
it doesn't depend on qgraphicsview, it merely implements all the
colors that we use throughout Subsurface, and we will use colors on both
desktop and mobile versions
Same thing applies for metrics.h/cpp
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>