This reworks build.sh for proper argument parsing and variable quoting.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
In the Qt installer, there is a MaintenanceTool which can upgrade your
install, so don't install in a "versioned" directory, just install in a
plain Qt-directory.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
android-mobile nowadays hardcoded in CMakeLists.txt, so workaround it
here.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We don't use ssh-based git in Subsurface-mobile, so there's no reason to
link against it.
This should hopefully fix the current issues with the Android APK on some
devices.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
It appears that instead of statically linking against ssl/crypto/ssh2, you
instead have to dynamically link against it and then bundle the library in
the APK. The documentation is not 100% clear and I don't have an Android
Nougat device to test this with, so for now this is an attempt.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Just link it directly into Subsurface-mobile. That's what we already do
with the qmake file for iOS, now the cmake based builds do the same. This
should remove a lot of issues.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Build kirkigami plugin out of source and make sure that we use the same QT
version for the plugin and the app.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Now kirigami needs to be built with a C++ plugin.
In cases of mobile operating systems such as iOS (and in a lesser measuse,
Android) having a proper plugin loaded at runtime may be difficult, so
statically link it together with all of its qml files compiled as a
qresource inside the static library.
Signed-off-by: Marco Martin <notmart@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This creates the possibility to pass configuration, where the ndk and
sdk is installed, to the build.sh script via environment variables.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since c78e4f we build the mobile and desktop versions with different
package id's.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
With Qt 5.7, they started to require c++11 support, and in 5.6.1 some
nullptr's showed up in QtAndroidExtras/qandroidfunctions.h, so now we
need to compile our c++ code with c++11 support in our compiler.
As Thiago pointed out, this effectively "downgrades" GCC 6 from c++14
support to c++11.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Having build number as mandatory parameter seems unnecessary, thus
setting default value (used for andoird:versionCode) to 0.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Running subsurface/packaging/android/build.sh after deleting
subsurface-mobile-build-arm directory fails for me due to missing
ssrf-version.h file. Just ignore if it doesn't exist.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
And make sure the version displayed for Android includes both that version
and the build version, which is our regular canonical 4 part version
number - so this release will be something like "1.0.0 (4.5.2.1047)"
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
No reasons not to upgrade to the latest OpenSSL lib. The currently used
1.0.1 branch is ending end of 2016, so a switch to 1.0.2 is useful
anyway.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since commit c496d5fa05 ("Add helper script to pull Plasma Mobile Components
and icons") we had three different spots where we retrieved the Plasma Mobile
Components. That's a wee bit of overkill. So instead have the other two scripts
just call this one.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Don't ever link against a shared libcrypt. One of the recent changes to
make things build on the various Linux build systems apparently broke the
Android build as it now adds an extra -lcrypt right after the correct
static link to libcrypt.a. Instead of fiddling even more with this and
re-breaking all the other builds I just hack around it here and remove any
calls to a simply -lcrypt as that won't work on Android.
This also passes through the remaining options on the command line to make
so we can do things like VERBOSE=1 or -j12
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
this was requiring libconfuse and we don't need it.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>