Instead of having the notification disappear after five seconds, keep it
visible until we are done accessing the cloud. That seems to be more
intuitive.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is turning into the never ending story. The documentation is not helpful,
so this is the result of a ton of trial and error - and I worry that the next
device I try this on will once again break things.
I think the scaling may finally be correct. Take the viewport rectangles
of the profile and the painter, create their ratio, multiply in the device
pixel ratio and the scene size with a little margin added around it.
But the other magic (especially the shifting of the profile on the
painter) makes absolutely no sense to me.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
With the current release candidate of Qt 5.6.0 we get into an infinite
recursion of the grid layout engine. This had happened before (prior to the 5.6
beta) and it appeared that setting the maximum width of the columns was
sufficient to fix this. But with the RC even that isn't sufficient, so now we
give up on having QML figure out the best possible column width and hard code
both preferred and maximum width to the same, predefined values. That's a total
shame, but at least now we can build against Qt 5.6 without infinite recursions
and crashes.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
don't create a local PassiveNotification copy,
use the global show/hidePassiveNotification from
ApplicationWindow, now that it works
Signed-off-by: Marco Martin <notmart@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
And hide the notification either after 5 seconds or once we are done.
This requires an extension to the Kirigami components that isn't upstream,
yet.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Oops, I forgot to take the sort model on top of the model into account.
Now everything should stay consistent - ListView order when accessed from
QML, but internal order when accessing the underlying array.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Don't do the slow motion scrolling through the list if we previously
showed a different dive in the list.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This code is very similar to the undo code in the desktop UI, but
untangling that from the desktop seemed massive overkill; we don't have
lists of dives to delete and undelete here - so this is actually much
simpler and easier to maintain (I hope).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The dialog gives the user 3 seconds to undo the delete and then disappears
without any user interaction.
This isn't hooked up, yet.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This reduces the margin to use more of the available space and also makes
the first column slightly wider so the word "Cylinder" isn't broken on a
Nexus 6p.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Normally this is triggered when the DiveDetailsView component is
completed, but since QML isn't recreating this component unless we switch
to a dive a couple of spots in the dive list away from this one, we
wouldn't get any changes in the data reflected in the profile.
But since this now redraws the same dive that potentially was drawn last,
we need to make sure we call plotDive() with force=true.
I also suspect that this could help with the strange bug that sometimes we
show a blank profile after certain edits.
See #1013
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This allows the user to delete the currently shown dive. This action takes
effect right away, no confirmation, it gets right away written to the
local git cache.
One idea for an undo operation here could be to simply reset the git tree
to HEAD^ and reload. Not elegant, but would work.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The input is restricted to
EAN100
EANxx (with 'x' one of 0..9)
AIR
xx/xx (with 'x' one of 0..9)
xxx (with 'x' one of 0..9 and the number <= 100)
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
A dive with zero duration creates an odd profile that is 2min 30seconds
long and looks just weird. Instead, simply show a text that there is on
profile shown for such a dive.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is more consistent with the rest of our UI
To make this work you once again need changes to the mobile components
that aren't upstream, yet.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
First cylinder only, show warning if there are more than one cylinder defined.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Android users are well used to using the back key for this. I kept the
code in place as things may end up completely different on IOS or other
mobile platforms.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This allows us to shrink the top bar quite a bit and have a little more
screen real estate. In order to maintain functionality we need to reenable
the context menu on some screens.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This doesn't quite work yet as the start page appears to miscalculate its
height (the cloud credentials page appears to be missing).
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Make things centered, lay them out correctly, make sure the image fits.
This includes the re-indentation of the previous commit - but the changes
are so massive that it seemed pointless to do this as its own commit.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>