Rename splitters and remove seemingly redundant empty splitter.
Use save/restoreState to save splitter sizes using QSettings.
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Use QSettings to provide persistent storage of settings. For example, we
store and restore the size of the MainWindow.
We use the organisation name hohndel.org and keep subsurface as the
application name.
A section is specified for things to do with the MainWindow; other
sections could be added e.g. for preferred units?
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
For the stars on the dive table I had to rework a bit my
StarRating widget, because it used a pixmap for each widget
that were created. Not it uses only 2 pixmaps: the active
and inactive ones.
A new file was created named modeldelegates(h, cpp) that
should hold all delegates of the models. For the GTK / C
folks, a 'Delegate' ia s way to bypass the default behavior
of the view that's displaying the data.
I also added the code to display the stars if no delegate
is set ( good for debugging. )
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Thanks to commit bdbfdcdfa0fb ('Ask Qt 4 to use the UTF-8 codec as the
"codec for C strings"') we no longer need the explicit UTF-8 conversion
when creating QStrings from char *.
Suggested-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Qt 5 does this by default, so it's not necessary there (in fact,
setCodecForCStrings was removed, so you catch any mistakes).
Now all QString methods taking a const char* or QByteArray
(constructor, append(), operator+=, operator<, etc.) will interpret
that char array as UTF-8. Conversely, the QByteArray methods taking a
QString will generate UTF-8 too. This includes the badly named
QString::fromAscii() and QString::toAscii().
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Just use the dive struct directly.
Suggested-by: Dirk Hohndel <dirk@hohndel.org>
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The DiveItem constructor had 13 variables. By passing it the full
dive we reduce that to 2.
[Dirk Hohndel: changed to use "struct dive *" instead of just "dive *"]
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We have these data structures for a reason. They provide context
about the units used and prevent mistakes. And of course they
are used everywhere else so we should use them here, too.
This also tries to display some more data and make things look
a bit more like the Gtk version when it comes to alignment and
formatting.
My guess is this will make Qt developers' eyes bleed. My apologies.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Otherwise, we won't link to winsock or set the subsystem correctly.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Functionality is unchanged, except we now have a nice process_dives
function that deals with all the logic and that gets called from
report_dives from the Gtk code.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Amend the DiveItem class to avoid float in favour of int. Add getters
which return display friendly QStrings reflecting user preferences for
(e.g.) depth.
Modify DiveTripModel to support controlled alignment by column; right
align for depth and duration.
Fix problems with utf8 encoding on rating stars, degree symbols and
O2 subscript.
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This will take the DM4 XSLT into use.
In the future it is quite likely that we will have to start using
something more specific on top of the root element name to identify dive
log formats. But as "Dive" is currently a unique root element name for
us, this suffices for now.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This XSLT can be used when exporting single dives from DM4 and importing
them to Subsurface.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The events that had same time stamp were reversed in order on every new
load of the log file. This patch will keep the order static. (Changing
order is annoying when using version control to store the logs.)
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
For dives where divecomputers haven't provided us with a cns, we
calculate our cns accumulated during that dive based on a simple table.
We also check if we did a dive in the prior 12 ours and grab the cns
from it and calculate how much of that still affects us.
[Dirk Hohndel: a couple of small changes: remove unnecessary check of cns
values in the samples of the first dive computer, changed
the way we determine the 'previous dive' and used the end
time of that previous dive for the decay calculation]
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Let's use the shiny new UTF-8 encoding on divelogs.de export.
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Things like «ifeq ($(UNAME), darwin)» would not trigger, since variables
in the config.cache files had trailing spaces.
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Mac uses BSD sed by default, which doesn't support \n substition
by default. Replacing sed with tr.
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
To use ++, we need to declare the variable as int. But then we need to
cast to the enum type.
This is using C-style casts because this is still C-like code.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The $(@D) (equivalent to $(dir $@)) tells us what the directory the
target is in. We could also have used the one for the source. They're
equivalent there.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
If you run
make V=1
Then we'll output the full command-line. It's useful for debugging
problems with the build.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
We use the -MG preprocessor option to the compiler to ask it to check
all #includes and tell us what's missing. Then our own rules will
generate the moc and uic files that the .cpp #include.
Unfortunately, our rules make uic generate output in qt-ui/ for
qt-ui/*.ui, while the compiler generates rules for no directory. We
need to fake it by forcing the generation.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Instead of listing objects, let's list sources. This matches also what
qmake and most other buildsystems do. The notable exception is the
kernel.
The reason that listing the sources will be interesting is because I'm
about to add rules to create the dependency files.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Similar to the qmake variable of the same name, this lists (at least)
the headers that may need moc to be run on. Adding more headers is not
a problem.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Since we're caching the include flags and linker flags, we should also
cache the exact helper binaries we're running. This avoids getting
errors because the environment changed.
Signed-off-by: Thiago Macieira <thiago@macieira.org>