Most child windows should be closed with the main application
window otherwise if left open and if making specific
modifictions could potentially cause a SIGSEGV.
To solve that we mark all custom windows/dialogs with
the Qt::WA_QuitOnClose attribute on instance creation.
Signed-off-by: Lubomir I. Ivanov <neolit123@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This data structure was quite fragile and made 'undo' when editing
rather hard to implement. So instead I decided to turn this into a
QMultiMap which seemed like the ideal data structure for it.
This map holds all the dive computer related data indexed by the model. As
QMultiMap it allows multiple entries per key (model string) and
disambiguates between them with the deviceId.
This commit turned out much larger than I wanted. But I didn't manage to
find a clean way to break it up and make the pieces make sense.
So this brings back the Ok / Cancel button for the dive computer edit
dialog. And it makes those two buttons actually do the right thing (which
is what started this whole process). For this to work we simply copy the
map to a working copy and do all edits on that one - and then copy that
over the 'real' map when we accept the changes.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This code removes the dive computer clicking on the trash icon,
the result is not saved on the XML, this will need a bit of
hacking from some of the older guys. :)
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Created a new dialog, Edit Divecomputer, it will currently only lists
the divecomputers that are used on the xml file. I used the same method
that the gtk version used, but only 2 divecomputers got visualized in the
dirk dive data. I'll assume that it's correct and will fix it in the next
couple of commits.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>