Commit graph

10 commits

Author SHA1 Message Date
Berthold Stoeger
bf8261c001 core: create string-format.cpp source file
The mobile version of the list used string formatting functions
defined in DiveObjectHelper and declared in mobilelistmodels.h.
Very confusing. Move them to a separate source file where - in
the long run - all the string-formatting functions, which
are scattered all over the place, can be collected.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17 13:03:56 -08:00
Dirk Hohndel
e3a83dcc90 build-system/iOS: remove outdated build-ios directories
The places we build things are still rather inconsistent for historic reasons -
this definitely deserves some more cleaning up.
The top level build-ios dir was completely unused, and the build location for
the googlemaps plugin was inconsistent with all of the other build dirs.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17 09:17:54 -08:00
Dirk Hohndel
f092d81866 build-system/iOS: ensure icons are bundled
We already did this for Android, so let's just always do it.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17 09:17:54 -08:00
Dirk Hohndel
80b5e7990a build-system/iOS: build Kirigami separately for iOS as well
Since the integrated build no longer seems to work, this creates a separate
Kirigami build using qmake (as I couldn't make Kirigami's cmake build work).

The install target tries to install into the Qt install which may not be
possible with a user account, so this instead uses the built library directly.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17 09:17:54 -08:00
Dirk Hohndel
a7d6736665 build-system/Android: handle resource issues
It appears that the Kirigami shaders aren't bundled with the app. They
should be part of the plugin, but somehow they aren't. This way things
at least 'mostly work'.

We also need the icons. And to make this a bit more structured, move
those resource declarations into the Android part of the qmake file
until we know how all this works out on iOS.

The Android app is still fairly unusable with all kinds of weird font
problems and many other issues, but at least it once again starts.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17 09:17:54 -08:00
Dirk Hohndel
732d7ac8c8 mobile/qmake: use correct Kirigami files
And don't try to build kirigami in the same qmake run. The inclusion of the
.pri file doesn't appear to lead to a build that works.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-12-17 09:17:54 -08:00
Berthold Stoeger
3b2ae46eb8 profile: move DiveHandler to profile-widget folder
These are the small dots that describe dragable points on
the profile when in the planner. It makes no sense to have
them in desktop's planner-widget code. They belong to the
profile.

Therefore, move the code there and compile on mobile.

Not everything can be compiled on mobile for now, but it
is a start.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2020-12-12 15:52:40 -08:00
Dirk Hohndel
feb4ec2f6a android: force inclusion of 32 & 64 bit openssl libraries
The reference via 1160{QT_ARCH} should work, but for some reason it
doesn't. Making it explicit is technically wrong, but at least it
appears to ensure that the shared objects are bundled correctly.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-11-23 08:30:57 -08:00
Dirk Hohndel
da5e05dd81 android: bundle the default font for OnePlus devices
This was missed in the transition to the qmake based build.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-11-20 11:46:17 -08:00
Dirk Hohndel
e73a82cd70 build-system: combine iOS and Android Subsurface-mobile.pro
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-11-19 17:18:33 -08:00
Renamed from Subsurface-mobile-android.pro (Browse further)