This teaches android build.sh and cmake about how to build the qml ui of
subsurface-mobile as a apk.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This introduces code to use qt-android-cmake to produce a working apk.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Due to bugs in libgit2, we force linking with libssh2 to add
git-over-ssh support. On android we currency don't want libssh2 due to
its dependency chain, so this makes the libssh2 force linking opt-out.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This teaches the android build script how to do out of tree builds.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This updates the android build script to something that uses CMake.
This can't produce a working APK yet, but it at least builds the shared
object which should be wrapped into the APK.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Also remove some of the code for building on Ubuntu 12.04.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The MinGW based script is still there for reference, but that's no
longer how I build the Windows binaries.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
With this we also give up on building daily builds on Ubuntu 12.04
The cmake based infrastructure very much assumes Qt5 at this point.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This script likely is useless for anyone but me, but I like having it in the
source tree in case others can benefit from seeing how the packages are built.
This now is based on out-of-tree cmake builds.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Update the documentation with dependencies for cross-building on Linux
to Windows for OpenSuse platform and correct some building instructions.
Moreover fix the windows building script to use the architectural specific
binary.
Signed-off-by: Claudiu Olteanu <olteanu.claudiu@ymail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Over one year ago i started with a crazy idea, "Wouldn't Subsurface on
android be nice?" when i read about Android support in Qt.
After playing around with it and doing some quite ugly hacks i got it to
build and run.
Now are all the patches upstream and this imports the quite crude build
script, for others to continue on.
This is a squash-import of what have have happened in
https://github.com/glance-/subsurface-android during 2014.
Signed-off-by: Anton Lundin <glance@acc.umu.se>
CC: Joseph W. Joshua <joejoshw@gmail.com>
CC: Venkatesh Shukla <venkatesh.shukla.eee11@iitbhu.ac.in>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Dang. I didn't pay attention that commit 2677f3ca79 ("LIBMARBLEDEVEL
points to an install dir, not a build dir") broke the way I build the
Linux binaries.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We only use this for the Ubuntu 12.04 builds. The goal is to move away
from Qt4 support, so this is mainly an afterthought.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We now have perfectly fine 32bit binaries with Qt5 so no more reason to
steer people towards 64bit binaries. Actually, I don't plan to make 64bit
binaries for the next release.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This script is based on the mxe package and builds everything from source
instead of using the mingw packages from Fedora as I did in the past.
I'm keeping the old script around for now, but eventually I should remove it as
this is the current way to create a working installer that supports both 32 and
64 bit Windows and is Qt5 based.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is simply here for people to look at. It will age immediately and it makes
no sense to try to keep it current here as it is maintained in OBS. But I think
it might be a useful starting point for others who want to package daily builds
of Subsurface.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This reverts commit 7a7ce2c5e0.
Shouldn't have pushed that one :-)
The fix was to modify the spec file, not the name of the directory and tar
file.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is still quite fragile and isn't enough for anyone to run it, but it
captures where I am in the automation process.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
* only build a static libdivecomputer
* only build the libgit2 library, not the executable
* don't echo all the symlinks when fake-installing libmarblewidget
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>