Since everything is C++ now, we can use unique_ptr<>s. This makes
the code significantly shorter, because we can now use the default
move constructor and assignment operators.
This has a semantic change when std::move()-ing the divelog:
now not the contents of the tables are moved, but the pointers.
That is, the moved-from object now has no more tables and
must not be used anymore. This made it necessary to replace
std::move()s by std::swap()s. In that regard, the old code was
in principle broken: it used moved-from objects, which may work
but usually doesn't.
This commit adds a myriad of .get() function calls where the code
expects a C-style pointer. The plan is to remove virtually all of
them, when we move free-standing functions into the class it acts
on. Or, replace C-style pointers by references where we don't support
NULL.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
There were a number of free standing functions acting on a
dive-site-table. Make them member functions. This allows
for shorter names. Use the get_idx() function of the base
class, which returns a size_t instead of an int (since that
is what the standard, somewhat unfortunately, uses).
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This is a long commit, because it introduces a new abstraction:
a general std::vector<> of std::unique_ptrs<>.
Moreover, it replaces a number of pointers by C++ references,
when the callee does not suppoert null objects.
This simplifies memory management and makes ownership more
explicit. It is a proof-of-concept and a test-bed for
the other core data structrures.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Makes the code much nicer to read.
Default initialize cylinder_t to the empty cylinder.
This produces lots of warnings, because most structure are now
not PODs anymore and shouldn't be erased using memset().
These memset()s will be removed one-by-one and replaced by
proper constructors.
The whole ordeal made it necessary to add a constructor to
struct event. To simplify things the whole optimization of
the variable-size event names was removed. In upcoming commits
this will be replaced by std::string anyway.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Allows us to remove the strndup.h header. This code will be
even more simple, once core is fully converted away from C-strings.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This avoid memory-management troubles. Had to convert a few
of the parsers (cochran, datatrak, liquivision) to C++.
Also had to convert libdivecomputer.c. This was less
painful than expected.
std::string is used because parts of the code assumes
that the data is null terminated after the last character
of the data. std::string does precisely that.
One disadvantage is that std::string clears its memory
when resizing / initializing. Thus we read the file onto
freshly cleared data, which some might thing is a
performance regression. Until someone shows me that this
matters, I don't care.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>