When editing adive in Subsurface-mobile we can only handle one buddy
due to the limitations of the combobox. To prevent loss of data when editing
a dive with more than one buddy we display "Multiple Buddies" in the buddy
field. This creates a special case where no changes are written to the buddy field
unless the user changes buddy for that dive.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This adds the option to select a cylinder when adding or editing a dive.
Due to limited screen size we restrict the editing to the first cylinder only.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Now kirigami needs to be built with a C++ plugin.
In cases of mobile operating systems such as iOS (and in a lesser measuse,
Android) having a proper plugin loaded at runtime may be difficult, so
statically link it together with all of its qml files compiled as a
qresource inside the static library.
Signed-off-by: Marco Martin <notmart@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
since the contentItem is the default property of
ScrollablePage, putting another Item after it will change
contentItem with that one, in this case the Label
Signed-off-by: Marco Martin <notmart@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
There was a column of whitespace in the divelist that looked strange.
It was there so a trash can icon can appear. Now the trashcan overlaps
with the item.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This sets the list models for autocompleting suit, buddy and
divemaster.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Hide the handles for the comboboxes, making the text input fields
look like the normal text fields.
This is left as a separate patch as there currently seems to be issues with autocomplete
on Android.
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This adds autocompleting text input fields for suit, buddy and
divemaster.
[Dirk Hohndel: some whitespace cleanup]
Signed-off-by: Joakim Bygdell <j.bygdell@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Splitting the bottomlayout in two leads to columns in the grid not lining up.
It was a workaround that hopefully isn't needed any longer.
Signed-off-by: Rick Walsh <rickmwalsh@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The QML manual advises against setting width property of gridLayout children
directly, and recommends setting preferred, min and/or max width instead,
letting QML do the work to determine the optimum width. But we've found
letting QML determine gridLayout widths leads to infinite loops in too many
situations, so we're forcing a width. It's better to force a width by setting
it directly, rather than setting minimum = maximum.
Signed-off-by: Rick Walsh <rickmwalsh@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
I did this semi-automatically: I used the script from
the previous patch and then did some manual corrections.
This marks only title: and text: tags, there might be others
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The ApplicationWindow has the backRequested signal and if we don't accept
that event, Kirigami will exit the app which is never what we want.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
While this seemed to work fine on iOS and when compiling the QML UI on
a desktop, on Android the nocloud button wasn't shown at app start.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The grid layout had each column fixed to a width
taken as a portion of the grid width, but since
the grid has a columnSpacing defined as well,
the computation doesn't add up, helping in causing
an infinite recursion problem in the attempt of
sizing and positioning all the children of the layout
[Dirk Hohndel: heavily modified, but the basic idea remains]
Signed-off-by: Marco Martin <notmart@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
if the text in every column can wrap anywhre,
we don't have a stable way to know how large the columns
themselves may be. This can cause an infinite recursion
while trying to figure out the width of the items, as
the sizeHint(Qt::ImplicitSize) of those labels
(Buddy, Cylinder etc) will not be stable as it will once
return the size of the text wrapped and once the size of
the text not wrapped.
Signed-off-by: Marco Martin <notmart@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since the big layout causes an infinite recursion in the Qt/QML layout
engine.
Also remove a no longer accurate comment.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>