If you run
make V=1
Then we'll output the full command-line. It's useful for debugging
problems with the build.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
We use the -MG preprocessor option to the compiler to ask it to check
all #includes and tell us what's missing. Then our own rules will
generate the moc and uic files that the .cpp #include.
Unfortunately, our rules make uic generate output in qt-ui/ for
qt-ui/*.ui, while the compiler generates rules for no directory. We
need to fake it by forcing the generation.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Instead of listing objects, let's list sources. This matches also what
qmake and most other buildsystems do. The notable exception is the
kernel.
The reason that listing the sources will be interesting is because I'm
about to add rules to create the dependency files.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Similar to the qmake variable of the same name, this lists (at least)
the headers that may need moc to be run on. Adding more headers is not
a problem.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Since we're caching the include flags and linker flags, we should also
cache the exact helper binaries we're running. This avoids getting
errors because the environment changed.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
You may have noticed that running make is a little slow. Every time
that it is loaded, it will try to detect everything again. So,
instead, save the output and reload it the next time.
This is implemented by adding a rule that (re-)creates the
config.cache file, which is included by make. If the file doesn't
exist yet, make will first run the rule which creates it, then reload
itself.
You can also cause it to reconfigure by running "make configure".
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Configure.mk contains the detection rules, whereas Rules.mk contains
the rules to actually build Subsurface. This simplifies Makefile
greatly, which is the file that should be actually modified during
regular updates to the codebase.
Signed-off-by: Thiago Macieira <thiago@macieira.org>
Create three sections:
1) the detection rules
2) the main rules, what we usually edit
3) the build rules, which we usually don't change
Signed-off-by: Thiago Macieira <thiago@macieira.org>
A very simple to use widget:
StarWidget *stars = new StarWidget( windowParent);
stars->setMaximumStars(10);
stars->setCurrentStars( rand()%10);
stars->show();
connect(stars, SIGNAL(valueChanged(int)), someObj, SLOT(starsChangedValue(int)));
It currently uses a 'star.svg' file on the same folder as the binary.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Moves the DiveTrip model related code to models.h
The DiveTripModel was implemented in three parts:
DiveTripModel.h
DiveTripModel.cpp
MainWindow.cpp (the code to populate the model)
This patch changes the DiveTripModel from it's original
implementation to the file models.h, wich should store
all models (Dirk requested the Qt developers to not create
2 files per class, but instead to use a file for functionality,
and data-models are one functionality.)
Besides that, this code cleans up a bit the style:
removed operator<< for .push_back, const references where they apply,
moved the internal DiveItem class to the .cpp since it should be visible
only to the DiveTripModel class, and redesigned the current interface of
the model to be identical of the GTK one (used the UTF8-star and 2
subscribed, for instance).
Amit (the creator of the original code) should comment here if it's ok
with my changes.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add dives from dive_table to the model/view using the functions provided
to extract the dives.
We do not yet handle trips.
Formatting of date/time, depth and duration need attention.
Relies on earlier patch to delay Qt ui construction.
We should look at the signals we publish to link to other widgets etc..
[Dirk Hohndel: use for_each_dive -- clean up some white space]
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The Qt ui will need to read the dive_table to populate widgets with
dives. Gtk functionality in init_ui is required to parse the dives.
Split init_ui to allow parsing to proceed and complete before Qt ui
mainwindow constructor is called.
Play with qDebug()'s printf style (Thiago!)
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Added the code that will load and populate the Tank Info
ComboBox that`s used by the user to select the Cylinder
description.
Code curerntly implements more than the GTK version since
the GTK version of it was a plain-list, this one is a
table based model that can be used in ListViews ( like
we use now in the ComboBox ) but also in TableViews
( if there`s a need in the future to see everything
that`s catalogued in the Tank Info struct. )
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
dive_trip_list is simply a global variable, declared in dive.h.
The clear_trip_indexes() helper is purely logic and was moved to
divetrip.c - but then not deleted in divetrip-gtk.c
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Fairly straight forward, so far just one tiny bit of code restructuring,
everything else separated cleanly.
Added statistics-gtk.c and statistics.h
This should make no difference to functionality.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Surprisingly straight forward, just a couple of places where we really mix
significant logic with UI code (for example setting the window title).
I had to move amount_selected from display-gtk.h to display.h - I guess
the number of dives that are selected is UI independent. But I wonder if
we still will track this as a global variable in a Qt UI (since the Gtk
selection logic is the main reason this existed in the first place).
Added a new info.h files for the necessary declarations.
This should make no difference to functionality.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The Qtr_ hack isn't needed as in commit 720fc15b2dcd ("Introduce
QApplication") had already made sure that we are using gettext.
I didn't revert the two commits as I wanted to keep the added header
comments and fix the tooling in the Makefile as well.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Removed the use of operator<<() in a bunch of lines to do direct calls
this way the code will not scare non-c++ hearted people. :)
s
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
This should wrap gettext nicely and replace the "_()" macros we use in C
code.
Also added comments to the top of all the new files.
Suggested-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
1 - Open File already open files, it tries to not break the Gtk version,
but some methods on the GTK version still need to be called inside Qt
because the code is too tight-coupled.
2 - Close file already close files, same comments for the open file dialog
applies here.
3 - The code for adding new cylinders in the cylinder dialog is done,
already works and it's integrated with the system. There's a need to
implement the edit and delete now, but it will be easyer since I'm
starting to not get lost on the code.
4 - Some functions that were used to convert unities have been moved to
convert.h ( can be changed later, put there because it's easyer to
find something that converts in a convert.h =p ) because they were
static functions that operated in the GTK version but I need those
functions in the Qt version too.
[Dirk Hohndel: lots and lots of whitespace and coding style changes]
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add files for dive list model/view implementation. Replace TableView
with the custom list view. Amendments to makefile to match.
Note: we don't yet handle trips and may want to add additional columns
to describe the dive.
A single, dummy dive is added to show how this works (get root; item is
child of root). Purely to illustrate - needs proper integration etc.
Amend member names for dive list view components
Various naming changes to conform to coding style. Required changes to
members (remove prefix) and methods (avoid clash with members).
Clean up indentation (swap spaces for tabs). Code for model/view was
written with a different editor which had different settings :-/
[Dirk Hohndel: minor whitespace cleanup]
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Rename the 3 main widgets in the Qt mainwindow.
Wire view menu options to the setVisible methods of same.
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
As Thiago wrote: qDebug("actionNew") also works. The current policy is to avoid
C++ style source code as much as possible.
Signed-off-by: Henrik Brautaset Aronsen <subsurface@henrik.synth.no>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Naming of QActions was inconsistent wrt abbreviations - fixed.
Add stub slots for each action relying on connect by name.
Add qDebug() message to allow people to check that menu items fire
slots; not really necessary but may provide some reassurance as we build
familiarity with Qt.
Some changes to display text for menu items (e.g. Tree becomes View
All).
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add some magic rules to detect which files need to be processed by the
moc or uic tools, as well as a way to manually specify exceptions.
Signed-off-by: Alberto Mardegan <mardy@users.sourceforge.net>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
For some reason, 'private slots:' causes a build error but private
Q_SLOTS: works.
The error was that 'slots' did not name a type and it appeared to be
insensitive to whether the Makefile rule for .moc was in its current
place or preceeded the rule for .cpp.
Add a slot using the connectByName idiom e.g. actionNew connects to slot
on_actionNew_triggered(). Use qDebug to show this fires if the menu
option is selected.
Above to demonstrate how to begin to link menu to code paths.
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Names for individual tab widgets were not specific and caused warnings
from UIC. Rename the individual widgets to reflect purpose.
[Dirk Hohndel: removed some of the hunks that appeared to be unintentional
changes not mentioned in the commit log]
Signed-off-by: Amit Chaudhuri <amit.k.chaudhuri@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is fron Alberto's first stab at MainWindow, but Tomaz is doing all
this work in the qt-ui directory now...
Reported-by: Pierre-Yves Chibon <pingou@pingoured.fr>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Most of the warnings are IMHO false positives:
e.g.: an enum variable is initialized in a switch statement that has a case for
each possible enum value - yet gcc 4.8 warns that it could be used
uninitialized;
or: two variables are initialized together in the code - second one of them
is previously initialized to -1 at declaration time, both are initialized
in an if (second one == -1) clause - so they are guaranteed to both be
initialized...
I did not "fix" those as the code is actually correct.
But there are three spots where it catches things that could indeed go wrong
(with odd input data in one of them).
This commit also adds a check to only call g_type_init() for older versions of
glib as in newer ones it is deprecated.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Relatively straight forward, just a handful of places where we call
show_error() (a UI function) from the logic code. In the process I noticed
a few places where error returns weren't dealt with correctly.
Added a new planner.h files for the necessary declarations.
This should make no difference to functionality.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is based on several commits from Tomaz - mingled together and mildly
extended by Dirk (mostly Makefile hacking).
All Qt UI related stuff should eventually move into the qt-ui directory.
So the Makefile rules for moc and uic have been adjusted accordingly.
The MainWindow class has been moved into its own file in qt-ui (but just
with a placeholder, the existing class has simply been ifdef'ed out in
qt-gui.cpp for the moment).
We still have a couple of Qt things in qt-gui.cpp in the main directory...
all this needs to move into the qt-ui directory and be built with separate
.h files. Right now we have the one-off Makefile rule to create the
qt-gui.moc file from the qt-gui.cpp file.
Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>