This is a humongous commit, because it touches all parts of the
code. It removes the last user of our horrible TABLE macros, which
simulate std::vector<> in a very clumsy way.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This had to be done simultaneously, because the table macros
do not work properly with C++ objects.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since struct divecomputer is now fully C++ (i.e. cleans up
after itself), we can simply turn the list of divecomputers
into an std::vector<>. This makes the code quite a bit simpler,
because the first divecomputer was actually a subobject.
Yes, this makes the common case of a single divecomputer a
little bit less efficient, but it really shouldn't matter.
If it does, we can still write a special std::vector<>-
like container that keeps the first element inline.
This change makes pointers-to-divecomputers not stable.
So always access the divecomputer via its index. As
far as I can tell, most of the code already does this.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This is a hairy one, because the sample code is rather tricky.
There was a pattern of looping through pairs of adjacent samples,
for interpolation purposes. Add an range adapter to generalize
such loops.
Removes the finish_sample() function: The code would call
prepare_sample() to start parsing of samples and then
finish_sample() to actuall add it. I.e. a kind of commit().
Since, with one exception, all users of prepare_sample()
called finish_sample() in all code paths, we might just add
the sample in the first place. The exception was sample_end()
in parse.cpp. This brings a small change: samples are now
added, even if they could only be parsed partially. I doubt
that this makes any difference, since it will only happen
for broken divelogs anyway.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
This allows us to use non-C member variables. Convert a number
of pointers to unique_ptr<>s.
Code in uemis-downloader.cpp had to be refactored, because
it mixed owning and non-owning pointers. Mad.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Since everything is C++ now, we can use unique_ptr<>s. This makes
the code significantly shorter, because we can now use the default
move constructor and assignment operators.
This has a semantic change when std::move()-ing the divelog:
now not the contents of the tables are moved, but the pointers.
That is, the moved-from object now has no more tables and
must not be used anymore. This made it necessary to replace
std::move()s by std::swap()s. In that regard, the old code was
in principle broken: it used moved-from objects, which may work
but usually doesn't.
This commit adds a myriad of .get() function calls where the code
expects a C-style pointer. The plan is to remove virtually all of
them, when we move free-standing functions into the class it acts
on. Or, replace C-style pointers by references where we don't support
NULL.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Makes the code much nicer to read.
Default initialize cylinder_t to the empty cylinder.
This produces lots of warnings, because most structure are now
not PODs anymore and shouldn't be erased using memset().
These memset()s will be removed one-by-one and replaced by
proper constructors.
The whole ordeal made it necessary to add a constructor to
struct event. To simplify things the whole optimization of
the variable-size event names was removed. In upcoming commits
this will be replaced by std::string anyway.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Opportunistically fix some problems newly raised by a recent Coverity
scan.
Not touching any of the string memory allocation issues as this is being
handled by the move towards C++ strings.
Signed-off-by: Michael Keller <mikeller@042.ch>
This avoid memory-management troubles. Had to convert a few
of the parsers (cochran, datatrak, liquivision) to C++.
Also had to convert libdivecomputer.c. This was less
painful than expected.
std::string is used because parts of the code assumes
that the data is null terminated after the last character
of the data. std::string does precisely that.
One disadvantage is that std::string clears its memory
when resizing / initializing. Thus we read the file onto
freshly cleared data, which some might thing is a
performance regression. Until someone shows me that this
matters, I don't care.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>