Commit graph

4 commits

Author SHA1 Message Date
Berthold Stoeger
a20c22d907 Undo: hide multi-dive-edit warning message on subsequent edit
When a different field is edited, hide any old multi-dive-edit
warning message. The reason is that we might want to add an "undo"
button to the message. But this will undo the wrong command if
we don't hide the message.

Sadly, this means that we can't use animated show / hide, because
an animatedHide() followed immediately by an animatedShow() does
not necessarily show the message. In other words, and animatedShow()
does not interupt a started animatedHide()!?

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2019-06-15 11:20:49 -07:00
Berthold Stoeger
f51e402e04 Undo: only show warning message if dives were actually edited
The multiple-dives-edited message was shown even if the value was
not changed. Notably, when tab-flipping through the dive fields.

Therefore, changed the execute_edit() function to return zero
when no command was executed. For this, return a boolean from
the execute() function indicating whether the command was really
executed or trashed.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2019-06-15 11:20:49 -07:00
Berthold Stoeger
58f2e5f77c Undo: use QUndoStack::isClean() to determine unsaved changes
Properly implement the unsaved-changes flag(s). Since we currently have
two kinds of changes, there are two flags:
1) dive_list_changed in divelist.c marks non-undoable changes. This flag
   is only cleared on save or load.
2) QUndoStack::isClean() is used to determine the state of undoable
   changes. Every time the user returns to the state where they saved,
   this flag is cleared.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2019-04-12 18:19:07 +03:00
Berthold Stoeger
43c3885249 Undo: isolate undo-commands
This refactors the undo-commands (which are now only "commands").

- Move everything in namespace Command. This allows shortening of
  names without polluting the global namespace. Moreover, the prefix
  Command:: will immediately signal that the undo-machinery is
  invoked. This is more terse than UndoCommands::instance()->...
- Remove the Undo in front of the class-names. Creating an "UndoX"
  object to do "X" is paradoxical.
- Create a base class for all commands that defines the Qt-translation
  functions. Thus all translations end up in the "Command" context.
- Add a workToBeDone() function, which signals whether this should be
  added to the UndoStack. Thus the caller doesn't have to check itself
  whether this any work will be done. Note: Qt5.9 introduces "setObsolete"
  which does the same.
- Split into public and internal header files. In the public header
  file only export the function calls, thus hiding all implementation
  details from the caller.
- Split in different translation units: One for the stubs, one for
  the base classes and one for groups of commands. Currently, there
  is only one class of commands: divelist-commands.
- Move the undoStack from the MainWindow class into commands_base.cpp.
  If we want to implement MDI, this can easily be moved into an
  appropriate Document class.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2018-10-11 16:22:27 -07:00