This is needed to start easing the transition from the completely
wrong and bogus MainWindow::instance()->globe() calls. this is still
wrong, but with it I removed one level of indirection.
I did that now because I wanted to not taint the location management
when I use it to deal with the globe.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Since now we found the perfect way to deal with dive site handling on the
dive, we can reenable this widget.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The way I was doing the old location management was very dull: everything
was tangled on the mainwindow. Now I think I've found the correct way to
create this, and thus, this code can die.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This got broken in a recent transition to more abstract models.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This was a poorly implemented hack when we executed the reverse geo lookup
in the main thread and opening a V2 file could take a very long time. We
need to do the "Welcome" message quite differently.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This seems quite convoluted to me but I can't seem to make a more straight
forward implementation work. The idea is that core code should never
directly call into the UI.
So instead the core code (this is C code) calls a helper function. That
helper function calls a member function of a class which in return emits a
signal. The UI code connects to that signal and acts accordingly when it
is received.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
If we don't have verified cloud credentials disable the menu options and
disallow the use of cloud storage as default data file.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This makes it clear that we are working with the cloud storage and removes
the (in that case, redundant) branch name from the title.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When we start the dive site edit dialog, either for add or for edit, we
don't save the state, so the reject state didn't know what to do with the
dive site.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Trigger the ManageDiveSite from the MainMenu.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
So far there is no mechanism to actually create a repository on the
server, so this only works with the two test repositories.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The SimpleWidgets file was getting too big, and location information will
also need a new model - a good way to do not mix everything is to put
things in a new file.
[Dirk Hohndel: added missing include of stdint.h]
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
once the manual added dive is added it can't be edited directly, This
can be fixed by adding an edit button to the log menu, this will be
consistent with the plan/replan buttons.
Fixes#847
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Showing an Error message is better called from the Notification Object,
So for consistency old references to showError is replaced by calling
the notification object.
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The main error message bar can be used to show exporting information and
other notification.
So a new Notification handler object is created in the main window
<NotificationWidget> that inherits <KMessageWidget> that shows different
type of notifications, ex. (Warning, Error and information)
Also this class contains a QFutureWatcher object that is set to handle
the QFuture variable returned from the exporting thread. this will allow
the UI to be updated when the thread finishes execution.
Signed-off-by: Gehad elrobey <gehadelrobey@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This addes a menu entry for the user to select a directory that is recursively
traversed to look for image files and compute the hashes of those images (for
those images to be available to be displayed in dives according to their hash values).
This traversal and hash computation happens in and independend thread and so far
the only feedback to the user is that upon completion the dispayed images are updated.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is somewhat invasive as aborting the XML file read requires us to
report things up the recursive parsing chain.
What we really need to do here is to ask the user how they want to use the
data from reverse geo lookup. But for now we only warn about the fact that
this can take a while.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is the start of the preparations to edit the dive site,
passing a uuid so we can retrieve it later.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Make it possible to cancel or accept the location edit and
get back to the mainwindow default state.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Clicking on the 'Manage' button now brings you to the widget to manage it.
Nothing has been added on it yet.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add an instance of QUndoStack in the mainwindow, and add undo/redo
actions in the edit menu. The QUndoStack will have a collection
of QUndoCommands to process the undo and redo events.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Reverse all the code using the UndoBuffer class so that we can
use the QUndoStack and QUndoCommand classes. These are Qt's own
inbuild undo framework classes, offering a better undo/redo
process.
Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
At least to me it seems more natural to enumerate them row by row instead
of column by column, so now we do
1 2 instead of 1 3
3 4 2 4
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This is the last patch in the series of clearing up the
mainwindo.ui. Now to bugfixing.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Now it uses the states on the mainwindow.cpp and it's finally
starting to be worth the hassle of reworking the UI.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Not used yet. The idea is to call 'setApplicationState("plan");'
and all widgegts for plan will be magically setup because we
added the plan state with registerApplicationState.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This will be used to set the 'default' state. The other
two possible states right now are plan and add; those will
be created right next.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This function registers the different widget layouts
that we will have in subsurface. Currently we have three layouts
(default, plan, add) and a few more are comming (for instance
location) and the code is scattered around. It was making me
unconfortable.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
The combination of the map / struct will change based on the
state of the application. Currently a lot of different
widgets change what is shown on the main window, and it's very
messy.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Add an edit menu with undo and redo submenus, and connect them to
the UndoBuffer class. The submenus are only enabled when needed.
Signed-off-by: Grace Karanja <gracie.karanja89@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Instead of inventing another way to do this (and inevitably forgetting a
path where this should be re-enabled) I renamed the DcShortcup related
function and made them enable/disable the copy and paste shortcuts as
well.
Of course there now is one exception (isn't there always?): in "ADD" state
we don't want to be able to switch DCs, but we do want to be able to
paste.
Fixes#825
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Earlier, there was no option for the user to explicitly open the User
Survey form. This has been corrected by placing an option in the "Help"
menu by which the user can explicity open the User Survey form.
Signed-off-by: Nikhil Bharadwaj Gosala <nikhil.gosala@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This patch adds support for importing the logs from a Poseidon MK6
rebreather. This DC produces logs that contain of a .txt file that has
all the meta data and a .csv file that contains the sample readings. The
CSV file is different from the others in that it has a line per each
sample reading at given time. Thus we have to merge all the lines from
one point in time into one sample reading of ours.
[Dirk Hohndel: addressed some compiler warnings]
Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
This adds a toolbox icon to turn on a tissue plot inspired by the bar
graph of the Sherwater Petrel,
It shows the inert gas partial pressures for individual compartments. If
they are below the ambient pressure (grey line) they are shown in units of
the ambient pressure, if they are above, the excess is shown as a
percentage of the allowed overpressure for plain Buehlmann. So it has the
same units as a gradient factor. Thus also the a gradient factor line (for
the current depth) is shown.
The different tissues get different colors, greener for the faster ones and bluer
for the slower ones.
Positioning and on/off icon action still need some tender loving care.
Signed-off-by: Robert C. Helling <helling@atdotde.de>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
We used to have a very sad way of controlling the statistics,
now we will create the model when there's a need for it.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Using QToolBar I was able to remove much of the dead code
from the mainwindow.ui xml file by transforming the QToolButtons
into actions and loading them dynamically in the .cpp code.
I couldn't use the designer for this ( as I wanted ) because
Qt has no notion of ToolBars outside of the areas where the
MainWindow should have one, and we use it in a very different
area.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
When doing this, all waypoints of the calculated ascent are now waypoints
in the plan - so the user has to remove the ascent part of the dive in
order to really replan the dive. That's a pain, but we don't keep the data
around that would tell us which waypoints are user input and which ones
were calculated.
Fixes#527
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>