Commit graph

8 commits

Author SHA1 Message Date
Dirk Hohndel
76e6420f6b Massive automated whitespace cleanup
I know everyone will hate it.
Go ahead. Complain. Call me names.
At least now things are consistent and reproducible.
If you want changes, have your complaint come with a patch to
scripts/whitespace.pl so that we can automate it.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-27 20:09:57 -08:00
Boris Barbulovski
ccb1c33d02 Put include guard to every header
* ensure include guard to every header
* comment endif guard block

Signed-off-by: Boris Barbulovski <bbarbulovski@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-02-11 12:37:01 -08:00
Dirk Hohndel
6ccb541f1d Random white space cleanup
Because I can.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-10-15 04:37:31 -07:00
Thiago Macieira
8e81d3f100 Make the classes generated by uic be real members of our classes
This means we don't have to new/delete them, which is a waste of
overhead.

Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-10-03 12:13:48 -07:00
Thiago Macieira
f0f76056ac Include the ui_*.h headers in the main headers.
This means we can also remove the forward declarations.

This is the first step in removing the memory allocation for the ui
sub-classes. Without the second step, this commit is just making the
compilation time increase for no good reason :-)

Signed-off-by: Thiago Macieira <thiago@macieira.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-10-03 12:13:15 -07:00
Dirk Hohndel
29b242c703 Converting the device_info list into a Qt data structure
This data structure was quite fragile and made 'undo' when editing
rather hard to implement. So instead I decided to turn this into a
QMultiMap which seemed like the ideal data structure for it.

This map holds all the dive computer related data indexed by the model. As
QMultiMap it allows multiple entries per key (model string) and
disambiguates between them with the deviceId.

This commit turned out much larger than I wanted. But I didn't manage to
find a clean way to break it up and make the pieces make sense.

So this brings back the Ok / Cancel button for the dive computer edit
dialog. And it makes those two buttons actually do the right thing (which
is what started this whole process). For this to work we simply copy the
map to a working copy and do all edits on that one - and then copy that
over the 'real' map when we accept the changes.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2013-06-18 00:24:28 -07:00
Tomaz Canabrava
7681895fe0 Remove the dive computer clicking on the trash icon.
This code removes the dive computer clicking on the trash icon,
the result is not saved on the XML, this will need a bit of
hacking from some of the older guys. :)

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-07 15:34:27 -03:00
Tomaz Canabrava
ebed836ee5 Created a new dialog - Edit DiveComputer
Created a new dialog, Edit Divecomputer, it will currently only lists
the divecomputers that are used on the xml file. I used the same method
that the gtk version used, but only 2 divecomputers got visualized in the
dirk dive data. I'll assume that it's correct and will fix it in the next
couple of commits.

Signed-off-by: Tomaz Canabrava <tcanabrava@kde.org>
2013-06-07 11:43:45 -03:00