Commit graph

241 commits

Author SHA1 Message Date
Tomaz Canabrava
f60e86b19c Move FTDI and Grantlee configuration out of CMakeLists.txt
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
2015-12-16 07:59:36 -08:00
Tomaz Canabrava
cef86356f5 Add HandleFindMarble.cmake
Marble stuff should be inside handleMarble file, this clears
the Main CMakelists.txt file.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
2015-12-16 07:59:01 -08:00
Tomaz Canabrava
126d9a00e4 Added HandleFindLibDiveComputer.cmake
Anoter attempt to clear the Main CMakeLists.txt file

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
2015-12-16 07:59:01 -08:00
Tomaz Canabrava
65cecad564 Add some commits to make cmake clear
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
2015-12-16 07:59:01 -08:00
Tomaz Canabrava
c738dade47 Ensure Out of Source builds
In source builds creates a lot of noise on the source tree,
creating tons of temporaries that makes git status cry, and it also
creates dangerous files that have names similar to actual source
and could make a developer use them by mistake.

Make out of source buiild mandatory to remove that, it also makes
CMake code easier to read.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
2015-12-16 07:59:01 -08:00
Tomaz Canabrava
24f3743fc1 Start to clean the Main CMakeLists.txt filel
CMake is a strange and complex language for buildsystems,
and as such we need to let the main CMakeLists.txt be as
clear as possible.

Moving a bunch of code that deals with finding git via
default CMake way or pkg_cofig to a file named 'HandleFindGit'
on our cmake/Modules folder.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
2015-12-16 07:58:56 -08:00
Dirk Hohndel
b5905f3ab7 Cmake: remove debug code that accidentially slipped in
And try to fix the upper case / mixed case confusion that we apparently
have with libssh2 - oh how I hate this stuff.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-15 17:47:15 -08:00
Dirk Hohndel
7aab635585 Remove support for older libgit2 - we now require 0.23 or later
Also fixes a capitalization error that prevented finding libssh2 in some
circumstances. And adds a missing include when building with libzip on Mac.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-15 13:33:00 -08:00
Dirk Hohndel
c8be04edad Mac build: move the QtXml hack into Cmake
This way build.sh can build a Subsurface.app that the user can use via

	open subsurface/build/Subsurface.app

after running build.sh.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-09 15:24:25 -08:00
Dirk Hohndel
b928dff3ce Only install QML Framework files for Subsurface-mobile
The workaround to building Subsurface-mobile on Mac messes with the ability to
sign the bundle, so only do this when building Subsurface-mobile which we don't
bundle, anyway.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-06 13:44:32 -08:00
Anton Lundin
59042b2ed0 Fix disabling of facebook integration
Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-02 09:21:04 -08:00
Anton Lundin
58901690dd Remove defaults for Android from cmake
Some of the flags needed to build for android was set in cmake. There
are many more that needs to be set correctly for things to work, so
having some in cmake and some in the Android build.sh is just confusing.

This removes the bits from cmake and moves everything into build.sh.

Signed-off-by: Anton Lundin <glance@acc.umu.se>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-12-02 09:20:50 -08:00
Dirk Hohndel
05bf480e2e CMake hack to build Subsurface-mobile on Mac
With this running

	make && make install

should give you a Subsurface-mobile.app that you can execute (either with
double click or using "open Subsurface-mobile.app" from the command line).

This contains a couple of hacks but I didn't try too hard to make this clean
since Tomaz is redoing the CMake build system, anyway and I'll need to make
sure this still works once he's done.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-30 15:06:18 -08:00
Dirk Hohndel
2c77aa5519 Cmake: fix building of Subsurface-mobile on Mac
The error message was completely useless, but it turned out to be an issue of
the order of arguments to add_executable().

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-24 09:38:51 -08:00
Dirk Hohndel
456cc3955a Location service: move into subsurface-core
While this is primarily something targeted at a mobile device, with many
of the 2 in 1 devices it is possible that the user might be running the
desktop version of Subsurface on a mobile device.

As a first step to make it possible to collect GPS fixes on such a device
we need to make the infrastructure to do so available in the desktop
application as well.

This still needs to be hooked up in the desktop UI.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-18 18:34:49 -08:00
Dirk Hohndel
4cf20c3448 Cmake: add SUBSURFACE_MOBILE definition earlier
This way it is set when subsurface-core is built.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-18 14:41:47 -08:00
Salvador Cuñat
427c696c70 SmartTrak import - Add build capability to cmake
This enables posibility of building standalone import tool via cmake.
Adds an option SMARTRAK_IMPORT (defaults to OFF) which, if turned ON,
will require glib-2.0 and libmdb libraries to be installed, and, calling
will produce an executable with the highly original name of smtk2ssrf.

I have no capability to cross-compile to windows, so I haven't even
tried to put this in Win, less say in Mac. I expect linux users which
may be actual users of SmartTrak, to test this before trying to build on
windows, although the target public will probably be the windows users (or
at least, ex windows user).

Signed-off-by: Salvador Cuñat <salvador.cunat@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-12 07:39:18 -08:00
Dirk Hohndel
9195f247c4 Location service: move files around to fit new directory layout
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-11 12:37:57 -08:00
Dirk Hohndel
136b87e7c0 Location service: Add GPS location infrastructure for Subsurface-mobile
This doesn't do a thing - just adds the empty class and sets up the Cmake
file so it finds the required Qt components for Subsurface-mobile.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-11 12:36:49 -08:00
Miika Turkia
77d7e773b9 Enable BT compilation earlier
Commit ba55c60395 broke Bluetooth
support for me. This patch moves the setting of BT_SUPPORT earlier,
re-enabling BT download option on the download dialog.

Signed-off-by: Miika Turkia <miika.turkia@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-10 09:10:04 -08:00
Tomaz Canabrava
c71df5baa5 Don't rely on CMAKE_AUTOUIC
Some old CMakes that we use had problems with it, change to use
the qt5_wrap_ui macro that's bundled with Qt.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-09 18:00:56 -08:00
Tomaz Canabrava
66091ff853 Remove Facebook from Plugins
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-09 18:00:56 -08:00
Tomaz Canabrava
4ddf4f6d83 Removed C++11 from the code.
Make Dirk ungrumpy

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-08 16:33:34 -08:00
Dirk Hohndel
761c3e4718 Revert "Mac: don't use C++11 on older clang versions"
This reverts commit acb74f25f7.

Better not enable it anywhere
2015-11-08 16:33:19 -08:00
Dirk Hohndel
871f585f42 Make building plugins optional
This currently fails at least on my old Mac that I use to create binaries
that work on 10.7 and newer.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-08 16:31:38 -08:00
Dirk Hohndel
acb74f25f7 Mac: don't use C++11 on older clang versions
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-08 15:34:15 -08:00
Sebastian Kügler
aae4a326f4 organize qml files in subdirectories
This makes the organization of the qml files a bit more fine-grained, it
prevents mixing of .cpp and QML files, and also of what's compiled, and
what's included in the app as qrc data.

In particular:
- subsurface specific QML items go into the qml/ subdirectory
- theme and unit definitions to into qml/theme subdirectory (they
  already were located in a theme directory)
- generic components, such as our Label goes into qml/components

This facilitates sharing of functionality and identifying common stuff
better. Ideally, we can pull qml/theme and qml/components from a
standardized set at some point, so we don't have to maintain that code.

Signed-off-by: Sebastian Kügler <sebas@kde.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-07 09:00:59 -08:00
Dirk Hohndel
b76d3fa25f Better file names for Subsurface-mobile related sources
They aren't Android specific - they are for the QML UI mobile app which
should run on iOS as well.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-06 13:44:13 -08:00
Dirk Hohndel
06e65e4c02 Cmake: untangle subsurface and subsurface-mobile
In the cmake restructuring it seems that subsurface-mobile building got
completely messed up. With this subsurface-mobile still doesn't actually
build (still too many unfulfilled dependencies, but we're getting closer).

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-05 15:06:10 -08:00
Rex Dieter
fcf47552c6 Use target_link_libraries for Grantlee
This allows for finding headers when not in /usr/include (like
parallel-installable distribution-packaged grantlee5)

Signed-off-by: Rex Dieter <rdieter@fedoraproject.org>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-05 13:45:50 -08:00
Dirk Hohndel
ba55c60395 Cmake: fix BT definition
This was set twice, the first time before we checked that we have a new
enough Qt version installed.

Also fixed a typo.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-11-03 09:20:47 -08:00
Tomaz Canabrava
53a5f6d7a4 Make code compile in gnu11 and c++11
This is to make it possible to use some nice to have features of
c11 and c++11 like range based loops, delete default functions,
auto variable assignment. Talked to Dirk about this and he is ok
with the change, but he also states that he will not accept lambdas

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:51 -07:00
Tomaz Canabrava
7cd9e2b7bb Make icons work again
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:50 -07:00
Tomaz Canabrava
225ac07005 Clear the main CMake file
A bit of dust was setting here, when I moved tons of things around
I forgot to remove some bits.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:49 -07:00
Tomaz Canabrava
044e593957 CMake for tests in its own folder
Besides making it more simple to add a new test now since
you don't need to play hide and seek with the main cmake
this has another good thing: on IDE's that scan the cmake
to create targets on the project tree, the main project
was being popullated with test-targets on the main tree
and not inside the tests directory.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:49 -07:00
Tomaz Canabrava
1d6683f3e0 Move Profile widget out of desktop-widgets
The reason for that is, even if profile widget is made with qpainter
and for that reason it should be a desktop widget, it's being used
on the mobile version because of a lack of QML plotting library that
is fast and reliable.

We discovered that it was faster just to encapsulate our Profile in
a QML class and call it directly.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:49 -07:00
Tomaz Canabrava
50ec7200e6 Single CMake to handle the models
This one was pretty easy because of the work I did a few months
ago to separate the models from the UI.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:49 -07:00
Tomaz Canabrava
45c9764073 main.cpp -> {android-main, desktop-main}
This is needed to compile both in a single call to make. Also it will
help removing some of the mistakes in the current android version:
it always created the mainwindow, even without using it for anything,
so tons of memory will be freed now for the android version, making it
snappier and smoother.

This is a necessary move so we don't need to #ifdef all over the place
for the two different versions, and imo the changes needed to keep both
versions will not be that huge if we keep things in subsurface-core
sane.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:49 -07:00
Tomaz Canabrava
e49d6213ad Move qt-ui to desktop-widgets
Since we have now destkop and mobile versions, 'qt-ui' was a very
poor name choice for a folder that contains only destkop-enabled
widgets.

Also, move the graphicsview-common.h/cpp to subsurface-core because
it doesn't depend on qgraphicsview, it merely implements all the
colors that we use throughout Subsurface, and we will use colors on both
desktop and mobile versions

Same thing applies for metrics.h/cpp

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:49 -07:00
Tomaz Canabrava
588abd019f Move the icons to the icons folder
There was no reason at all to keep those icons on the root
folder.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:48 -07:00
Tomaz Canabrava
6cd711a11b Modify code to make it compile after rebase
Did a git rebase and some stuff changed in the meantime;
This is a compatibility commit: Add a few include directories
on the cmake to quiet some ui_headers.h not being found (the
ones that are created automatically by uic) and a few noiseances
like models requiring interface functionality.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:48 -07:00
Tomaz Canabrava
4c0156e3d5 Move all core-functionality to subsurface-core
And adapt a new CMakeLists.txt file for it. On the way I've also
found out that we where double-compilling a few files. I've also
set the subsurface-core as a include_path but that was just to
reduce the noise on this commit, since I plan to remove it from
the include path to make it obligatory to specify something like

 include "subsurface-core/dive.h"

for the header files. Since the app is growing quite a bit we ended
up having a few different files with almost same name that did
similar things, I want to kill that (for instance Dive.h, dive.h,
PrintDive.h and such).

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:48 -07:00
Tomaz Canabrava
a079821423 Start to clean CMake
CMake can be a good system but if we keep everything into one big
cmake file things can go nuts really quick. Since I already took
quite a start on an subsurface layer separation some time ago, I'm
improving it by making each module on Subsurface depend on it's own
CMake module.

This first patch moves the qt-ui part to qt-ui/CMakeLists.txt file,
it cleans tons of the main cmake file ( moving all parts to the in
ternal folder ), and makes things more easily manageable by the
programmer that will change the ui bits, he doesn't need to play
hide and seek with the CMakeLists.txt file anymore, trying to figure
out where should he put his newly generated file.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-30 10:36:02 -07:00
Guillaume GARDET
f451387f8f Add subsurface.debug script to help debugging and install it (for Linux only)
This patch adds subsurface.debug script and install it for Linux.
Instead of running subsurface, you can run subsurface.debug which will launch
subsurface as usual, but will monitor subsurface exit and run gdb automatically
if subsurface crashes and it creates a crashlog in $HOME/.

Signed-off-by: Guillaume GARDET <guillaume.gardet@free.fr>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-29 08:35:01 -07:00
Dirk Hohndel
5d8f3c1ebd Cmake: fix incorrect modification of a QT_LIBRARIES
It's a list, not a string. Treating it as a string creates all kinds of
exciting weird errors that make no sense.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26 14:51:07 -07:00
Dirk Hohndel
3b0f38f24a Fix building without BT support
I guess no one had tried this in a while.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-26 06:51:47 -07:00
Dirk Hohndel
af45a2a072 Use hidapi on Mac
This allows us to support the Suunto EON Steel on Mac, assuming the matching
libdivecomputer version from the Subsurface-branch. If that was compiled with
the hdiapi lib then hopefully the build for Subsurface should find that library
as well.

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-18 17:37:49 -07:00
Tomaz Canabrava
2eed9c0b9b Move the algorithm to divesite.cpp file
This shouldn't be on the maintab.cpp, this file is already too convoluted.

[Dirk Hohndel: slightly refactored this commit and the next one to make
               the code actually work and make the split across the two
               commits more reasonable]

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-08 06:27:38 +01:00
Dirk Hohndel
05f4f9b533 Cmake: ensure marbledata is actually copied into the build directory
This can be done regarless of whether Marble is enabled or not. No harm
done.

Fixes #937

Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-06 00:01:30 +01:00
Dirk Hohndel
cb112f9ac5 Add test for import, merge and renumbering
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2015-10-05 16:35:09 +01:00