Add a small proxy-model on top of DiveComputerModel so that clicking
on table headers makes the table sortable.
The UI feature here is not as important as the fact that the UI does
its own sorting and we can keep the device-table in the core sorted
differently.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
We keep track of device, i.e. distinct dive computers with id in the core.
The corresponding code stuck out like a sore thumb. Firstly, because it
is C++. But more importantly, because it used inconsistent nameing conventions.
Notably it defined a "DiveComputerNode" when this is something very different
from "struct dive_computer", the latter being the dive-computer related
data of a single dive.
Since the whole thing is defined in "device.h" and the function to create
such an entry is called "create_device_node", call the structure "device".
Use snake_case for consistency with the other core structures.
Moreover, call the collection of devices "device_table" in analogy
with "dive_table", etc.
Overall, this should make the core code more consistent style-wise.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
The list of known dive computers was stored in a multi-map indexed
by the device name. Turn this into a sorted QVector. Thus, no
map-to-list conversion is needed in the device editing dialog,
which distinctly simplifies the code.
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Having subsurface-core as a directory name really messes with
autocomplete and is obviously redundant. Simmilarly, qt-mobile caused an
autocomplete conflict and also was inconsistent with the desktop-widget
name for the directory containing the "other" UI.
And while cleaning up the resulting change in the path name for include
files, I decided to clean up those even more to make them consistent
overall.
This could have been handled in more commits, but since this requires a
make clean before the build, it seemed more sensible to do it all in one.
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
Another attempt to make it easyer to create the mobile version of
Subsurface.
Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>