// SPDX-License-Identifier: GPL-2.0 #ifndef DIVECARTESIANAXIS_H #define DIVECARTESIANAXIS_H #include #include #include #include "core/color.h" #include "core/units.h" class ProfileScene; class DiveTextItem; class DiveLineItem; class DiveCartesianAxis : public QGraphicsLineItem { private: bool printMode; public: enum class Position { Left, Right, Bottom }; DiveCartesianAxis(Position position, bool inverted, int integralDigits, int fractionalDigits, color_index_t gridColor, QColor textColor, bool textVisible, bool linesVisible, double dpr, double labelScale, bool printMode, bool isGrayscale, ProfileScene &scene); ~DiveCartesianAxis(); void setBounds(double min, double max); void setTransform(double a, double b = 0.0); double minimum() const; double maximum() const; std::pair screenMinMax() const; double valueAt(const QPointF &p) const; double posAtValue(double value) const; double deltaToValue(double delta) const; // For panning: turn a screen distance to delta-value void setPosition(const QRectF &rect); double screenPosition(double pos) const; // 0.0 = begin, 1.0 = end of axis, independent of represented values double pointInRange(double pos) const; // Point on screen is in range of axis void setTextVisible(bool arg1); void setLinesVisible(bool arg1); void setGridIsMultipleOfThree(bool arg1); void updateTicks(int animSpeed); double width() const; // only for vertical axes double height() const; // only for horizontal axes double horizontalOverhang() const; // space needed for labels of horizontal axes void anim(double fraction); // The minimum space between two labels on the plot in seconds int getMinLabelDistance(const DiveCartesianAxis &timeAxis) const; private: struct Label { double value; double opacityStart; double opacityEnd; // If 0.0, label will be removed at end of animation QPointF labelPosStart; QPointF labelPosEnd; QLineF lineStart; QLineF lineEnd; std::unique_ptr label; std::unique_ptr line; }; Position position; bool inverted; // Top-to-bottom or right-to-left axis. int fractionalDigits; QRectF rect; // Rectangle to fill with grid lines QPen gridPen; QColor textColor; ProfileScene &scene; double posAtValue(double value, double max, double min) const; QPointF labelPos(double pos) const; QLineF linePos(double pos) const; void updateLabel(Label &label, double opacityEnd, double pos) const; Label createLabel(double value, double pos, double dataMinOld, double dataMaxOld, int animSpeed, bool noLabel); QString textForValue(double value) const; std::vector