// SPDX-License-Identifier: GPL-2.0 #ifndef PROFILEWIDGET2_H #define PROFILEWIDGET2_H #include #include #include // /* The idea of this widget is to display and edit the profile. // * It has: // * 1 - ToolTip / Legend item, displays every information of the current mouse position on it, plus the legends of the maps. // * 2 - ToolBox, displays the QActions that are used to do special stuff on the profile ( like activating the plugins. ) // * 3 - Cartesian Axis for depth ( y ) // * 4 - Cartesian Axis for Gases ( y ) // * 5 - Cartesian Axis for Time ( x ) // * // * It needs to be dynamic, things should *flow* on it, not just appear / disappear. // */ #include "profile-widget/divelineitem.h" #include "core/pictureobj.h" #include "core/units.h" #include "core/subsurface-qt/divelistnotifier.h" class ProfileScene; class RulerItem2; struct dive; class ToolTipItem; class DiveEventItem; class DivePlannerPointsModel; class DiveHandler; class QGraphicsSimpleTextItem; class QModelIndex; class DivePictureItem; class ProfileWidget2 : public QGraphicsView { Q_OBJECT public: enum State { PROFILE, EDIT, PLAN, INIT }; struct RenderFlags { static constexpr int None = 0; static constexpr int Instant = 1 << 0; static constexpr int DontRecalculatePlotInfo = 1 << 1; }; // Pass null as plannerModel if no support for planning required ProfileWidget2(DivePlannerPointsModel *plannerModel, double dpr, QWidget *parent = 0); ~ProfileWidget2(); void resetZoom(); void plotDive(const struct dive *d, int dc, int flags = RenderFlags::None); void setProfileState(const struct dive *d, int dc); void setPlanState(const struct dive *d, int dc); void setEditState(const struct dive *d, int dc); bool isPlanner() const; void clear(); #ifndef SUBSURFACE_MOBILE bool eventFilter(QObject *, QEvent *) override; #endif std::unique_ptr profileScene; State currentState; signals: void stopAdded(); // only emitted in edit mode void stopRemoved(int count); // only emitted in edit mode void stopMoved(int count); // only emitted in edit mode public slots: // Necessary to call from QAction's signals. void settingsChanged(); void actionRequestedReplot(bool triggered); void divesChanged(const QVector &dives, DiveField field); #ifndef SUBSURFACE_MOBILE void plotPictures(); void picturesRemoved(dive *d, QVector filenames); void picturesAdded(dive *d, QVector pics); void pointsReset(); void pointInserted(const QModelIndex &parent, int start, int end); void pointsRemoved(const QModelIndex &, int start, int end); void pointsMoved(const QModelIndex &, int start, int end, const QModelIndex &destination, int row); void updateThumbnail(QString filename, QImage thumbnail, duration_t duration); void profileChanged(dive *d); void pictureOffsetChanged(dive *d, QString filename, offset_t offset); void removePicture(const QString &fileUrl); /* this is called for every move on the handlers. maybe we can speed up this a bit? */ void divePlannerHandlerMoved(); void divePlannerHandlerClicked(); void divePlannerHandlerReleased(); #endif private: void setProfileState(); // keep currently displayed dive void resizeEvent(QResizeEvent *event) override; #ifndef SUBSURFACE_MOBILE void wheelEvent(QWheelEvent *event) override; void mouseMoveEvent(QMouseEvent *event) override; void contextMenuEvent(QContextMenuEvent *event) override; void mouseDoubleClickEvent(QMouseEvent *event) override; void mousePressEvent(QMouseEvent *event) override; void mouseReleaseEvent(QMouseEvent *event) override; void keyPressEvent(QKeyEvent *e) override; #endif void dropEvent(QDropEvent *event) override; void dragEnterEvent(QDragEnterEvent *event) override; void dragMoveEvent(QDragMoveEvent *event) override; void replot(); void setZoom(int level); void changeGas(int tank, int seconds); void setupSceneAndFlags(); void addItemsToScene(); void setupItemOnScene(); void disconnectTemporaryConnections(); struct plot_data *getEntryFromPos(QPointF pos); void clearPictures(); void plotPicturesInternal(const struct dive *d, bool synchronous); void updateThumbnails(); void addDivemodeSwitch(int seconds, int divemode); void addBookmark(int seconds); void splitDive(int seconds); void addSetpointChange(int seconds); void removeEvent(DiveEventItem *item); void hideEvents(DiveEventItem *item); void editName(DiveEventItem *item); void unhideEvents(); void makeFirstDC(); void deleteCurrentDC(); void splitCurrentDC(); void renameCurrentDC(); DivePlannerPointsModel *plannerModel; // If null, no planning supported. int zoomLevel; double zoomedPosition; // Position, when zoomed: 0.0 = beginning, 1.0 = end. #ifndef SUBSURFACE_MOBILE ToolTipItem *toolTipItem; #endif const struct dive *d; int dc; bool empty; // No dive shown. #ifndef SUBSURFACE_MOBILE DiveLineItem *mouseFollowerVertical; DiveLineItem *mouseFollowerHorizontal; RulerItem2 *rulerItem; #endif std::vector> gases; #ifndef SUBSURFACE_MOBILE // The list of pictures in this plot. The pictures are sorted by offset in seconds. // For the same offset, sort by filename. // Pictures that are outside of the dive time are not shown. struct PictureEntry { offset_t offset; duration_t duration; QString filename; std::unique_ptr thumbnail; // For videos with known duration, we represent the duration of the video by a line std::unique_ptr durationLine; PictureEntry (offset_t offsetIn, const QString &filenameIn, ProfileWidget2 *profile, bool synchronous); bool operator< (const PictureEntry &e) const; }; void updateThumbnailXPos(PictureEntry &e); std::vector pictures; void calculatePictureYPositions(); void updateDurationLine(PictureEntry &e); void updateThumbnailPaintOrder(); void keyDeleteAction(); void keyUpAction(); void keyDownAction(); void keyLeftAction(); void keyRightAction(); #endif std::vector> handles; int handleIndex(const DiveHandler *h) const; #ifndef SUBSURFACE_MOBILE void connectPlannerModel(); void repositionDiveHandlers(); int fixHandlerIndex(DiveHandler *activeHandler); DiveHandler *createHandle(); QGraphicsSimpleTextItem *createGas(); #endif friend class DiveHandler; bool shouldCalculateMax; // Calculate maximum time and depth (default). False when dragging handles. std::vector selectedDiveHandleIndices() const; // We store a const pointer to the shown dive. However, the undo commands want // (understandably) a non-const pointer. Since the profile has a context-menu // with actions, it needs such a non-const pointer. This function turns the // currently shown dive into such a pointer. Ugly, yes. struct dive *mutable_dive() const; }; #endif // PROFILEWIDGET2_H