#!/bin/bash # # Filesystem layout considerations... # for this explanation I assume that your Subsurface sources are in # ~/src/subsurface # # You need to have a version of Qt that contains the Android bits # installed. You should be able to find the correct installer for # Linux or Mac here: # http://download.qt.io/official_releases/qt/ # make sure you pick one with 'android' in its name. # # Install this wherever you want - and then have a link named ~/src/Qt that # points to it. # So let's assume that you are installing the package above in ~/Qt # (which I think is the default location), then simply do # cd ~/src # ln -s ~/Qt Qt # # you also need to have the current Android SDK and NDK installed under ~/src # # Or just set QT5_ANDROID, ANDROID_SDK_ROOT and ANDROID_NDK_ROOT to where ever you have them. # set -eu PLATFORM=$(uname) # (trick to get the absolute path, either if we're called with a # absolute path or a relative path) pushd "$(dirname "$0")/../../" export SUBSURFACE_SOURCE=$PWD popd # Set build defaults # is this a release or debug build BUILD_TYPE=Debug # Build-nr in the android manifest. BUILD_NR=0 # Should we build the desktop ui or the mobile ui? SUBSURFACE_DESKTOP=OFF # Which arch should we build for? ARCH=arm # Read build variables source $SUBSURFACE_SOURCE/packaging/android/variables.sh QUICK="" while [ "$#" -gt 0 ] ; do case "$1" in Release|release) shift BUILD_TYPE=Release ;; Debug|debug) # this is the default - still need to eat the argument if given BUILD_TYPE=Debug shift ;; -buildnr) shift BUILD_NR=$1 shift ;; desktop) SUBSURFACE_DESKTOP=ON shift ;; arm|arm64|x86|x86_64) ARCH=$1 shift ;; -quick) QUICK="1" shift ;; --) shift break ;; *) echo "Unknown argument $1" exit 1 ;; esac done # Its needed by all sub-cmds export ARCH # Configure where we can find things here export ANDROID_NDK_ROOT=${ANDROID_NDK_ROOT-$SUBSURFACE_SOURCE/../${ANDROID_NDK}} export ANDROID_NDK_HOME=$ANDROID_NDK_ROOT if [ -n "${QT5_ANDROID+X}" ] ; then echo "Using Qt5 in $QT5_ANDROID" elif [ -d "$SUBSURFACE_SOURCE/../Qt/${LATEST_QT}" ] ; then export QT5_ANDROID=$SUBSURFACE_SOURCE/../Qt/${LATEST_QT} else echo "Cannot find Qt 5.12 or newer under $SUBSURFACE_SOURCE/../Qt" exit 1 fi if [ "$PLATFORM" = "Darwin" ] ; then export ANDROID_SDK_ROOT=${ANDROID_SDK_ROOT-$SUBSURFACE_SOURCE/../android-sdk-macosx} export ANDROID_NDK_HOST=darwin-x86_64 else export ANDROID_SDK_ROOT=${ANDROID_SDK_ROOT-$SUBSURFACE_SOURCE/../android-sdk-linux} export ANDROID_NDK_HOST=linux-x86_64 fi if [ "$ARCH" = "arm" ] ; then QT_ARCH=armv7 BUILDCHAIN=arm-linux-androideabi OPENSSL_MACHINE=armv7 ANDROID_ABI=armeabi-v7a elif [ "$ARCH" = "arm64" ] ; then # requires Qt 5.12 QT_ARCH=arm64_v8a BUILDCHAIN=aarch64-linux-android ANDROID_ABI=arm64-v8a OPENSSL_MACHINE=aarch64 elif [ "$ARCH" = "x86" ] ; then QT_ARCH=$ARCH BUILDCHAIN=i686-linux-android OPENSSL_MACHINE=i686 ANDROID_ABI=x86 elif [ "$ARCH" = "x86_64" ] ; then QT_ARCH=$ARCH BUILDCHAIN=x86_64-linux-android OPENSSL_MACHINE=$ARCH ANDROID_ABI=$ARCH fi # Verify Qt install and adjust for single-arch Qt install layout # (e.g. when building Qt from scratch) export QT5_ANDROID_CMAKE if [ -d "${QT5_ANDROID}/android_${QT_ARCH}/lib/cmake" ] ; then export QT5_ANDROID_CMAKE=$QT5_ANDROID/android_${QT_ARCH}/lib/cmake elif [ -d "${QT5_ANDROID}/lib/cmake" ] ; then export QT5_ANDROID_CMAKE=$QT5_ANDROID/lib/cmake else echo "Cannot find Qt cmake configuration" exit 1 fi if [ ! -e ndk-"$ARCH" ] ; then "$ANDROID_NDK_ROOT/build/tools/make_standalone_toolchain.py" --arch="$ARCH" --install-dir=ndk-"$ARCH" --api=$ANDROID_PLATFORM_LEVEL fi export BUILDROOT=$PWD mkdir -p "${BUILDROOT}"/install-root-"${ARCH}" export PREFIX="${BUILDROOT}"/install-root-"${ARCH}" export PATH=${BUILDROOT}/ndk-$ARCH/bin:$PATH export PKG_CONFIG_LIBDIR=$PREFIX/lib/pkgconfig export CC=${BUILDROOT}/ndk-$ARCH/bin/clang export CXX=${BUILDROOT}/ndk-$ARCH/bin/clang++ # autoconf seems to get lost without this export SYSROOT=${BUILDROOT}/ndk-$ARCH/sysroot export CFLAGS="--sysroot=${SYSROOT} -fPIC" export CPPFLAGS="--sysroot=${SYSROOT} -fPIC" export CXXFLAGS="--sysroot=${SYSROOT} -fPIC" if [ "$PLATFORM" = "Darwin" ] ; then JAVA_HOME=$(/usr/libexec/java_home) export JAVA_HOME else export JAVA_HOME=/usr fi # find qmake QMAKE=$QT5_ANDROID/android_$QT_ARCH/bin/qmake echo $QMAKE $QMAKE -query # if we are just doing a quick rebuild, don't bother with any of the dependencies if [ "$QUICK" = "" ] ; then # don't adjust indentation to make this a more reasonable commit # build google maps plugin "${SUBSURFACE_SOURCE}"/scripts/get-dep-lib.sh singleAndroid . googlemaps # find qmake QMAKE=$QT5_ANDROID/android_$QT_ARCH/bin/qmake $QMAKE -query QT_PLUGINS_PATH=$($QMAKE -query QT_INSTALL_PLUGINS) GOOGLEMAPS_BIN=libqtgeoservices_googlemaps.so if [ ! -e "$QT_PLUGINS_PATH"/geoservices/$GOOGLEMAPS_BIN ] || [ googlemaps/.git/HEAD -nt "$QT_PLUGINS_PATH"/geoservices/$GOOGLEMAPS_BIN ] ; then mkdir -p googlemaps-build-"$ARCH" pushd googlemaps-build-"$ARCH" $QMAKE ../googlemaps/googlemaps.pro # on Travis the compiler doesn't support c++1z, yet qmake adds that flag; # since things compile fine with c++11, let's just hack that away # similarly, don't use -Wdata-time sed -i.bak -e 's/std=c++1z/std=c++11/g ; s/-Wdate-time//' Makefile make -j4 $QMAKE -install qinstall -exe $GOOGLEMAPS_BIN "$QT_PLUGINS_PATH"/geoservices/$GOOGLEMAPS_BIN popd fi "${SUBSURFACE_SOURCE}"/scripts/get-dep-lib.sh singleAndroid . sqlite if [ ! -e "$PKG_CONFIG_LIBDIR/sqlite3.pc" ] ; then mkdir -p sqlite-build-"$ARCH" pushd sqlite-build-"$ARCH" ../sqlite/configure --host=${BUILDCHAIN} --prefix="$PREFIX" --enable-static --disable-shared make make install popd fi "${SUBSURFACE_SOURCE}"/scripts/get-dep-lib.sh singleAndroid . libxml2 if [ ! -e libxml2/configure ] ; then pushd libxml2 autoreconf --install popd fi if [ ! -e "$PKG_CONFIG_LIBDIR/libxml-2.0.pc" ] ; then mkdir -p libxml2-build-"$ARCH" pushd libxml2-build-"$ARCH" ../libxml2/configure --host=${BUILDCHAIN} --prefix="$PREFIX" --without-python --without-iconv --enable-static --disable-shared perl -pi -e 's/runtest\$\(EXEEXT\)//' Makefile perl -pi -e 's/testrecurse\$\(EXEEXT\)//' Makefile make make install popd fi "${SUBSURFACE_SOURCE}"/scripts/get-dep-lib.sh singleAndroid . libxslt if [ ! -e libxslt/configure ] ; then pushd libxslt autoreconf --install popd fi if [ ! -e "$PKG_CONFIG_LIBDIR/libxslt.pc" ] ; then mkdir -p libxslt-build-"$ARCH" pushd libxslt-build-"$ARCH" ../libxslt/configure --host=${BUILDCHAIN} --prefix="$PREFIX" --with-libxml-prefix="$PREFIX" --without-python --without-crypto --enable-static --disable-shared make make install popd fi "${SUBSURFACE_SOURCE}"/scripts/get-dep-lib.sh singleAndroid . openssl if [ ! -e "$PKG_CONFIG_LIBDIR/libssl.pc" ] ; then mkdir -p openssl-build-"$ARCH" cp -r openssl/* openssl-build-"$ARCH" pushd openssl-build-"$ARCH" perl -pi -e 's/-mandroid//g' Configure # Use env to make all these temporary, so they don't pollute later builds. env PATH=$ANDROID_NDK_HOME/toolchains/llvm/prebuilt/linux-x86_64/bin:$PATH \ CC=clang \ ./Configure shared android-"$ARCH" no-ssl2 no-ssl3 no-comp no-hw no-engine no-asm \ --prefix="$PREFIX" -DOPENSSL_NO_UI_CONSOLE -DOPENSSL_NO_STDIO \ -D__ANDROID_API__=$ANDROID_PLATFORM_LEVEL make depend # follow the suggestions here: https://doc.qt.io/qt-5/android-openssl-support.html make SHLIB_VERSION_NUMBER= SHLIB_EXT=_1_1.so build_libs cp -RL include/openssl $PREFIX/include/openssl cp libcrypto.a $PREFIX/lib cp libcrypto_1_1.so* $PREFIX/lib cp libssl.a $PREFIX/lib cp libssl_1_1.so* $PREFIX/lib cp *.pc $PKG_CONFIG_LIBDIR popd fi "${SUBSURFACE_SOURCE}"/scripts/get-dep-lib.sh singleAndroid . libzip if [ ! -e "$PKG_CONFIG_LIBDIR/libzip.pc" ] ; then # libzip expects a predefined macro that isn't there for our compiler pushd libzip git reset --hard sed -i 's/SIZEOF_SIZE_T/__SIZEOF_SIZE_T__/g' lib/compat.h # also, don't deal with manuals and bzip2 sed -i 's/ADD_SUBDIRECTORY(man)//' CMakeLists.txt sed -i 's/^FIND_PACKAGE(ZLIB/#&/' CMakeLists.txt popd mkdir -p libzip-build-"$ARCH" pushd libzip-build-"$ARCH" cmake \ -DCMAKE_C_COMPILER="$CC" \ -DCMAKE_LINKER="$CC" \ -DCMAKE_INSTALL_PREFIX="$PREFIX" \ -DCMAKE_INSTALL_LIBDIR="lib" \ -DBUILD_SHARED_LIBS=OFF \ -DCMAKE_DISABLE_FIND_PACKAGE_BZip2=TRUE \ -DZLIB_VERSION_STRING=1.2.7 \ -DZLIB_LIBRARY=z \ ../libzip/ make make install popd fi "${SUBSURFACE_SOURCE}"/scripts/get-dep-lib.sh singleAndroid . libgit2 if [ ! -e "$PKG_CONFIG_LIBDIR/libgit2.pc" ] ; then # We don't want to find the HTTP_Parser package of the build host by mistake mkdir -p libgit2-build-"$ARCH" pushd libgit2-build-"$ARCH" cmake \ -DCMAKE_C_COMPILER="$CC" \ -DCMAKE_LINKER="$CC" \ -DBUILD_CLAR=OFF -DBUILD_SHARED_LIBS=OFF \ -DCMAKE_INSTALL_PREFIX="$PREFIX" \ -DCURL=OFF \ -DUSE_SSH=OFF \ -DOPENSSL_SSL_LIBRARY="$PREFIX"/lib/libssl_1_1.so \ -DOPENSSL_CRYPTO_LIBRARY="$PREFIX"/lib/libcrypto_1_1.so \ -DOPENSSL_INCLUDE_DIR="$PREFIX"/include \ -D_OPENSSL_VERSION="${OPENSSL_VERSION}" \ -DCMAKE_DISABLE_FIND_PACKAGE_HTTP_Parser=TRUE \ ../libgit2/ make make install # Patch away pkg-config dependency to zlib, its there, i promise perl -pi -e 's/^(Requires.private:.*)zlib(.*)$/$1 $2/' "$PKG_CONFIG_LIBDIR"/libgit2.pc popd fi fi # QUICK pushd "$SUBSURFACE_SOURCE" git submodule update --recursive popd CURRENT_SHA=$(cd "$SUBSURFACE_SOURCE"/libdivecomputer ; git describe) PREVIOUS_SHA=$(cat "libdivecomputer-${ARCH}.SHA" 2>/dev/null || echo) if [ ! "$CURRENT_SHA" = "$PREVIOUS_SHA" ] || [ ! -e "$PKG_CONFIG_LIBDIR/libdivecomputer.pc" ] ; then mkdir -p libdivecomputer-build-"$ARCH" pushd libdivecomputer-build-"$ARCH" "$SUBSURFACE_SOURCE"/libdivecomputer/configure --host=${BUILDCHAIN} --prefix="$PREFIX" --enable-static --disable-shared --enable-examples=no make make install popd echo "$CURRENT_SHA" > "libdivecomputer-${ARCH}.SHA" fi "${SUBSURFACE_SOURCE}"/scripts/get-dep-lib.sh singleAndroid . qt-android-cmake # the Qt Android cmake addon runs androiddeployqt with '--verbose' which # is, err, rather verbose. Let's not do that. sed -i -e 's/--verbose//' qt-android-cmake/AddQtAndroidApk.cmake # Should we build the mobile ui or the desktop ui? # doing this backwards in order not to break people's setup if [ "$SUBSURFACE_DESKTOP" = "ON" ] ; then SUBSURFACE_MOBILE= else SUBSURFACE_MOBILE=ON fi # if we are building Subsurface-mobile and this isn't just a quick # rebuild, pull kirigami, icons, etc if [ "$SUBSURFACE_MOBILE" = "ON" ] && [ "$QUICK" = "" ] ; then pushd "$SUBSURFACE_SOURCE" bash ./scripts/mobilecomponents.sh popd fi if [ ! -z "$SUBSURFACE_MOBILE" ] ; then mkdir -p subsurface-mobile-build-"$ARCH" cd subsurface-mobile-build-"$ARCH" MOBILE_CMAKE=-DSUBSURFACE_TARGET_EXECUTABLE=MobileExecutable BUILD_NAME=Subsurface-mobile else MOBILE_CMAKE="" mkdir -p subsurface-build-"$ARCH" cd subsurface-build-"$ARCH" BUILD_NAME=Subsurface fi PKGCONF=$(which pkg-config) cmake $MOBILE_CMAKE \ -DCMAKE_SYSTEM_NAME="Android" \ -DANDROID_ABI=$ANDROID_ABI \ -DANDROID_PLATFORM="$ANDROID_PLATFORM" \ -DQT_ANDROID_SDK_ROOT="$ANDROID_SDK_ROOT" \ -DQT_ANDROID_NDK_ROOT="$ANDROID_NDK_ROOT" \ -DPKG_CONFIG_EXECUTABLE="$PKGCONF" \ -DCMAKE_TOOLCHAIN_FILE="$ANDROID_NDK_ROOT"/build/cmake/android.toolchain.cmake \ -DQT_ANDROID_CMAKE="$BUILDROOT"/qt-android-cmake/AddQtAndroidApk.cmake \ -DANDROID_STL="c++_shared" \ -DFORCE_LIBSSH=OFF \ -DLIBDC_FROM_PKGCONFIG=ON \ -DLIBGIT2_FROM_PKGCONFIG=ON \ -DNO_PRINTING=ON \ -DNO_USERMANUAL=ON \ -DNO_DOCS=ON \ -DCMAKE_PREFIX_PATH:UNINITIALIZED="$QT5_ANDROID_CMAKE" \ -DCMAKE_BUILD_TYPE="$BUILD_TYPE" \ -DMAKE_TESTS=OFF \ -DFTDISUPPORT=OFF \ -DANDROID_NATIVE_LIBSSL="$PREFIX/lib/libssl_1_1.so" \ -DANDROID_NATIVE_LIBCRYPT="$PREFIX/lib/libcrypto_1_1.so" \ -DCMAKE_MAKE_PROGRAM="make" \ "$SUBSURFACE_SOURCE" # set up the version number rm -f ssrf-version.h make version SUBSURFACE_VERSION=$(grep CANONICAL_VERSION_STRING ssrf-version.h | awk '{ print $3 }' | tr -d \") if [ ! -z "$SUBSURFACE_MOBILE" ] ; then SUBSURFACE_MOBILE_VERSION=$(grep MOBILE_VERSION_STRING ssrf-version.h | awk '{ print $3 }' | tr -d \" ) SUBSURFACE_MOBILE_VERSION="$SUBSURFACE_MOBILE_VERSION (${SUBSURFACE_VERSION})" rm -rf android-mobile cp -a "$SUBSURFACE_SOURCE/android-mobile" . sed -i -e "s/@SUBSURFACE_MOBILE_VERSION@/$SUBSURFACE_MOBILE_VERSION/;s/@BUILD_NR@/$BUILD_NR/" android-mobile/AndroidManifest.xml else # android-mobile is hardcoded in CMakeLists.txt nowadays. rm -rf android-mobile cp -a "$SUBSURFACE_SOURCE/android" android-mobile sed -i -e "s/@SUBSURFACE_VERSION@/\"$SUBSURFACE_VERSION\"/;s/@BUILD_NR@/$BUILD_NR/" android-mobile/AndroidManifest.xml fi # now make the translations make translations mkdir -p subsurface-mobile-"$ANDROID_ABI"/assets/translations cp -a translations/*.qm subsurface-mobile-"$ANDROID_ABI"/assets/translations # now build Subsurface and use the rest of the command line arguments make "$@" echo "Done building $BUILD_NAME for Android"