/* qt-gui.cpp */ /* Qt UI implementation */ #include "dive.h" #include "display.h" #include "qt-ui/mainwindow.h" #include "helpers.h" #include #include #include #include #include static QApplication *application = NULL; static MainWindow *window = NULL; void init_qt(int *argcp, char ***argvp) { application = new QApplication(*argcp, *argvp); } void init_ui(void) { // tell Qt to use system proxies // note: on Linux, "system" == "environment variables" QNetworkProxyFactory::setUseSystemConfiguration(true); #if QT_VERSION < 0x050000 // ask QString in Qt 4 to interpret all char* as UTF-8, // like Qt 5 does. // 106 is "UTF-8", this is faster than lookup by name // [http://www.iana.org/assignments/character-sets/character-sets.xml] QTextCodec::setCodecForCStrings(QTextCodec::codecForMib(106)); // and for reasons I can't understand, I need to do the same again for tr // even though that clearly uses C strings as well... QTextCodec::setCodecForTr(QTextCodec::codecForMib(106)); #ifdef Q_OS_WIN QFile::setDecodingFunction(decodeUtf8); QFile::setEncodingFunction(encodeUtf8); #endif #else // for Win32 and Qt5 we try to set the locale codec to UTF-8. // this makes QFile::encodeName() work. #ifdef Q_OS_WIN QTextCodec::setCodecForLocale(QTextCodec::codecForMib(106)); #endif #endif QCoreApplication::setOrganizationName("Subsurface"); QCoreApplication::setOrganizationDomain("subsurface.hohndel.org"); QCoreApplication::setApplicationName("Subsurface"); // find plugins installed in the application directory (without this SVGs don't work on Windows) QCoreApplication::addLibraryPath(QCoreApplication::applicationDirPath()); QLocale loc; QString uiLang = uiLanguage(&loc); QLocale::setDefault(loc); // we don't have translations for English - if we don't check for this // Qt will proceed to load the second language in preference order - not what we want // on Linux this tends to be en-US, but on the Mac it's just en if (!uiLang.startsWith("en") || uiLang.startsWith("en-GB")) { qtTranslator = new QTranslator; if (qtTranslator->load(loc, "qt", "_", QLibraryInfo::location(QLibraryInfo::TranslationsPath))) { application->installTranslator(qtTranslator); } else { qDebug() << "can't find Qt localization for locale" << uiLang << "searching in" << QLibraryInfo::location(QLibraryInfo::TranslationsPath); } ssrfTranslator = new QTranslator; if (ssrfTranslator->load(loc, "subsurface", "_") || ssrfTranslator->load(loc, "subsurface", "_", getSubsurfaceDataPath("translations")) || ssrfTranslator->load(loc, "subsurface", "_", getSubsurfaceDataPath("../translations"))) { application->installTranslator(ssrfTranslator); } else { qDebug() << "can't find Subsurface localization for locale" << uiLang; } } window = new MainWindow(); if (existing_filename && existing_filename[0] != '\0') window->setTitle(MWTF_FILENAME); else window->setTitle(MWTF_DEFAULT); } void run_ui(void) { window->show(); application->exec(); } void exit_ui(void) { delete window; delete application; free((void *)existing_filename); free((void *)default_dive_computer_vendor); free((void *)default_dive_computer_product); free((void *)default_dive_computer_device); } double get_screen_dpi() { QDesktopWidget *mydesk = application->desktop(); return mydesk->physicalDpiX(); }