#!/bin/bash # # if you run the build.sh script to build Subsurface you'll never need # this, but if you build your binaries differently for some reason and # you want to build Subsurface-mobile, running this from within the # checked out source directory (not your build directory) should do the # trick - you can also run this to update to the latest upstream when # you don't want to rerun the whole build.sh script. SRC=$(cd .. ; pwd) if [ ! -d "$SRC/subsurface" ] || [ ! -d "mobile-widgets" ] || [ ! -d "core" ] ; then echo "please start this script from the Subsurface source directory (which needs to be named \"subsurface\")." exit 1 fi # now bring in the latest Kirigami mobile components plus a couple of icons that we need # first, get the latest from upstream # yes, this is a bit overkill as we clone a lot of stuff for just a few files, but this way # we stop having to manually merge our code with upstream all the time # as we get closer to shipping a production version we'll likely check out specific tags # or SHAs from upstream ./scripts/get-dep-lib.sh single .. kirigami ./scripts/get-dep-lib.sh single .. breeze-icons # now copy the components and a couple of icons into plae MC=$SRC/subsurface/mobile-widgets/qml/kirigami PMMC=../kirigami BREEZE=../breeze-icons rm -rf $MC mkdir -p $MC/icons cp -R $PMMC/* $MC/ cp $BREEZE/icons/actions/22/map-globe.svg $MC/icons cp $BREEZE/icons/actions/24/dialog-cancel.svg $MC/icons cp $BREEZE/icons/actions/24/distribute-horizontal-x.svg $MC/icons cp $BREEZE/icons/actions/24/document-edit.svg $MC/icons cp $BREEZE/icons/actions/24/document-save.svg $MC/icons cp $BREEZE/icons/actions/24/go-next.svg $MC/icons cp $BREEZE/icons/actions/24/go-previous.svg $MC/icons cp $BREEZE/icons/actions/24/go-up.svg $MC/icons cp $BREEZE/icons/actions/16/view-readermode.svg $MC/icons cp $BREEZE/icons/actions/24/application-menu.svg $MC/icons cp $BREEZE/icons/actions/22/gps.svg $MC/icons cp $BREEZE/icons/actions/24/trash-empty.svg $MC/icons cp $BREEZE/icons/actions/24/list-add.svg $MC/icons cp $BREEZE/icons/actions/22/handle-left.svg $MC/icons cp $BREEZE/icons/actions/22/handle-right.svg $MC/icons cp $BREEZE/icons/actions/22/overflow-menu.svg $MC/icons # kirigami now needs the breeze-icons internally as well pushd $MC ln -s $SRC/breeze-icons . # do not show the action buttons when the keyboard is open sed -i -e "s/visible: root.action/visible: root.action \&\& \!Qt.inputMethod.visible/g" src/controls/private/ActionButton.qml sed -i -e "s/visible: root.leftAction/visible: root.leftAction \&\& \!Qt.inputMethod.visible/g" src/controls/private/ActionButton.qml sed -i -e "s/visible: root.rightAction/visible: root.rightAction \&\& \!Qt.inputMethod.visible/g" src/controls/private/ActionButton.qml # kirigami hack: passive notification hijacks area even after disabled. # https://bugs.kde.org/show_bug.cgi?id=394204 sed -i -e "s/width: backgroundRect/enabled: root.enabled; width: backgroundRect/g" src/controls/templates/private/PassiveNotification.qml # another hack. Do not include the Kirigami resources (on static build). It causes # double defined symbols in our setting. I would like a nicer fix for this # issue, but failed to find one. For example, not adding the resource in # our build causes the qrc file not to be generated. Manual generation # of the resource file (using rcc) introduces the double symbols again. # so it seems some Kirigami weirdness (but their staticcmake example compiles # correctly). sed -i -e "s/#include /\/\/#include /" src/kirigamiplugin.cpp # next hack - we want to use the topContent in the GlobalDrawer for our # own image / logo / text (in part because the logo display got broken, in # part because we want a second line of text to show the account ID # for this to work we need to remove the margin that the GlobalDrawer # forces around the topContent patch -p0 < $SRC/subsurface/scripts/kirigami.diff popd echo org.kde.plasma.kirigami synced from upstream