#include #include "dive.h" #include "device.h" /* * Good fake dive profiles are hard. * * "depthtime" is the integral of the dive depth over * time ("area" of the dive profile). We want that * area to match the average depth (avg_d*max_t). * * To do that, we generate a 6-point profile: * * (0, 0) * (t0, max_d) * (t1, max_d) * (t2, d) * (t3, d) * (max_t, 0) * * with the same ascent/descent rates between the * different depths. * * NOTE: avg_d, max_d and max_t are given constants. * The rest we can/should play around with to get a * good-looking profile. * * That six-point profile gives a total area of: * * (max_d*max_t) - (max_d*t1) - (max_d-d)*(t4-t3) * * And the "same ascent/descent rates" requirement * gives us (time per depth must be same): * * t1 / max_d = (t3-t2) / (max_d-d) * t1 / max_d = (max_t-t4) / d * * We also obviously require: * * 0 <= t1 <= t2 <= t3 <= t4 <= max_t * * Let us call 'd_frac = d / max_d', and we get: * * Total area must match average depth-time: * * (max_d*max_t) - (max_d*t1) - (max_d-d)*(t4-t3) = avg_d*max_t * max_d*(max_t-t1-(1-d_frac)*(t4-t3)) = avg_d*max_t * max_t-t1-(1-d_frac)*(t4-t3) = avg_d*max_t/max_d * t1+(1-d_frac)*(t4-t3) = max_t*(1-avg_d/max_d) * * and descent slope must match ascent slopes: * * t1 / max_d = (t3-t2) / (max_d*(1-d_frac)) * t1 = (t3-t2)/(1-d_frac) * * and * * t1 / max_d = (max_t-t4) / (max_d*d_frac) * t1 = (max_t-t4)/d_frac * * In general, we have more free variables than we have constraints, * but we can aim for certain basics, like a good ascent slope. */ static int fill_samples(struct sample *s, int max_d, int avg_d, int max_t, double slope, double d_frac) { double t_frac = max_t*(1-avg_d/(double)max_d); int t1 = max_d / slope; int t4 = max_t - t1*d_frac; int t3 = t4-(t_frac-t1)/(1-d_frac); int t2 = t3-t1*(1-d_frac); if (t1 < 0 || t1 > t2 || t2 > t3 || t3 > t4 || t4 > max_t) return 0; s[1].time.seconds = t1; s[1].depth.mm = max_d; s[2].time.seconds = t2; s[2].depth.mm = max_d; s[3].time.seconds = t3; s[3].depth.mm = max_d * d_frac; s[4].time.seconds = t4; s[4].depth.mm = max_d * d_frac; return 1; } struct divecomputer* fake_dc(struct divecomputer* dc) { static struct sample fake[6]; static struct divecomputer fakedc; fakedc = (*dc); fakedc.sample = fake; fakedc.samples = 6; /* The dive has no samples, so create a few fake ones */ int max_t = dc->duration.seconds; int max_d = dc->maxdepth.mm; int avg_d = dc->meandepth.mm; memset(fake, 0, sizeof(fake)); fake[5].time.seconds = max_t; if (!max_t || !max_d) return &fakedc; /* * We want to fake the profile so that the average * depth ends up correct. However, in the absense of * a reasonable average, let's just make something * up. Note that 'avg_d == max_d' is _not_ a reasonable * average. */ if (avg_d < max_d / 10 || avg_d >= max_d) { avg_d = (max_d+10000)/3; if (avg_d > max_d) avg_d = max_d * 2 / 3; } if (!avg_d) avg_d = 1; /* * Ok, first we try a basic profile with a specific ascent * rate (5 meters per minute) and d_frac (1/3). */ if (fill_samples(fake, max_d, avg_d, max_t, 5000.0 / 60, 0.33)) return &fakedc; /* * Ok, assume that didn't work because we cannot make the * average come out right because it was a quick deep dive * followed by a much shallower region */ if (fill_samples(fake, max_d, avg_d, max_t, 10000.0 / 60, 0.10)) return &fakedc; /* * Uhhuh. That didn't work. We'd need to find a good combination that * satisfies our constraints. Currently, we don't, we just give insane * slopes. */ if (fill_samples(fake, max_d, avg_d, max_t, 10000.0, 0.01)) return &fakedc; /* Even that didn't work? Give up, there's something wrong */ return &fakedc; }