#ifndef PROFILEWIDGET2_H #define PROFILEWIDGET2_H #include // /* The idea of this widget is to display and edit the profile. // * It has: // * 1 - ToolTip / Legend item, displays every information of the current mouse position on it, plus the legends of the maps. // * 2 - ToolBox, displays the QActions that are used to do special stuff on the profile ( like activating the plugins. ) // * 3 - Cartesian Axis for depth ( y ) // * 4 - Cartesian Axis for Gases ( y ) // * 5 - Cartesian Axis for Time ( x ) // * // * It needs to be dynamic, things should *flow* on it, not just appear / disappear. // */ #include "graphicsview-common.h" struct DivePlotDataModel; struct DivePixmapItem; struct DiveRectItem; struct DepthAxis; struct DiveCartesianAxis; struct DiveProfileItem; struct TimeAxis; struct dive; struct QStateMachine; class ProfileWidget2 : public QGraphicsView { Q_OBJECT public: enum State{ EMPTY, PROFILE, EDIT, ADD, PLAN, INVALID }; enum Items{BACKGROUND, PROFILE_Y_AXIS, GAS_Y_AXIS, TIME_AXIS, DEPTH_CONTROLLER, TIME_CONTROLLER, COLUMNS}; ProfileWidget2(QWidget *parent); void plotDives(QList dives); public slots: // Necessary to call from QAction's signals. void settingsChanged(); protected: virtual void contextMenuEvent(QContextMenuEvent* event); virtual void resizeEvent(QResizeEvent* event); virtual void showEvent(QShowEvent* event); signals: void startProfileState(); void startAddState(); void startPlanState(); void startEmptyState(); void startEditState(); void startHideGasState(); void startShowGasState(); void startShowTissueState(); void startHideTissueState(); private: DivePlotDataModel *dataModel; State currentState; QStateMachine *stateMachine; DivePixmapItem *background ; DepthAxis *profileYAxis ; DiveCartesianAxis *gasYAxis; TimeAxis *timeAxis; DiveRectItem *depthController; DiveRectItem *timeController; DiveProfileItem *diveProfileItem; }; #endif