#ifndef PROFILEWIDGET2_H #define PROFILEWIDGET2_H #include // /* The idea of this widget is to display and edit the profile. // * It has: // * 1 - ToolTip / Legend item, displays every information of the current mouse position on it, plus the legends of the maps. // * 2 - ToolBox, displays the QActions that are used to do special stuff on the profile ( like activating the plugins. ) // * 3 - Cartesian Axis for depth ( y ) // * 4 - Cartesian Axis for Gases ( y ) // * 5 - Cartesian Axis for Time ( x ) // * // * It needs to be dynamic, things should *flow* on it, not just appear / disappear. // */ #include "graphicsview-common.h" #include "divelineitem.h" class RulerItem2; struct dive; struct plot_info; class ToolTipItem; class MeanDepthLine; class DiveReportedCeiling; class DiveTextItem; class TemperatureAxis; class DiveEventItem; class DivePlotDataModel; class DivePixmapItem; class DiveRectItem; class DepthAxis; class DiveCartesianAxis; class DiveProfileItem; class TimeAxis; class DiveTemperatureItem; class DiveHeartrateItem; class DiveGasPressureItem; class DiveCalculatedCeiling; class DiveCalculatedTissue; class PartialPressureGasItem; class PartialGasPressureAxis; class AbstractProfilePolygonItem; class DiveHandler; class QGraphicsSimpleTextItem; class QModelIndex; class ProfileWidget2 : public QGraphicsView { Q_OBJECT public: enum State { EMPTY, PROFILE, EDIT, ADD, PLAN, INVALID }; enum Items { BACKGROUND, PROFILE_Y_AXIS, GAS_Y_AXIS, TIME_AXIS, DEPTH_CONTROLLER, TIME_CONTROLLER, COLUMNS }; ProfileWidget2(QWidget *parent = 0); void plotDives(QList dives); virtual bool eventFilter(QObject *, QEvent *); void setupItem(AbstractProfilePolygonItem *item, DiveCartesianAxis *hAxis, DiveCartesianAxis *vAxis, DivePlotDataModel *model, int vData, int hData, int zValue); void setPrintMode(bool mode, bool grayscale = false); bool isPointOutOfBoundaries(const QPointF &point) const; State currentState; public slots: // Necessary to call from QAction's signals. void settingsChanged(); void setEmptyState(); void setProfileState(); void setPlanState(); void setAddState(); void changeGas(); void addBookmark(); void hideEvents(); void unhideEvents(); void removeEvent(); void editName(); void makeFirstDC(); void pointInserted(const QModelIndex &parent, int start, int end); void pointsRemoved(const QModelIndex &, int start, int end); void replot(); /* this is called for every move on the handlers. maybe we can speed up this a bit? */ void recreatePlannedDive(); protected: virtual void resizeEvent(QResizeEvent *event); virtual void wheelEvent(QWheelEvent *event); virtual void mouseMoveEvent(QMouseEvent *event); virtual void contextMenuEvent(QContextMenuEvent *event); virtual void mouseDoubleClickEvent(QMouseEvent *event); private: /*methods*/ void fixBackgroundPos(); void scrollViewTo(const QPoint &pos); void setupSceneAndFlags(); void setupItemSizes(); void addItemsToScene(); void setupItemOnScene(); void disconnectTemporaryConnections(); private: DivePlotDataModel *dataModel; int zoomLevel; qreal zoomFactor; DivePixmapItem *background; QString backgroundFile; ToolTipItem *toolTipItem; bool isPlotZoomed; // All those here should probably be merged into one structure, // So it's esyer to replicate for more dives later. // In the meantime, keep it here. struct plot_info *plotInfo; DepthAxis *profileYAxis; PartialGasPressureAxis *gasYAxis; TemperatureAxis *temperatureAxis; TimeAxis *timeAxis; DiveProfileItem *diveProfileItem; DiveTemperatureItem *temperatureItem; DiveCartesianAxis *cylinderPressureAxis; DiveGasPressureItem *gasPressureItem; MeanDepthLine *meanDepth; QList eventItems; DiveTextItem *diveComputerText; DiveCalculatedCeiling *diveCeiling; QList allTissues; DiveReportedCeiling *reportedCeiling; PartialPressureGasItem *pn2GasItem; PartialPressureGasItem *pheGasItem; PartialPressureGasItem *po2GasItem; DiveCartesianAxis *heartBeatAxis; DiveHeartrateItem *heartBeatItem; RulerItem2 *rulerItem; bool isGrayscale; bool printMode; //specifics for ADD and PLAN QList handles; QList gases; void repositionDiveHandlers(); int fixHandlerIndex(DiveHandler *activeHandler); friend class DiveHandler; }; #endif // PROFILEWIDGET2_H