#include "diveprofileitem.h" #include "diveplotdatamodel.h" #include "divecartesianaxis.h" #include "graphicsview-common.h" #include #include #include DiveProfileItem::DiveProfileItem(): QObject(), QGraphicsPolygonItem(), hAxis(NULL), hDataColumn(-1), dataModel(NULL), vAxis(NULL), vDataColumn(-1) { } void DiveProfileItem::setHorizontalAxis(DiveCartesianAxis* horizontal) { hAxis = horizontal; modelDataChanged(); } void DiveProfileItem::setHorizontalDataColumn(int column) { hDataColumn = column; modelDataChanged(); } void DiveProfileItem::setModel(QAbstractTableModel* model) { dataModel = model; modelDataChanged(); } void DiveProfileItem::setVerticalAxis(DiveCartesianAxis* vertical) { vAxis = vertical; modelDataChanged(); } void DiveProfileItem::setVerticalDataColumn(int column) { vDataColumn = column; modelDataChanged(); } void DiveProfileItem::modelDataChanged() { // We don't have enougth data to calculate things, quit. if (!hAxis || !vAxis || !dataModel || hDataColumn == -1 || vDataColumn == -1) return; // Calculate the polygon. This is the polygon that will be painted on screen // on the ::paint method. Here we calculate the correct position of the points // regarting our cartesian plane ( made by the hAxis and vAxis ), the QPolygonF // is an array of QPointF's, so we basically get the point from the model, convert // to our coordinates, store. no painting is done here. QPolygonF poly; for(int i = 0, modelDataCount = dataModel->rowCount(); i < modelDataCount; i++){ qreal horizontalValue = dataModel->index(i, hDataColumn).data().toReal(); qreal verticalValue = dataModel->index(i, vDataColumn).data().toReal(); QPointF point( hAxis->posAtValue(horizontalValue), vAxis->posAtValue(verticalValue)); poly.append(point); } setPolygon(poly); // This is the blueish gradient that the Depth Profile should have. // It's a simple QLinearGradient with 2 stops, starting from top to bottom. QLinearGradient pat(0, poly.boundingRect().top(), 0, poly.boundingRect().bottom()); pat.setColorAt(1, getColor(DEPTH_BOTTOM)); pat.setColorAt(0, getColor(DEPTH_TOP)); setBrush(QBrush(pat)); } void DiveProfileItem::paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget){ Q_UNUSED(widget); // This paints the Polygon + Background. I'm setting the pen to QPen() so we don't get a black line here, // after all we need to plot the correct velocities colors later. setPen(QPen()); QGraphicsPolygonItem::paint(painter, option, widget); // Here we actually paint the boundaries of the Polygon using the colors that the model provides. // Those are the speed colors of the dives. QPen pen; pen.setCosmetic(true); pen.setWidth(2); // This paints the colors of the velocities. for(int i = 1, count = dataModel->rowCount(); i < count; i++){ QModelIndex colorIndex = dataModel->index(i, DivePlotDataModel::COLOR); pen.setBrush(QBrush(colorIndex.data(Qt::BackgroundRole).value())); painter->setPen(pen); painter->drawLine(polygon()[i-1],polygon()[i]); } }