#ifndef COLORS_H #define COLORS_H /* The colors are named by picking the closest match from http://chir.ag/projects/name-that-color */ #include // Greens #define CAMARONE1 QColor::fromRgbF( 0.0, 0.4, 0.0, 1 ) #define FUNGREEN1 QColor::fromRgbF( 0.0, 0.4, 0.2, 1 ) #define FUNGREEN1_HIGH_TRANS QColor::fromRgbF( 0.0, 0.4, 0.2, 0.25 ) #define KILLARNEY1 QColor::fromRgbF( 0.2, 0.4, 0.2, 1 ) #define APPLE1 QColor::fromRgbF( 0.2, 0.6, 0.2, 1 ) #define APPLE1_MED_TRANS QColor::fromRgbF( 0.2, 0.6, 0.2, 0.5 ) #define APPLE1_HIGH_TRANS QColor::fromRgbF( 0.2, 0.6, 0.2, 0.25 ) #define LIMENADE1 QColor::fromRgbF( 0.4, 0.8, 0.0, 1 ) #define ATLANTIS1 QColor::fromRgbF( 0.4, 0.8, 0.2, 1 ) #define ATLANTIS2 QColor::fromRgbF( 0.6, 0.8, 0.2, 1 ) #define RIOGRANDE1 QColor::fromRgbF( 0.8, 0.8, 0.0, 1 ) #define EARLSGREEN1 QColor::fromRgbF( 0.8, 0.8, 0.2, 1 ) #define FORESTGREEN1 QColor::fromRgbF( 0.1, 0.5, 0.1, 1 ) // Reds #define PERSIANRED1 QColor::fromRgbF( 0.8, 0.2, 0.2, 1 ) #define TUSCANY1 QColor::fromRgbF( 0.8, 0.4, 0.2, 1 ) #define PIRATEGOLD1 QColor::fromRgbF( 0.8, 0.5, 0.0, 1 ) #define HOKEYPOKEY1 QColor::fromRgbF( 0.8, 0.6, 0.2, 1 ) #define CINNABAR1 QColor::fromRgbF( 0.9, 0.3, 0.2, 1 ) #define REDORANGE1 QColor::fromRgbF( 1.0, 0.2, 0.2, 1 ) #define REDORANGE1_HIGH_TRANS QColor::fromRgbF( 1.0, 0.2, 0.2, 0.25 ) #define REDORANGE1_MED_TRANS QColor::fromRgbF( 1.0, 0.2, 0.2, 0.5 ) #define RED1_MED_TRANS QColor::fromRgbF( 1.0, 0.0, 0.0, 0.5 ) #define RED1 QColor::fromRgbF( 1.0, 0.0, 0.0, 1 ) // Monochromes #define BLACK1_LOW_TRANS QColor::fromRgbF( 0.0, 0.0, 0.0, 0.75 ) #define BLACK1_HIGH_TRANS QColor::fromRgbF( 0.0, 0.0, 0.0, 0.25 ) #define TUNDORA1_MED_TRANS QColor::fromRgbF( 0.3, 0.3, 0.3, 0.5 ) #define MERCURY1_MED_TRANS QColor::fromRgbF( 0.9, 0.9, 0.9, 0.5 ) #define CONCRETE1_LOWER_TRANS QColor::fromRgbF( 0.95, 0.95, 0.95, 0.9 ) #define WHITE1_MED_TRANS QColor::fromRgbF( 1.0, 1.0, 1.0, 0.5 ) #define WHITE1 QColor::fromRgbF( 1.0, 1.0, 1.0, 1 ) // Blues #define GOVERNORBAY2 QColor::fromRgbF( 0.2, 0.2, 0.7, 1 ) #define GOVERNORBAY1_MED_TRANS QColor::fromRgbF( 0.2, 0.2, 0.8, 0.5 ) #define ROYALBLUE2 QColor::fromRgbF( 0.2, 0.2, 0.9, 1 ) #define ROYALBLUE2_LOW_TRANS QColor::fromRgbF( 0.2, 0.2, 0.9, 0.75 ) // Yellows / BROWNS #define SPRINGWOOD1 QColor::fromRgbF( 0.95, 0.95, 0.9, 1 ) #define BROOM1_LOWER_TRANS QColor::fromRgbF( 1.0, 1.0, 0.1, 0.9 ) #define PEANUT QColor::fromRgbF( 0.5, 0.2, 0.1, 1.0 ) #define PEANUT_MED_TRANS QColor::fromRgbF( 0.5, 0.2, 0.1, 0.5 ) // Magentas #define MEDIUMREDVIOLET1_HIGHER_TRANS QColor::fromRgbF( 0.7, 0.2, 0.7, 0.1 ) #endif