#ifndef UNITS_H #define UNITS_H #include #ifndef M_PI #define M_PI 3.14159265358979323846 #endif #ifdef __cplusplus extern "C" { #endif #define O2_IN_AIR 209 // permille #define N2_IN_AIR 781 #define O2_DENSITY 1429 // mg/Liter #define N2_DENSITY 1251 #define HE_DENSITY 179 #define SURFACE_PRESSURE 1013 // mbar #define SURFACE_PRESSURE_STRING "1013" #define ZERO_C_IN_MKELVIN 273150 // mKelvin #ifdef __cplusplus #define M_OR_FT(_m, _f) ((prefs.units.length == units::METERS) ? ((_m) * 1000) : (feet_to_mm(_f))) #else #define M_OR_FT(_m, _f) ((prefs.units.length == METERS) ? ((_m) * 1000) : (feet_to_mm(_f))) #endif /* Salinity is expressed in weight in grams per 10l */ #define SEAWATER_SALINITY 10300 #define FRESHWATER_SALINITY 10000 #include /* * Some silly typedefs to make our units very explicit. * * Also, the units are chosen so that values can be expressible as * integers, so that we never have FP rounding issues. And they * are small enough that converting to/from imperial units doesn't * really matter. * * We also strive to make '0' a meaningless number saying "not * initialized", since many values are things that may not have * been reported (eg cylinder pressure or temperature from dive * computers that don't support them). But sometimes -1 is an even * more explicit way of saying "not there". * * Thus "millibar" for pressure, for example, or "millikelvin" for * temperatures. Doing temperatures in celsius or fahrenheit would * make for loss of precision when converting from one to the other, * and using millikelvin is SI-like but also means that a temperature * of '0' is clearly just a missing temperature or cylinder pressure. * * Also strive to use units that can not possibly be mistaken for a * valid value in a "normal" system without conversion. If the max * depth of a dive is '20000', you probably didn't convert from mm on * output, or if the max. depth gets reported as "0.2ft" it was either * a really boring dive, or there was some missing input conversion, * and a 60-ft dive got recorded as 60mm. * * Doing these as "structs containing value" means that we always * have to explicitly write out those units in order to get at the * actual value. So there is hopefully little fear of using a value * in millikelvin as Fahrenheit by mistake. * * We don't actually use these all yet, so maybe they'll change, but * I made a number of types as guidelines. */ typedef int64_t timestamp_t; typedef struct { uint32_t seconds; // durations up to 68 yrs } duration_t; typedef struct { int32_t seconds; // offsets up to +/- 34 yrs } offset_t; typedef struct { int32_t mm; } depth_t; // depth to 2000 km typedef struct { int32_t mbar; // pressure up to 2000 bar } pressure_t; typedef struct { uint16_t mbar; } o2pressure_t; // pressure up to 65 bar typedef struct { int16_t degrees; } bearing_t; // compass bearing typedef struct { uint32_t mkelvin; // up to 1750 degrees K (temperatures in K are always positive) } temperature_t; typedef struct { int mliter; } volume_t; typedef struct { int permille; } fraction_t; typedef struct { int grams; } weight_t; typedef struct { int udeg; } degrees_t; static inline double udeg_to_radians(int udeg) { return (udeg * M_PI) / (1000000.0 * 180.0); } static inline double grams_to_lbs(int grams) { return grams / 453.6; } static inline int lbs_to_grams(double lbs) { return lrint(lbs * 453.6); } static inline double ml_to_cuft(int ml) { return ml / 28316.8466; } static inline double cuft_to_l(double cuft) { return cuft * 28.3168466; } static inline double mm_to_feet(int mm) { return mm * 0.00328084; } static inline double m_to_mile(int m) { return m / 1609.344; } static inline unsigned long feet_to_mm(double feet) { return lrint(feet * 304.8); } static inline int to_feet(depth_t depth) { return lrint(mm_to_feet(depth.mm)); } static inline double mkelvin_to_C(int mkelvin) { return (mkelvin - ZERO_C_IN_MKELVIN) / 1000.0; } static inline double mkelvin_to_F(int mkelvin) { return mkelvin * 9 / 5000.0 - 459.670; } static inline unsigned long F_to_mkelvin(double f) { return lrint((f - 32) * 1000 / 1.8 + ZERO_C_IN_MKELVIN); } static inline unsigned long C_to_mkelvin(double c) { return lrint(c * 1000 + ZERO_C_IN_MKELVIN); } static inline double psi_to_bar(double psi) { return psi / 14.5037738; } static inline long psi_to_mbar(double psi) { return lrint(psi_to_bar(psi) * 1000); } static inline int to_PSI(pressure_t pressure) { return lrint(pressure.mbar * 0.0145037738); } static inline double bar_to_atm(double bar) { return bar / SURFACE_PRESSURE * 1000; } static inline double mbar_to_atm(int mbar) { return (double)mbar / SURFACE_PRESSURE; } static inline int mbar_to_PSI(int mbar) { pressure_t p = { mbar }; return to_PSI(p); } /* * We keep our internal data in well-specified units, but * the input and output may come in some random format. This * keeps track of those units. */ /* turns out in Win32 PASCAL is defined as a calling convention */ #ifdef WIN32 #undef PASCAL #endif struct units { enum LENGHT { METERS, FEET } length; enum VOLUME { LITER, CUFT } volume; enum PRESSURE { BAR, PSI, PASCAL } pressure; enum TEMPERATURE { CELSIUS, FAHRENHEIT, KELVIN } temperature; enum WEIGHT { KG, LBS } weight; enum TIME { SECONDS, MINUTES } vertical_speed_time; }; /* * We're going to default to SI units for input. Yes, * technically the SI unit for pressure is Pascal, but * we default to bar (10^5 pascal), which people * actually use. Similarly, C instead of Kelvin. * And kg instead of g. */ #define SI_UNITS \ { \ .length = METERS, .volume = LITER, .pressure = BAR, .temperature = CELSIUS, .weight = KG, .vertical_speed_time = MINUTES \ } #define IMPERIAL_UNITS \ { \ .length = FEET, .volume = CUFT, .pressure = PSI, .temperature = FAHRENHEIT, .weight = LBS, .vertical_speed_time = MINUTES \ } #ifdef __cplusplus } #endif #endif