#ifndef COLOR_H #define COLOR_H /* The colors are named by picking the closest match from http://chir.ag/projects/name-that-color */ #include // Greens #define CAMARONE1 QColor::fromRgbF(0.0, 0.4, 0.0, 1) #define FUNGREEN1 QColor::fromRgbF(0.0, 0.4, 0.2, 1) #define FUNGREEN1_HIGH_TRANS QColor::fromRgbF(0.0, 0.4, 0.2, 0.25) #define KILLARNEY1 QColor::fromRgbF(0.2, 0.4, 0.2, 1) #define APPLE1 QColor::fromRgbF(0.2, 0.6, 0.2, 1) #define APPLE1_MED_TRANS QColor::fromRgbF(0.2, 0.6, 0.2, 0.5) #define APPLE1_HIGH_TRANS QColor::fromRgbF(0.2, 0.6, 0.2, 0.25) #define LIMENADE1 QColor::fromRgbF(0.4, 0.8, 0.0, 1) #define ATLANTIS1 QColor::fromRgbF(0.4, 0.8, 0.2, 1) #define ATLANTIS2 QColor::fromRgbF(0.6, 0.8, 0.2, 1) #define RIOGRANDE1 QColor::fromRgbF(0.8, 0.8, 0.0, 1) #define EARLSGREEN1 QColor::fromRgbF(0.8, 0.8, 0.2, 1) #define FORESTGREEN1 QColor::fromRgbF(0.1, 0.5, 0.1, 1) // Reds #define PERSIANRED1 QColor::fromRgbF(0.8, 0.2, 0.2, 1) #define TUSCANY1 QColor::fromRgbF(0.8, 0.4, 0.2, 1) #define PIRATEGOLD1 QColor::fromRgbF(0.8, 0.5, 0.0, 1) #define HOKEYPOKEY1 QColor::fromRgbF(0.8, 0.6, 0.2, 1) #define CINNABAR1 QColor::fromRgbF(0.9, 0.3, 0.2, 1) #define REDORANGE1 QColor::fromRgbF(1.0, 0.2, 0.2, 1) #define REDORANGE1_HIGH_TRANS QColor::fromRgbF(1.0, 0.2, 0.2, 0.25) #define REDORANGE1_MED_TRANS QColor::fromRgbF(1.0, 0.2, 0.2, 0.5) #define RED1_MED_TRANS QColor::fromRgbF(1.0, 0.0, 0.0, 0.5) #define RED1 QColor::fromRgbF(1.0, 0.0, 0.0, 1) // Monochromes #define BLACK1 QColor::fromRgbF(0.0, 0.0, 0.0, 1) #define BLACK1_LOW_TRANS QColor::fromRgbF(0.0, 0.0, 0.0, 0.75) #define BLACK1_HIGH_TRANS QColor::fromRgbF(0.0, 0.0, 0.0, 0.25) #define TUNDORA1_MED_TRANS QColor::fromRgbF(0.3, 0.3, 0.3, 0.5) #define MERCURY1_MED_TRANS QColor::fromRgbF(0.9, 0.9, 0.9, 0.5) #define CONCRETE1_LOWER_TRANS QColor::fromRgbF(0.95, 0.95, 0.95, 0.9) #define WHITE1_MED_TRANS QColor::fromRgbF(1.0, 1.0, 1.0, 0.5) #define WHITE1 QColor::fromRgbF(1.0, 1.0, 1.0, 1) // Blues #define GOVERNORBAY2 QColor::fromRgbF(0.2, 0.2, 0.7, 1) #define GOVERNORBAY1_MED_TRANS QColor::fromRgbF(0.2, 0.2, 0.8, 0.5) #define ROYALBLUE2 QColor::fromRgbF(0.2, 0.2, 0.9, 1) #define ROYALBLUE2_LOW_TRANS QColor::fromRgbF(0.2, 0.2, 0.9, 0.75) // Yellows / BROWNS #define SPRINGWOOD1 QColor::fromRgbF(0.95, 0.95, 0.9, 1) #define SPRINGWOOD1_MED_TRANS QColor::fromRgbF(0.95, 0.95, 0.9, 0.5) #define BROOM1_LOWER_TRANS QColor::fromRgbF(1.0, 1.0, 0.1, 0.9) #define PEANUT QColor::fromRgbF(0.5, 0.2, 0.1, 1.0) #define PEANUT_MED_TRANS QColor::fromRgbF(0.5, 0.2, 0.1, 0.5) // Magentas #define MEDIUMREDVIOLET1_HIGHER_TRANS QColor::fromRgbF(0.7, 0.2, 0.7, 0.1) #endif // COLOR_H