#!/bin/bash # shellcheck disable=SC2155 # # show what you are doing and stop when things break set -x set -e DEBUGRELEASE="Release" ARCH="arm64" TARGET="iphoneos" TARGET2="Device" # deal with all the command line arguments while [[ $# -gt 0 ]] ; do arg="$1" case $arg in -version) # only update the version info without rebuilding # this is useful when working with Xcode versionOnly="1" ;; -debug) # build for debugging DEBUGRELEASE="Debug" ;; -simulator) # build for the simulator instead of for a device ARCH="x86_64" TARGET="iphonesimulator" TARGET2="simulator" ;; -device) # build for device instead of for the simulator ARCH="arm64" ;; -all) # build both debug and release for all devices DEBUGRELEASE="All" ;; -quick) # don't rebuild googlemaps and kirigami QUICK="1" ;; *) echo "Unknown command line argument $arg" ;; esac shift done # set up easy to use variables with the important paths pushd "$(dirname "$0")/../../" export SUBSURFACE_SOURCE=$PWD cd .. export PARENT_DIR=$PWD popd IOS_QT=${IOS_QT:-~/Qt} if [ -z "$QT_VERSION" ] ; then QT_VERSION=$(cd "$IOS_QT"; ls -d [1-9]* | awk -F. '{ printf("%02d.%02d.%02d\n", $1,$2,$3); }' | sort -n | tail -1 | sed -e 's/\.0/\./g;s/^0//') fi if [ -z "$QT_VERSION" ] ; then echo "Couldn't determine Qt version; giving up" exit 1 fi # Xcode / SDK 14 and later trigger a bug in Qt 5.15 QMAKE="${IOS_QT}/${QT_VERSION}/ios/bin/qmake" if [[ $QT_VERSION = 5.15* ]] ; then QMAKEARG=" -early QMAKE_DEFAULT_LIBDIRS=$(xcrun -show-sdk-path)/usr/lib" # also, one Python script in Qt 5.15 still references the unversioned Python interpreter; # let's fix that... if ! grep -q /usr/bin/python3 "${IOS_QT}/${QT_VERSION}/ios/mkspecs/features/uikit/devices.py" ; then sed -i.bak 's/\/usr\/bin\/python/\/usr\/bin\/python3/' "${IOS_QT}/${QT_VERSION}/ios/mkspecs/features/uikit/devices.py" fi fi # set up the Subsurface versions by hand CANONICALVERSION=$("$SUBSURFACE_SOURCE"/scripts/get-version) echo "#define CANONICAL_VERSION_STRING \"$CANONICALVERSION\"" > "$SUBSURFACE_SOURCE"/ssrf-version.h CANONICALVERSION_4=$("$SUBSURFACE_SOURCE"/scripts/get-version 4) echo "#define CANONICAL_VERSION_STRING_4 \"$CANONICALVERSION_4\"" >> "$SUBSURFACE_SOURCE"/ssrf-version.h CANONICALVERSION_3=$("$SUBSURFACE_SOURCE"/scripts/get-version 3) echo "#define CANONICAL_VERSION_STRING_3 \"$CANONICALVERSION_3\"" >> "$SUBSURFACE_SOURCE"/ssrf-version.h BUNDLE=org.subsurface-divelog.subsurface-mobile if [ "${IOS_BUNDLE_PRODUCT_IDENTIFIER}" != "" ] ; then BUNDLE=${IOS_BUNDLE_PRODUCT_IDENTIFIER} fi pushd "$SUBSURFACE_SOURCE"/packaging/ios # create Info.plist with the correct versions # shellcheck disable=SC2002 cat Info.plist.in | sed "s/@SHORT_VERSION@/$CANONICALVERSION_3/;s/@FULL_VERSION@/$CANONICALVERSION_4/;s/@PRODUCT_BUNDLE_IDENTIFIER@/$BUNDLE/" > Info.plist popd if [ "$versionOnly" = "1" ] ; then exit 0 fi pushd "$SUBSURFACE_SOURCE" bash scripts/mobilecomponents.sh popd # now build all the dependencies for the three relevant architectures (x86_64 is for the simulator) # get all 3rd part libraries "$SUBSURFACE_SOURCE"/scripts/get-dep-lib.sh ios "$PARENT_DIR" if [ "$QUICK" != "1" ] ; then echo "building dependencies for $ARCH" INSTALL_ROOT="${PARENT_DIR}/install-root/ios/${ARCH}" mkdir -p "${INSTALL_ROOT}/lib" "${INSTALL_ROOT}/bin" "${INSTALL_ROOT}/include" PKG_CONFIG_LIBDIR="${INSTALL_ROOT}/lib/pkgconfig" declare -x PKG_CONFIG_PATH=$PKG_CONFIG_LIBDIR declare -x PREFIX=$INSTALL_ROOT if [ "$ARCH" = "x86_64" ] ; then declare -x SDK_NAME="iphonesimulator" declare -x TOOLCHAIN_FILE="$SUBSURFACE_SOURCE/packaging/ios/iPhoneSimulatorCMakeToolchain" declare -x IOS_PLATFORM=SIMULATOR64 declare -x BUILDCHAIN=x86_64-apple-darwin else declare -x SDK_NAME="iphoneos" declare -x TOOLCHAIN_FILE="$SUBSURFACE_SOURCE/packaging/ios/iPhoneDeviceCMakeToolchain" declare -x IOS_PLATFORM=OS declare -x BUILDCHAIN=arm-apple-darwin fi declare -x ARCH_NAME=$ARCH declare -x SDK=$SDK_NAME declare -x SDK_DIR=$(xcrun --sdk $SDK_NAME --show-sdk-path) declare -x PLATFORM_DIR=$(xcrun --sdk $SDK_NAME --show-sdk-platform-path) declare -x CC=$(xcrun -sdk $SDK_NAME -find clang) declare -x CXX=$(xcrun -sdk $SDK_NAME -find clang++) declare -x LD=$(xcrun -sdk $SDK_NAME -find ld) declare -x CFLAGS="-arch $ARCH_NAME -isysroot $SDK_DIR -miphoneos-version-min=12.0 -I$SDK_DIR/usr/include -fembed-bitcode" declare -x CXXFLAGS="$CFLAGS" declare -x LDFLAGS="$CFLAGS -lsqlite3 -lpthread -lc++ -L$SDK_DIR/usr/lib -fembed-bitcode" # openssl build stuff. export DEVELOPER=$(xcode-select --print-path) export IPHONEOS_DEPLOYMENT_VERSION="12.0" if [ "$ARCH" = "arm64" ] ; then export IPHONEOS_SDK_VERSION=$(xcrun --sdk iphoneos --show-sdk-version) export IPHONEOS_PLATFORM=$(xcrun --sdk iphoneos --show-sdk-platform-path) export IPHONEOS_SDK=$(xcrun --sdk iphoneos --show-sdk-path) export IPHONESIMULATOR_PLATFORM="" export IPHONESIMULATOR_SDK="" else export IPHONEOS_SDK_VERSION="" export IPHONEOS_PLATFORM="" export IPHONEOS_SDK="" export IPHONESIMULATOR_PLATFORM=$(xcrun --sdk iphonesimulator --show-sdk-platform-path) export IPHONESIMULATOR_SDK=$(xcrun --sdk iphonesimulator --show-sdk-path) fi export OSX_SDK_VERSION=$(xcrun --sdk macosx --show-sdk-version) export OSX_DEPLOYMENT_VERSION="11.0" export OSX_PLATFORM=$(xcrun --sdk macosx --show-sdk-platform-path) export OSX_SDK=$(xcrun --sdk macosx --show-sdk-path) # build libxml2 and libxslt if [ ! -e "$PKG_CONFIG_LIBDIR"/libxml-2.0.pc ] ; then if [ ! -e "$PARENT_DIR"/libxml2/configure ] ; then pushd "$PARENT_DIR"/libxml2 autoreconf --install popd fi mkdir -p "$PARENT_DIR"/libxml2-build-"$ARCH" pushd "$PARENT_DIR"/libxml2-build-"$ARCH" "$PARENT_DIR"/libxml2/configure --host=${BUILDCHAIN} --prefix="$PREFIX" --without-lzma --without-python --without-iconv --enable-static --disable-shared perl -pi -e 's/runtest\$\(EXEEXT\)//' Makefile perl -pi -e 's/testrecurse\$\(EXEEXT\)//' Makefile make -j make install popd fi # the config.sub in libxslt is too old pushd "$PARENT_DIR"/libxslt autoreconf --install popd if [ ! -e "$PKG_CONFIG_LIBDIR"/libxslt.pc ] ; then mkdir -p "${PARENT_DIR}/libxslt-build-${ARCH}" pushd "${PARENT_DIR}/libxslt-build-${ARCH}" "$PARENT_DIR"/libxslt/configure --host=$BUILDCHAIN --prefix="$PREFIX" --with-libxml-include-prefix="$INSTALL_ROOT"/include/libxml2 --without-python --without-crypto --enable-static --disable-shared make -j make install popd fi if [ ! -e "$PKG_CONFIG_LIBDIR"/libzip.pc ] ; then pushd "$PARENT_DIR"/libzip # don't waste time on building command line tools, examples, manual, and regression tests - and don't build the BZIP2 support we don't need sed -i.bak 's/ADD_SUBDIRECTORY(src)//;s/ADD_SUBDIRECTORY(examples)//;s/ADD_SUBDIRECTORY(man)//;s/ADD_SUBDIRECTORY(regress)//' CMakeLists.txt mkdir -p "${PARENT_DIR}/libzip-build-${ARCH}" pushd "${PARENT_DIR}/libzip-build-${ARCH}" cmake -DBUILD_SHARED_LIBS="OFF" \ -DCMAKE_TOOLCHAIN_FILE="$TOOLCHAIN_FILE" \ -DCMAKE_INSTALL_PREFIX="$PREFIX" \ -DCMAKE_PREFIX_PATH="$PREFIX" \ -DCMAKE_DISABLE_FIND_PACKAGE_BZip2=TRUE \ -DENABLE_OPENSSL=FALSE \ -DENABLE_GNUTLS=FALSE \ "${PARENT_DIR}/libzip" # quiet the super noise warnings sed -i.bak 's/C_FLAGS = /C_FLAGS = -Wno-nullability-completeness -Wno-expansion-to-defined /' lib/CMakeFiles/zip.dir/flags.make make -j make install popd mv CMakeLists.txt.bak CMakeLists.txt popd fi pushd "$PARENT_DIR"/libgit2 # libgit2 with -Wall on iOS creates megabytes of warnings... sed -i.bak 's/ADD_C_FLAG_IF_SUPPORTED(-W/# ADD_C_FLAG_IF_SUPPORTED(-W/' CMakeLists.txt popd if [ ! -e "${PKG_CONFIG_LIBDIR}/libgit2.pc" ] ; then mkdir -p "${PARENT_DIR}/libgit2-build-${ARCH}" pushd "${PARENT_DIR}/libgit2-build-${ARCH}" cmake "${PARENT_DIR}/libgit2" \ -G "Unix Makefiles" \ -DBUILD_SHARED_LIBS="OFF" \ -DCMAKE_TOOLCHAIN_FILE="$TOOLCHAIN_FILE" \ -DSHA1_TYPE=builtin \ -DBUILD_CLAR=OFF \ -DCMAKE_INSTALL_PREFIX="$PREFIX" \ -DCMAKE_PREFIX_PATH="$PREFIX" \ -DCURL=OFF \ -DUSE_SSH=OFF \ "${PARENT_DIR}/libgit2/" sed -i.bak 's/C_FLAGS = /C_FLAGS = -Wno-nullability-completeness -Wno-expansion-to-defined /' src/CMakeFiles/git2.dir/flags.make make -j make install # Patch away pkg-config dependency to zlib, its there, i promise perl -pi -e 's/^(Requires.private:.*)zlib(.*)$/$1 $2/' "${PKG_CONFIG_LIBDIR}/libgit2.pc" popd fi # build libdivecomputer if [ ! -d "$SUBSURFACE_SOURCE"/libdivecomputer/src ] ; then pushd "$SUBSURFACE_SOURCE" git submodule init git submodule update --recursive popd fi if [ ! -f "$SUBSURFACE_SOURCE"/libdivecomputer/configure ] ; then pushd "$SUBSURFACE_SOURCE"/libdivecomputer autoreconf --install autoreconf --install popd fi mkdir -p "${PARENT_DIR}/libdivecomputer-build-${ARCH}" if [ ! -f "${PARENT_DIR}/libdivecomputer-build-${ARCH}/git.SHA" ] ; then echo "" > "${PARENT_DIR}/libdivecomputer-build-${ARCH}/git.SHA" fi CURRENT_SHA=$(cd "${SUBSURFACE_SOURCE}/libdivecomputer" ; git describe) PREVIOUS_SHA=$(cat "${PARENT_DIR}/libdivecomputer-build-${ARCH}/git.SHA") if [ ! "$CURRENT_SHA" = "$PREVIOUS_SHA" ] ; then echo "$CURRENT_SHA" > "${PARENT_DIR}/libdivecomputer-build-${ARCH}/git.SHA" pushd "${PARENT_DIR}/libdivecomputer-build-${ARCH}" "${SUBSURFACE_SOURCE}/libdivecomputer/configure" --host=${BUILDCHAIN} --prefix="$PREFIX" --enable-static --disable-shared --enable-examples=no --without-libusb --without-hidapi make -j make install popd fi # build googlemaps mkdir -p "$PARENT_DIR"/googlemaps-build pushd "$PARENT_DIR"/googlemaps-build # yes, shellcheck will complain that we don't enclose QMAKEARG in quotes when we use it # that's intentional so that the command line argument actually works # shellcheck disable=SC2086 "$QMAKE" $QMAKEARG "$PARENT_DIR"/googlemaps/googlemaps.pro \ -spec macx-ios-clang CONFIG+=$TARGET CONFIG+=$TARGET2 CONFIG+=release make if [ "$DEBUGRELEASE" != "Release" ] ; then # shellcheck disable=SC2086 "$QMAKE" $QMAKEARG "$PARENT_DIR"/googlemaps/googlemaps.pro \ -spec macx-ios-clang CONFIG+=$TARGET CONFIG+=$TARGET2 CONFIG+=debug make clean make -j fi popd # build Kirigami mkdir -p "$PARENT_DIR"/kirigami-release-build pushd "$PARENT_DIR"/kirigami-release-build # shellcheck disable=SC2086 "$QMAKE" $QMAKEARG "$SUBSURFACE_SOURCE"/mobile-widgets/3rdparty/kirigami/kirigami.pro \ -spec macx-ios-clang CONFIG+=$TARGET CONFIG+=$TARGET2 CONFIG+=release make -j # since the install prefix for qmake is rather weirdly implemented, let's copy things by hand into the multiarch destination mkdir -p "$INSTALL_ROOT"/lib/qml/ cp -a org "$INSTALL_ROOT"/lib/qml/ popd if [ "$DEBUGRELEASE" != "Release" ] ; then mkdir -p "$PARENT_DIR"/kirigami-debug-build pushd "$PARENT_DIR"/kirigami-debug-build # shellcheck disable=SC2086 "$QMAKE" $QMAKEARG "$SUBSURFACE_SOURCE"/mobile-widgets/3rdparty/kirigami/kirigami.pro \ -spec macx-ios-clang CONFIG+=$TARGET CONFIG+=$TARGET2 CONFIG+=debug make -j # since the install prefix for qmake is rather weirdly implemented, let's copy things by hand into the multiarch destination mkdir -p "$INSTALL_ROOT"/lib/qml/ cp -a org "$INSTALL_ROOT"/lib/qml/ popd fi fi pushd "$SUBSURFACE_SOURCE"/translations SRCS=$(ls ./*.ts | grep -v source) popd mkdir -p "$SUBSURFACE_SOURCE"/packaging/ios/build-ios/translations for src in $SRCS; do "$IOS_QT"/"$QT_VERSION"/ios/bin/lrelease "$SUBSURFACE_SOURCE"/translations/"$src" -qm "$SUBSURFACE_SOURCE"/packaging/ios/build-ios/translations/"${src/.ts/.qm}" done # in order to be able to use xcode without going through Qt Creator # call qmake directly if [ "$DEBUGRELEASE" = "All" ] ; then BUILD_LOOP="Debug Release" else BUILD_LOOP=$DEBUGRELEASE fi for BUILD_NOW in $BUILD_LOOP; do echo "Building for $BUILD_NOW" if [ "$BUILD_NOW" == "Debug" ] ; then DRCONFIG="qml_debug" else DRCONFIG="release" fi cd "$PARENT_DIR" BUILDX=build-Subsurface-mobile-Qt_$(echo "$QT_VERSION" | tr . _)_for_iOS-"$BUILD_NOW" mkdir -p "$BUILDX" pushd "$BUILDX" rm -f ssrf-version.h ln -s "$SUBSURFACE_SOURCE"/ssrf-version.h . # shellcheck disable=SC2086 "$QMAKE" $QMAKEARG ARCH=$ARCH "$SUBSURFACE_SOURCE"/Subsurface-mobile.pro \ -spec macx-ios-clang CONFIG+=$TARGET CONFIG+=$TARGET2 CONFIG+=$DRCONFIG # it appears that a first make fails with a missing generated file, which a second # invocation of make will happily build make || make popd done