// SPDX-License-Identifier: GPL-2.0 /* qt-gui.cpp */ /* Qt UI implementation */ #include "core/dive.h" #include "core/display.h" #include "core/helpers.h" #include #include #include #include #include "core/qt-gui.h" #include #include #include #include #include #include "mobile-widgets/qmlmanager.h" #include "qt-models/divelistmodel.h" #include "qt-models/gpslistmodel.h" #include "mobile-widgets/qmlprofile.h" #include "core/downloadfromdcthread.h" #include "qt-models/diveimportedmodel.h" #include "qt-models/messagehandlermodel.h" #include "mobile-widgets/qml/kirigami/src/kirigamiplugin.h" QObject *qqWindowObject = NULL; void init_ui() { init_qt_late(); } void run_ui() { qmlRegisterType("org.subsurfacedivelog.mobile", 1, 0, "QMLManager"); qmlRegisterType("org.subsurfacedivelog.mobile", 1, 0, "QMLProfile"); qmlRegisterType("org.subsurfacedivelog.mobile", 1, 0, "DCDeviceData"); qmlRegisterType("org.subsurfacedivelog.mobile", 1, 0, "DCDownloadThread"); qmlRegisterType("org.subsurfacedivelog.mobile", 1, 0, "DCImportModel"); QQmlApplicationEngine engine; KirigamiPlugin::getInstance().registerTypes(); #if __APPLE__ // when running the QML UI on a Mac the deployment of the QML Components seems // to fail and the search path for the components is rather odd - simply the // same directory the executable was started from /Contents/MacOS/ // To work around this we need to manually copy the components at install time // to Contents/Frameworks/qml and make sure that we add the correct import path QStringList importPathList = engine.importPathList(); Q_FOREACH(QString importPath, importPathList) { if (importPath.contains("MacOS")) engine.addImportPath(importPath.replace("MacOS", "Frameworks")); } qDebug() << "QML import path" << engine.importPathList(); #endif engine.addImportPath("qrc://imports"); DiveListModel diveListModel; DiveListSortModel *sortModel = new DiveListSortModel(0); sortModel->setSourceModel(&diveListModel); sortModel->setDynamicSortFilter(true); sortModel->setSortRole(DiveListModel::DiveDateRole); sortModel->sort(0, Qt::DescendingOrder); GpsListModel gpsListModel; QSortFilterProxyModel *gpsSortModel = new QSortFilterProxyModel(0); gpsSortModel->setSourceModel(&gpsListModel); gpsSortModel->setDynamicSortFilter(true); gpsSortModel->setSortRole(GpsListModel::GpsWhenRole); gpsSortModel->sort(0, Qt::DescendingOrder); QQmlContext *ctxt = engine.rootContext(); ctxt->setContextProperty("diveModel", sortModel); ctxt->setContextProperty("gpsModel", gpsSortModel); ctxt->setContextProperty("vendorList", vendorList); #if defined(Q_OS_ANDROID) connectionListModel.addAddress("FTDI"); #elif defined(Q_OS_LINUX) // since this is in the else, it does NOT include Android connectionListModel.addAddress("/dev/ttyS0"); connectionListModel.addAddress("/dev/ttyS1"); connectionListModel.addAddress("/dev/ttyS2"); connectionListModel.addAddress("/dev/ttyS3"); // this makes debugging so much easier - use the simulator connectionListModel.addAddress("/tmp/ttyS1"); #endif ctxt->setContextProperty("connectionListModel", &connectionListModel); ctxt->setContextProperty("logModel", MessageHandlerModel::self()); engine.load(QUrl(QStringLiteral("qrc:///qml/main.qml"))); qqWindowObject = engine.rootObjects().value(0); if (!qqWindowObject) { fprintf(stderr, "can't create window object\n"); exit(1); } QQuickWindow *qml_window = qobject_cast(qqWindowObject); qml_window->setIcon(QIcon(":/subsurface-mobile-icon")); qqWindowObject->setProperty("messageText", QVariant("Subsurface-mobile startup")); qDebug() << "qqwindow devicePixelRatio" << qml_window->devicePixelRatio() << qml_window->screen()->devicePixelRatio(); QScreen *screen = qml_window->screen(); QObject::connect(qml_window, &QQuickWindow::screenChanged, QMLManager::instance(), &QMLManager::screenChanged); QMLManager *manager = QMLManager::instance(); manager->setDevicePixelRatio(qml_window->devicePixelRatio(), qml_window->screen()); manager->dlSortModel = sortModel; manager->screenChanged(screen); qDebug() << "qqwindow screen has ldpi/pdpi" << screen->logicalDotsPerInch() << screen->physicalDotsPerInch(); #if !defined(Q_OS_ANDROID) && !defined(Q_OS_IOS) qml_window->setHeight(1200); qml_window->setWidth(800); #endif qml_window->show(); qApp->exec(); } void exit_ui() { delete qApp; free((void *)existing_filename); } double get_screen_dpi() { QDesktopWidget *mydesk = qApp->desktop(); return mydesk->physicalDpiX(); } bool haveFilesOnCommandLine() { return false; }