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01accbfa3e
This one is trivial, since everything is there already: Replace the QGraphicsSimpleTextItem with a ChartTextItem. Only few functions have to be renamed. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
158 lines
6 KiB
C++
158 lines
6 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef STATS_VIEW_H
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#define STATS_VIEW_H
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#include "statsstate.h"
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#include <memory>
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#include <QFont>
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#include <QGraphicsScene>
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#include <QImage>
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#include <QPainter>
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#include <QQuickItem>
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struct dive;
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struct StatsBinner;
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struct StatsBin;
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struct StatsState;
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struct StatsVariable;
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class StatsSeries;
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class CategoryAxis;
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class ChartItem;
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class ChartTextItem;
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class CountAxis;
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class HistogramAxis;
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class HistogramMarker;
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class QuartileMarker;
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class RegressionItem;
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class StatsAxis;
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class StatsGrid;
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class Legend;
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class QSGTexture;
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class RootNode; // Internal implementation detail
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enum class ChartSubType : int;
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enum class ChartZValue : int;
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enum class StatsOperation : int;
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class StatsView : public QQuickItem {
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Q_OBJECT
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public:
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StatsView();
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StatsView(QQuickItem *parent);
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~StatsView();
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void plot(const StatsState &state);
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QQuickWindow *w() const; // Make window available to items
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QSizeF size() const;
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QRectF plotArea() const;
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void addQSGNode(QSGNode *node, ChartZValue z); // Must only be called in render thread!
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void registerDirtyChartItem(ChartItem &item);
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void unregisterDirtyChartItem(ChartItem &item);
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template <typename T, class... Args>
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std::unique_ptr<T> createChartItem(Args&&... args);
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private slots:
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void replotIfVisible();
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private:
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// QtQuick related things
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QRectF plotRect;
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QSGNode *updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *updatePaintNodeData) override;
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std::unique_ptr<QImage> img;
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std::unique_ptr<QPainter> painter;
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QGraphicsScene scene;
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std::unique_ptr<QSGTexture> texture;
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void plotAreaChanged(const QSizeF &size);
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void reset(); // clears all series and axes
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void setAxes(StatsAxis *x, StatsAxis *y);
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void plotBarChart(const std::vector<dive *> &dives,
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ChartSubType subType,
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const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
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const StatsVariable *valueVariable, const StatsBinner *valueBinner, bool labels, bool legend);
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void plotValueChart(const std::vector<dive *> &dives,
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ChartSubType subType,
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const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
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const StatsVariable *valueVariable, StatsOperation valueAxisOperation, bool labels);
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void plotDiscreteCountChart(const std::vector<dive *> &dives,
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ChartSubType subType,
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const StatsVariable *categoryVariable, const StatsBinner *categoryBinner, bool labels);
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void plotPieChart(const std::vector<dive *> &dives,
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const StatsVariable *categoryVariable, const StatsBinner *categoryBinner, bool labels, bool legend);
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void plotDiscreteBoxChart(const std::vector<dive *> &dives,
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const StatsVariable *categoryVariable, const StatsBinner *categoryBinner, const StatsVariable *valueVariable);
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void plotDiscreteScatter(const std::vector<dive *> &dives,
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const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
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const StatsVariable *valueVariable, bool quartiles);
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void plotHistogramCountChart(const std::vector<dive *> &dives,
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ChartSubType subType,
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const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
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bool labels, bool showMedian, bool showMean);
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void plotHistogramValueChart(const std::vector<dive *> &dives,
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ChartSubType subType,
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const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
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const StatsVariable *valueVariable, StatsOperation valueAxisOperation, bool labels);
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void plotHistogramStackedChart(const std::vector<dive *> &dives,
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ChartSubType subType,
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const StatsVariable *categoryVariable, const StatsBinner *categoryBinner,
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const StatsVariable *valueVariable, const StatsBinner *valueBinner, bool labels, bool legend);
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void plotHistogramBoxChart(const std::vector<dive *> &dives,
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const StatsVariable *categoryVariable, const StatsBinner *categoryBinner, const StatsVariable *valueVariable);
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void plotScatter(const std::vector<dive *> &dives, const StatsVariable *categoryVariable, const StatsVariable *valueVariable);
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void setTitle(const QString &);
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void updateTitlePos(); // After resizing, set title to correct position
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void plotChart();
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template <typename T, class... Args>
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T *createSeries(Args&&... args);
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template <typename T, class... Args>
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T *createAxis(const QString &title, Args&&... args);
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template<typename T>
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CategoryAxis *createCategoryAxis(const QString &title, const StatsBinner &binner,
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const std::vector<T> &bins, bool isHorizontal);
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template<typename T>
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HistogramAxis *createHistogramAxis(const QString &title, const StatsBinner &binner,
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const std::vector<T> &bins, bool isHorizontal);
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CountAxis *createCountAxis(int maxVal, bool isHorizontal);
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// Helper functions to add feature to the chart
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void addLineMarker(double pos, double low, double high, const QPen &pen, bool isHorizontal);
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void addHistogramMarker(double pos, QColor color, bool isHorizontal, StatsAxis *xAxis, StatsAxis *yAxis);
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StatsState state;
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QFont titleFont;
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std::vector<std::unique_ptr<StatsAxis>> axes;
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std::unique_ptr<StatsGrid> grid;
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std::vector<std::unique_ptr<StatsSeries>> series;
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std::unique_ptr<Legend> legend;
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std::vector<std::unique_ptr<QuartileMarker>> quartileMarkers;
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std::vector<std::unique_ptr<HistogramMarker>> histogramMarkers;
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std::unique_ptr<ChartTextItem> title;
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std::unique_ptr<RegressionItem> regressionItem;
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StatsSeries *highlightedSeries;
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StatsAxis *xAxis, *yAxis;
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Legend *draggedItem;
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QPointF dragStartMouse, dragStartItem;
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void hoverEnterEvent(QHoverEvent *event) override;
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void hoverMoveEvent(QHoverEvent *event) override;
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void mousePressEvent(QMouseEvent *event) override;
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void mouseReleaseEvent(QMouseEvent *event) override;
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void mouseMoveEvent(QMouseEvent *event) override;
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RootNode *rootNode;
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ChartItem *firstDirtyChartItem, *lastDirtyChartItem;
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};
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// This implementation detail must be known to users of the class.
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// Perhaps move it into a statsview_impl.h file.
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template <typename T, class... Args>
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std::unique_ptr<T> StatsView::createChartItem(Args&&... args)
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{
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std::unique_ptr<T> res(new T(*this, std::forward<Args>(args)...));
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return res;
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}
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#endif
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