subsurface/desktop-widgets/command.h
Berthold Stoeger 02d572226d Undo: implement undo of divemaster editing
This is mostly a trivial copy of the buddies code.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2019-04-12 18:19:07 +03:00

70 lines
3.4 KiB
C++

// SPDX-License-Identifier: GPL-2.0
#ifndef COMMAND_H
#define COMMAND_H
#include "core/dive.h"
#include <QVector>
#include <QAction>
// We put everything in a namespace, so that we can shorten names without polluting the global namespace
namespace Command {
// 1) General commands
void clear(); // Reset the undo stack. Delete all commands.
QAction *undoAction(QObject *parent); // Create an undo action.
QAction *redoAction(QObject *parent); // Create an redo action.
// 2) Dive-list related commands
// If d->dive_trip is null and autogroup is true, dives within the auto-group
// distance are added to a trip. dive d is consumed (the structure is reset)!
// If newNumber is true, the dive is assigned a new number, depending on the
// insertion position.
// Id newDS is not empty, a dive site with that name will be created. d->dive_site
// should be null in this case.
void addDive(dive *d, const QString &newDS, bool autogroup, bool newNumber);
void importDives(struct dive_table *dives, struct trip_table *trips, struct dive_site_table *sites, int flags, const QString &source);
void deleteDive(const QVector<struct dive*> &divesToDelete);
void shiftTime(const QVector<dive *> &changedDives, int amount);
void renumberDives(const QVector<QPair<dive *, int>> &divesToRenumber);
void removeDivesFromTrip(const QVector<dive *> &divesToRemove);
void removeAutogenTrips();
void addDivesToTrip(const QVector<dive *> &divesToAddIn, dive_trip *trip);
void createTrip(const QVector<dive *> &divesToAddIn);
void autogroupDives();
void mergeTrips(dive_trip *trip1, dive_trip *trip2);
void splitDives(dive *d, duration_t time);
void splitDiveComputer(dive *d, int dc_num);
void mergeDives(const QVector <dive *> &dives);
// 3) Dive-site related commands
void deleteDiveSites(const QVector <dive_site *> &sites);
void editDiveSiteName(dive_site *ds, const QString &value);
void editDiveSiteDescription(dive_site *ds, const QString &value);
void editDiveSiteNotes(dive_site *ds, const QString &value);
void editDiveSiteCountry(dive_site *ds, const QString &value);
void editDiveSiteLocation(dive_site *ds, location_t value);
void editDiveSiteTaxonomy(dive_site *ds, taxonomy_data &value); // value is consumed (i.e. will be erased after call)!
void addDiveSite(const QString &name);
void mergeDiveSites(dive_site *ds, const QVector<dive_site *> &sites);
void purgeUnusedDiveSites();
// 4) Dive editing related commands
void editNotes(const QVector<dive *> dives, const QString &newValue, const QString &oldValue);
void editSuit(const QVector<dive *> dives, const QString &newValue, const QString &oldValue);
void editMode(const QVector<dive *> dives, int index, int newValue, int oldValue);
void editRating(const QVector<dive *> dives, int newValue, int oldValue);
void editVisibility(const QVector<dive *> dives, int newValue, int oldValue);
void editAirTemp(const QVector<dive *> dives, int newValue, int oldValue);
void editWaterTemp(const QVector<dive *> dives, int newValue, int oldValue);
void editDiveSite(const QVector<dive *> dives, struct dive_site *newValue, struct dive_site *oldValue);
void editDiveSiteNew(const QVector<dive *> dives, const QString &newName, struct dive_site *oldValue);
void editTags(const QVector<dive *> &dives, const QStringList &newList, struct dive *d);
void editBuddies(const QVector<dive *> &dives, const QStringList &newList, struct dive *d);
void editDiveMaster(const QVector<dive *> &dives, const QStringList &newList, struct dive *d);
} // namespace Command
#endif // COMMAND_H