mirror of
https://github.com/subsurface/subsurface.git
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472592fe85
If the submodule isn't initialized, run git submodule init before running submodule update. Also, ensure that the autotools are set up. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
286 lines
7.8 KiB
Bash
Executable file
286 lines
7.8 KiB
Bash
Executable file
#!/bin/bash -e
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# build Subsurface for Win32
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#
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# this file assumes that you have installed MXE on your system
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# and installed a number of dependencies as well.
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#
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# cd ~/src
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# git clone https://github.com/mxe/mxe
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# cd mxe
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#
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# now create a file settings.mk
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#---
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# # This variable controls the number of compilation processes
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# # within one package ("intra-package parallelism").
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# # Set to higher value if you have a powerful machine.
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# JOBS := 1
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#
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# # This variable controls the targets that will build.
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# MXE_TARGETS := i686-w64-mingw32.shared
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#
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# # Uncomment the next line if you want to do debug builds later
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# # qtbase_CONFIGURE_OPTS=-debug-and-release
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#---
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# (documenting this in comments is hard... you need to remove
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# the first '#' of course)
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#
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# now you can start the build
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#
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# make libxml2 libxslt libusb1 libzip qt5 nsis
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#
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# After quite a while (depending on your machine anywhere from 15-20
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# minutes to several hours) you should have a working MXE install in
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# ~/src/mxe
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#
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# Now this script will come in:
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#
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# This makes some assumption about the filesystem layout so you
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# can build linux and windows build out of the same sources
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# Something like this:
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#
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# ~/src/mxe <- MXE git with Qt5, automake (see above)
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# /grantlee <- Grantlee 5.0.0 sources from git
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# /subsurface <- current subsurface git
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# /libgit2 <- libgit2 0.23.1 or similar
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# /googlemaps <- Google Maps plugin for QtLocation from git
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#
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# ~/src/win32 <- build directory
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#
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# then start this script from ~/src/win32
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#
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# cd ~/src/win32
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# bash ../subsurface/packaging/windows/mxe-based-build.sh installer
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#
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# this should create the latest daily installer
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#
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# in order not to keep recompiling everything this script only compiles
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# the other components if their directories are missing or if a "magic
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# file" has been touched.
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#
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# so if you update one of the other libs do
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#
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# cd ~/src/win32
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# touch build.<component>
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# bash ../subsurface/packaging/windows/mxe-based-build.sh installer
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#
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# and that component gets rebuilt as well. E.g.
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# touch build.libdivecomputer
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# to rebuild libdivecomputer before you build Subsurface
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#
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# If you want to create a installer for the debug build call
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#
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# bash ../subsurface/packaging/windows/mxe-based-build.sh debug installer
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#
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# please be aware of the fact that this installer will be a few 100MB large
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#
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#
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# please send patches / additions to this file!
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#
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exec 1> >(tee ./winbuild.log) 2>&1
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# for debugging
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#trap "set +x; sleep 1; set -x" DEBUG
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# this is run on a rather powerful machine - if you want less
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# build parallelism, please change this variable
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JOBS="-j4"
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EXECDIR=`pwd`
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BASEDIR=$(cd "$EXECDIR/.."; pwd)
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BUILDDIR=$(cd "$EXECDIR"; pwd)
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MXEDIR=${MXEDIR:-mxe}
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echo $BUILDDIR
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if [[ ! -d "$BASEDIR"/"$MXEDIR" ]] ; then
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echo "Please start this from the right directory "
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echo "usually a winbuild directory parallel to the mxe directory"
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exit 1
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fi
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echo "Building in $BUILDDIR ..."
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export PATH="$BASEDIR"/"$MXEDIR"/usr/bin:$PATH:"$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/bin/
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export CXXFLAGS=-std=c++11
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if [[ "$1" == "debug" ]] ; then
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RELEASE="Debug"
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RELEASE_MAIN="Debug"
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DLL_SUFFIX="d"
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shift
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if [[ -f Release ]] ; then
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rm -rf *
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fi
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touch Debug
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else
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RELEASE="Release"
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RELEASE_MAIN="RelWithDebInfo"
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DLL_SUFFIX=""
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if [[ -f Debug ]] ; then
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rm -rf *
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fi
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touch Release
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fi
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# grantlee
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cd "$BUILDDIR"
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if [[ ! -d grantlee || -f build.grantlee ]] ; then
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rm -f build.grantlee
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mkdir -p grantlee
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cd grantlee
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i686-w64-mingw32.shared-cmake \
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-DCMAKE_BUILD_TYPE=$RELEASE \
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-DBUILD_TESTS=OFF \
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"$BASEDIR"/grantlee
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make $JOBS
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make install
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fi
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# libgit2:
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cd "$BUILDDIR"
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if [[ ! -d libgit2 || -f build.libgit2 ]] ; then
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rm -f build.libgit2
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mkdir -p libgit2
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cd libgit2
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i686-w64-mingw32.shared-cmake \
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-DBUILD_CLAR=OFF -DTHREADSAFE=ON \
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-DCMAKE_BUILD_TYPE=$RELEASE \
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-DDLLTOOL="$BASEDIR"/"$MXEDIR"/usr/bin/i686-w64-mingw32.shared-dlltool \
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"$BASEDIR"/libgit2
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make $JOBS
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make install
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fi
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# libdivecomputer
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# ensure the git submodule is present and the autotools are set up
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cd "$BASEDIR"/subsurface
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if [ ! -d libdivecomputer/src ] ; then
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git submodule init
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git submodule update --recursive
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fi
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if [ ! -f libdivecomputer/configure ] ; then
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cd libdivecomputer
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autoreconf --install
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autoreconf --install
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fi
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cd "$BUILDDIR"
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if [[ ! -d libdivecomputer || -f build.libdivecomputer ]] ; then
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rm -f build.libdivecomputer
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mkdir -p libdivecomputer
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cd libdivecomputer
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"$BASEDIR"/subsurface/libdivecomputer/configure \
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CC=i686-w64-mingw32.shared-gcc \
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--host=i686-w64-mingw32.shared \
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--enable-shared \
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--prefix="$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared
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make $JOBS
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make install
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else
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echo ""
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echo ""
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echo "WARNING!!!!"
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echo ""
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echo "libdivecoputer not rebuilt!!"
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echo ""
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echo ""
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fi
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cd "$BUILDDIR"
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if [[ ! -d googlemaps || -f build.googlemaps ]] ; then
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rm -f build.googlemaps
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cd "$BASEDIR"/googlemaps
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git pull
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cd "$BUILDDIR"
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mkdir -p googlemaps
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cd googlemaps
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"$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/bin/qmake PREFIX=$"$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared "$BASEDIR"/googlemaps/googlemaps.pro
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make $JOBS
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make install
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fi
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###############
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# finally, Subsurface
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cd "$BUILDDIR"
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echo "Starting Subsurface Build"
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# things go weird if we don't create a new build directory... Subsurface
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# suddenly gets linked against Qt5Guid.a etc...
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rm -rf subsurface
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# first copy the Qt plugins in place
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QT_PLUGIN_DIRECTORIES="$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/iconengines \
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$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/imageformats \
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$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/platforms \
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$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/geoservices \
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$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/plugins/printsupport"
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STAGING_DIR=$BUILDDIR/subsurface/staging
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STAGING_TESTS_DIR=$BUILDDIR/subsurface/staging_tests
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mkdir -p $STAGING_DIR/plugins
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mkdir -p $STAGING_TESTS_DIR
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for d in $QT_PLUGIN_DIRECTORIES
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do
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mkdir -p $STAGING_DIR/plugins/$(basename $d)
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mkdir -p $STAGING_TESTS_DIR/$(basename $d)
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for f in $d/*
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do
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if [[ "$d" =~ geoservice ]] && [[ ! "$f" =~ googlemaps ]] ; then
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continue
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fi
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if [[ "$RELEASE" == "Release" ]] && ([[ ! -f ${f//d.dll/.dll} || "$f" == "${f//d.dll/.dll}" ]]) ; then
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cp $f $STAGING_DIR/plugins/$(basename $d)
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cp $f $STAGING_TESTS_DIR/$(basename $d)
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elif [[ "$RELEASE" == "Debug" && ! -f ${f//.dll/d.dll} ]] ; then
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cp $f $STAGING_DIR/plugins/$(basename $d)
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cp $f $STAGING_TESTS_DIR/$(basename $d)
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fi
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done
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done
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# next we need the QML modules
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QT_QML_MODULES="$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/qml/QtQuick.2 \
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$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/qml/QtLocation \
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$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/qml/QtPositioning"
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mkdir -p $STAGING_DIR/qml
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for d in $QT_QML_MODULES
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do
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cp -a $d $STAGING_DIR/qml
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done
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# for some reason we aren't installing Qt5Xml.dll and Qt5Location.dll
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# I need to figure out why and fix that, but for now just manually copy that as well
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EXTRA_MANUAL_DEPENDENCIES="$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/bin/Qt5Xml$DLL_SUFFIX.dll \
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$BASEDIR/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/bin/Qt5Location$DLL_SUFFIX.dll"
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for f in $EXTRA_MANUAL_DEPENDENCIES
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do
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cp $f $STAGING_DIR
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cp $f $STAGING_TESTS_DIR
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done
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cd "$BUILDDIR"/subsurface
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i686-w64-mingw32.shared-cmake \
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-DCMAKE_PREFIX_PATH="$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5 \
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-DCMAKE_BUILD_TYPE=$RELEASE_MAIN \
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-DQT_TRANSLATION_DIR="$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/qt5/translations \
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-DMAKENSIS=i686-w64-mingw32.shared-makensis \
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-DLIBDIVECOMPUTER_INCLUDE_DIR="$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/include \
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-DLIBDIVECOMPUTER_LIBRARIES="$BASEDIR"/"$MXEDIR"/usr/i686-w64-mingw32.shared/lib/libdivecomputer.dll.a \
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-DMAKE_TESTS=OFF \
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"$BASEDIR"/subsurface
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make $JOBS "$@"
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