subsurface/commands/command_filter.h
Berthold Stoeger 119fe908c7 core: port filterpreset.cpp to std::string
Less memory management hassle.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2024-03-10 11:01:42 +13:00

61 lines
1.2 KiB
C++

// SPDX-License-Identifier: GPL-2.0
// Note: this header file is used by the undo-machinery and should not be included elsewhere.
#ifndef COMMAND_FILTER_H
#define COMMAND_FILTER_H
#include "command_base.h"
#include "core/divefilter.h"
struct FilterData;
// We put everything in a namespace, so that we can shorten names without polluting the global namespace
namespace Command {
class CreateFilterPreset final : public Base {
public:
CreateFilterPreset(const QString &name, const FilterData &data);
private:
// for redo
std::string name;
FilterData data;
// for undo
int index;
void undo() override;
void redo() override;
bool workToBeDone() override;
};
class RemoveFilterPreset final : public Base {
public:
RemoveFilterPreset(int index);
private:
// for undo
std::string name;
FilterData data;
// for redo
int index;
void undo() override;
void redo() override;
bool workToBeDone() override;
};
class EditFilterPreset final : public Base {
public:
EditFilterPreset(int index, const FilterData &data);
private:
// for redo and undo
int index;
FilterData data;
void undo() override;
void redo() override;
bool workToBeDone() override;
};
} // namespace Command
#endif