subsurface/subsurface-core/devicedetails.cpp
Tomaz Canabrava f25dce8511 Create a constructor with default parameters for some structs
Structs and classes in C++ are basically the same thing and we want to
create a few zero-initialized values for some of them; Sadly, C++ doesn't
have the nice static struct initialization that C has.

One way to deal with that is to create a constructor and pass default
values to it, another is lambda-initialization, but we don't use C++11,
yet.

Since we initializate stuff on the constructor, we don't need to
re-initializate things again on the initialization list (which is also why
I removed the QStrings from the initialization lists, they are
automatically initialized to empty)

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-03-07 11:13:11 -08:00

70 lines
1.3 KiB
C++

#include "devicedetails.h"
gas::gas(unsigned char oxygen, unsigned char helium, unsigned char type, unsigned char depth) :
oxygen(oxygen), helium(helium), type(type), depth(depth)
{
}
setpoint::setpoint(unsigned char sp, unsigned char depth) :
sp(sp), depth(depth)
{
}
DeviceDetails::DeviceDetails(QObject *parent) :
QObject(parent),
data(0),
syncTime(false),
setPointFallback(0),
ccrMode(0),
calibrationGas(0),
diveMode(0),
decoType(0),
ppO2Max(0),
ppO2Min(0),
futureTTS(0),
gfLow(0),
gfHigh(0),
aGFLow(0),
aGFHigh(0),
aGFSelectable(0),
saturation(0),
desaturation(0),
lastDeco(0),
brightness(0),
units(0),
samplingRate(0),
salinity(0),
diveModeColor(0),
language(0),
dateFormat(0),
compassGain(0),
pressureSensorOffset(0),
flipScreen(0),
safetyStop(0),
maxDepth(0),
totalTime(0),
numberOfDives(0),
altitude(0),
personalSafety(0),
timeFormat(0),
lightEnabled(false),
light(0),
alarmTimeEnabled(false),
alarmTime(0),
alarmDepthEnabled(false),
alarmDepth(0),
leftButtonSensitivity(0),
rightButtonSensitivity(0),
bottomGasConsumption(0),
decoGasConsumption(0),
modWarning(false),
dynamicAscendRate(false),
graphicalSpeedIndicator(false),
alwaysShowppO2(false),
tempSensorOffset(0),
safetyStopLength(0),
safetyStopStartDepth(0),
safetyStopEndDepth(0),
safetyStopResetDepth(0)
{
}