mirror of
https://github.com/subsurface/subsurface.git
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06a091643e
When all items of a bar in a bar chart are selected, highlight them by overlaying with a checkerboard pattern. A gray checkerboard seems to work reasonably well, regardless of base color. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at> Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
614 lines
17 KiB
C++
614 lines
17 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#include "chartitem.h"
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#include "statscolors.h"
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#include "statsview.h"
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#include <cmath>
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#include <QQuickWindow>
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#include <QSGFlatColorMaterial>
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#include <QSGImageNode>
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#include <QSGRectangleNode>
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#include <QSGTexture>
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#include <QSGTextureMaterial>
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static int round_up(double f)
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{
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return static_cast<int>(ceil(f));
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}
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ChartItem::ChartItem(StatsView &v, ChartZValue z) :
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dirty(false), prev(nullptr), next(nullptr),
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zValue(z), view(v)
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{
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// Register before the derived constructors run, so that the
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// derived classes can mark the item as dirty in the constructor.
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v.registerChartItem(*this);
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}
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ChartItem::~ChartItem()
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{
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}
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QSizeF ChartItem::sceneSize() const
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{
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return view.size();
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}
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void ChartItem::markDirty()
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{
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view.registerDirtyChartItem(*this);
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}
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ChartPixmapItem::ChartPixmapItem(StatsView &v, ChartZValue z) : HideableChartItem(v, z),
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positionDirty(false), textureDirty(false)
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{
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}
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ChartPixmapItem::~ChartPixmapItem()
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{
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painter.reset(); // Make sure to destroy painter before image that is painted on
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}
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void ChartPixmapItem::setTextureDirty()
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{
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textureDirty = true;
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markDirty();
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}
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void ChartPixmapItem::setPositionDirty()
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{
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positionDirty = true;
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markDirty();
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}
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void ChartPixmapItem::render()
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{
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if (!node) {
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createNode(view.w()->createImageNode());
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view.addQSGNode(node.get(), zValue);
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}
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updateVisible();
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if (!img) {
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resize(QSizeF(1,1));
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img->fill(Qt::transparent);
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}
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if (textureDirty) {
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texture.reset(view.w()->createTextureFromImage(*img, QQuickWindow::TextureHasAlphaChannel));
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node->node->setTexture(texture.get());
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textureDirty = false;
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}
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if (positionDirty) {
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node->node->setRect(rect);
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positionDirty = false;
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}
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}
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void ChartPixmapItem::resize(QSizeF size)
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{
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painter.reset();
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img.reset(new QImage(round_up(size.width()), round_up(size.height()), QImage::Format_ARGB32));
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painter.reset(new QPainter(img.get()));
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painter->setRenderHint(QPainter::Antialiasing);
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rect.setSize(size);
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setTextureDirty();
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}
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void ChartPixmapItem::setPos(QPointF pos)
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{
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rect.moveTopLeft(pos);
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setPositionDirty();
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}
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QRectF ChartPixmapItem::getRect() const
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{
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return rect;
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}
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static const int scatterItemDiameter = 10;
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static const int scatterItemBorder = 1;
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ChartScatterItem::ChartScatterItem(StatsView &v, ChartZValue z) : HideableChartItem(v, z),
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positionDirty(false), textureDirty(false), highlight(Highlight::Unselected)
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{
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rect.setSize(QSizeF(static_cast<double>(scatterItemDiameter), static_cast<double>(scatterItemDiameter)));
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}
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ChartScatterItem::~ChartScatterItem()
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{
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}
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static QSGTexture *createScatterTexture(StatsView &view, const QColor &color, const QColor &borderColor)
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{
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QImage img(scatterItemDiameter, scatterItemDiameter, QImage::Format_ARGB32);
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img.fill(Qt::transparent);
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QPainter painter(&img);
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painter.setPen(Qt::NoPen);
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painter.setRenderHint(QPainter::Antialiasing);
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painter.setBrush(borderColor);
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painter.drawEllipse(0, 0, scatterItemDiameter, scatterItemDiameter);
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painter.setBrush(color);
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painter.drawEllipse(scatterItemBorder, scatterItemBorder,
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scatterItemDiameter - 2 * scatterItemBorder,
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scatterItemDiameter - 2 * scatterItemBorder);
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return view.w()->createTextureFromImage(img, QQuickWindow::TextureHasAlphaChannel);
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}
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// Note: Originally these were std::unique_ptrs, which automatically
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// freed the textures on exit. However, destroying textures after
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// QApplication finished its thread leads to crashes. Therefore, these
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// are now normal pointers and the texture objects are leaked.
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static QSGTexture *scatterItemTexture = nullptr;
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static QSGTexture *scatterItemSelectedTexture = nullptr;
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static QSGTexture *scatterItemHighlightedTexture = nullptr;
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static QSGTexture *selectedTexture = nullptr; // A checkerboard pattern.
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QSGTexture *ChartScatterItem::getTexture() const
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{
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switch (highlight) {
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default:
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case Highlight::Unselected:
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return scatterItemTexture;
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case Highlight::Selected:
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return scatterItemSelectedTexture;
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case Highlight::Highlighted:
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return scatterItemHighlightedTexture;
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}
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}
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void ChartScatterItem::render()
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{
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if (!scatterItemTexture) {
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scatterItemTexture = createScatterTexture(view, fillColor, borderColor);
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scatterItemSelectedTexture = createScatterTexture(view, selectedColor, selectedBorderColor);
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scatterItemHighlightedTexture = createScatterTexture(view, highlightedColor, highlightedBorderColor);
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}
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if (!node) {
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createNode(view.w()->createImageNode());
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view.addQSGNode(node.get(), zValue);
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textureDirty = positionDirty = true;
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}
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updateVisible();
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if (textureDirty) {
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node->node->setTexture(getTexture());
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textureDirty = false;
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}
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if (positionDirty) {
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node->node->setRect(rect);
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positionDirty = false;
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}
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}
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void ChartScatterItem::setPos(QPointF pos)
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{
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pos -= QPointF(scatterItemDiameter / 2.0, scatterItemDiameter / 2.0);
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rect.moveTopLeft(pos);
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positionDirty = true;
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markDirty();
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}
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static double squareDist(const QPointF &p1, const QPointF &p2)
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{
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QPointF diff = p1 - p2;
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return QPointF::dotProduct(diff, diff);
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}
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bool ChartScatterItem::contains(QPointF point) const
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{
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return squareDist(point, rect.center()) <= (scatterItemDiameter / 2.0) * (scatterItemDiameter / 2.0);
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}
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// For rectangular selections, we are more crude: simply check whether the center is in the selection.
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bool ChartScatterItem::inRect(const QRectF &selection) const
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{
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return selection.contains(rect.center());
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}
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void ChartScatterItem::setHighlight(Highlight highlightIn)
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{
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if (highlight == highlightIn)
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return;
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highlight = highlightIn;
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textureDirty = true;
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markDirty();
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}
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QRectF ChartScatterItem::getRect() const
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{
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return rect;
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}
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ChartRectItem::ChartRectItem(StatsView &v, ChartZValue z,
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const QPen &pen, const QBrush &brush, double radius) : ChartPixmapItem(v, z),
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pen(pen), brush(brush), radius(radius)
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{
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}
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ChartRectItem::~ChartRectItem()
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{
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}
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void ChartRectItem::resize(QSizeF size)
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{
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ChartPixmapItem::resize(size);
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img->fill(Qt::transparent);
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painter->setPen(pen);
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painter->setBrush(brush);
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QSize imgSize = img->size();
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int width = pen.width();
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QRect rect(width / 2, width / 2, imgSize.width() - width, imgSize.height() - width);
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painter->drawRoundedRect(rect, radius, radius, Qt::AbsoluteSize);
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}
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ChartTextItem::ChartTextItem(StatsView &v, ChartZValue z, const QFont &f, const std::vector<QString> &text, bool center) :
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ChartPixmapItem(v, z), f(f), center(center)
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{
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QFontMetrics fm(f);
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double totalWidth = 1.0;
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fontHeight = static_cast<double>(fm.height());
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double totalHeight = std::max(1.0, static_cast<double>(text.size()) * fontHeight);
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items.reserve(text.size());
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for (const QString &s: text) {
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double w = fm.size(Qt::TextSingleLine, s).width();
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items.push_back({ s, w });
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if (w > totalWidth)
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totalWidth = w;
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}
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resize(QSizeF(totalWidth, totalHeight));
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}
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ChartTextItem::ChartTextItem(StatsView &v, ChartZValue z, const QFont &f, const QString &text) :
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ChartTextItem(v, z, f, std::vector<QString>({ text }), true)
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{
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}
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void ChartTextItem::setColor(const QColor &c)
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{
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setColor(c, Qt::transparent);
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}
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void ChartTextItem::setColor(const QColor &c, const QColor &background)
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{
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img->fill(background);
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double y = 0.0;
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painter->setPen(QPen(c));
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painter->setFont(f);
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double totalWidth = getRect().width();
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for (const auto &[s, w]: items) {
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double x = center ? round((totalWidth - w) / 2.0) : 0.0;
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QRectF rect(x, y, w, fontHeight);
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painter->drawText(rect, s);
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y += fontHeight;
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}
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setTextureDirty();
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}
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ChartPieItem::ChartPieItem(StatsView &v, ChartZValue z, double borderWidth) : ChartPixmapItem(v, z),
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borderWidth(borderWidth)
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{
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}
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void ChartPieItem::drawSegment(double from, double to, QColor fill, QColor border)
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{
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painter->setPen(QPen(border, borderWidth));
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painter->setBrush(QBrush(fill));
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// For whatever obscure reason, angles of pie pieces are given as 16th of a degree...?
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// Angles increase CCW, whereas pie charts usually are read CW. Therfore, startAngle
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// is dervied from "from" and subtracted from the origin angle at 12:00.
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int startAngle = 90 * 16 - static_cast<int>(round(to * 360.0 * 16.0));
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int spanAngle = static_cast<int>(round((to - from) * 360.0 * 16.0));
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QRectF drawRect(QPointF(0.0, 0.0), rect.size());
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painter->drawPie(drawRect, startAngle, spanAngle);
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setTextureDirty();
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}
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void ChartPieItem::resize(QSizeF size)
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{
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ChartPixmapItem::resize(size);
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img->fill(Qt::transparent);
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}
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ChartLineItemBase::ChartLineItemBase(StatsView &v, ChartZValue z, QColor color, double width) : HideableChartItem(v, z),
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color(color), width(width), positionDirty(false), materialDirty(false)
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{
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}
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ChartLineItemBase::~ChartLineItemBase()
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{
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}
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void ChartLineItemBase::setLine(QPointF fromIn, QPointF toIn)
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{
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from = fromIn;
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to = toIn;
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positionDirty = true;
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markDirty();
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}
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// Helper function to set points
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void setPoint(QSGGeometry::Point2D &v, const QPointF &p)
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{
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v.set(static_cast<float>(p.x()), static_cast<float>(p.y()));
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}
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void setPoint(QSGGeometry::TexturedPoint2D &v, const QPointF &p, const QPointF &t)
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{
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v.set(static_cast<float>(p.x()), static_cast<float>(p.y()),
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static_cast<float>(t.x()), static_cast<float>(t.y()));
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}
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void ChartLineItem::render()
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{
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if (!node) {
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geometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 2));
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geometry->setDrawingMode(QSGGeometry::DrawLines);
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material.reset(new QSGFlatColorMaterial);
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createNode();
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node->setGeometry(geometry.get());
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node->setMaterial(material.get());
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view.addQSGNode(node.get(), zValue);
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positionDirty = materialDirty = true;
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}
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updateVisible();
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if (positionDirty) {
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// Attention: width is a geometry property and therefore handled by position dirty!
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geometry->setLineWidth(static_cast<float>(width));
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auto vertices = geometry->vertexDataAsPoint2D();
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setPoint(vertices[0], from);
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setPoint(vertices[1], to);
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node->markDirty(QSGNode::DirtyGeometry);
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}
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if (materialDirty) {
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material->setColor(color);
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node->markDirty(QSGNode::DirtyMaterial);
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}
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positionDirty = materialDirty = false;
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}
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void ChartRectLineItem::render()
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{
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if (!node) {
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geometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 4));
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geometry->setDrawingMode(QSGGeometry::DrawLineLoop);
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material.reset(new QSGFlatColorMaterial);
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createNode();
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node->setGeometry(geometry.get());
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node->setMaterial(material.get());
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view.addQSGNode(node.get(), zValue);
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positionDirty = materialDirty = true;
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}
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updateVisible();
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if (positionDirty) {
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// Attention: width is a geometry property and therefore handled by position dirty!
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geometry->setLineWidth(static_cast<float>(width));
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auto vertices = geometry->vertexDataAsPoint2D();
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setPoint(vertices[0], from);
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setPoint(vertices[1], QPointF(from.x(), to.y()));
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setPoint(vertices[2], to);
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setPoint(vertices[3], QPointF(to.x(), from.y()));
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node->markDirty(QSGNode::DirtyGeometry);
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}
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if (materialDirty) {
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material->setColor(color);
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node->markDirty(QSGNode::DirtyMaterial);
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}
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positionDirty = materialDirty = false;
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}
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ChartBarItem::ChartBarItem(StatsView &v, ChartZValue z, double borderWidth, bool horizontal) : HideableChartItem(v, z),
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borderWidth(borderWidth), selected(false), horizontal(horizontal),
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positionDirty(false), colorDirty(false), selectedDirty(false)
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{
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}
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ChartBarItem::~ChartBarItem()
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{
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}
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QSGTexture *ChartBarItem::getSelectedTexture() const
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{
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if (!selectedTexture) {
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QImage img(2, 2, QImage::Format_ARGB32);
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img.fill(Qt::transparent);
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img.setPixelColor(0, 0, selectionOverlayColor);
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img.setPixelColor(1, 1, selectionOverlayColor);
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selectedTexture = view.w()->createTextureFromImage(img, QQuickWindow::TextureHasAlphaChannel);
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}
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return selectedTexture;
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}
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void ChartBarItem::render()
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{
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if (!node) {
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createNode(view.w()->createRectangleNode());
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borderGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 4));
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borderGeometry->setDrawingMode(QSGGeometry::DrawLineLoop);
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borderGeometry->setLineWidth(static_cast<float>(borderWidth));
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borderMaterial.reset(new QSGFlatColorMaterial);
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borderNode.reset(new QSGGeometryNode);
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borderNode->setGeometry(borderGeometry.get());
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borderNode->setMaterial(borderMaterial.get());
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node->node->appendChildNode(borderNode.get());
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view.addQSGNode(node.get(), zValue);
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positionDirty = colorDirty = selectedDirty = true;
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}
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updateVisible();
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if (colorDirty) {
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node->node->setColor(color);
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borderMaterial->setColor(borderColor);
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node->node->markDirty(QSGNode::DirtyMaterial);
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borderNode->markDirty(QSGNode::DirtyMaterial);
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}
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if (positionDirty) {
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node->node->setRect(rect);
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auto vertices = borderGeometry->vertexDataAsPoint2D();
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if (horizontal) {
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setPoint(vertices[0], rect.topLeft());
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setPoint(vertices[1], rect.topRight());
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setPoint(vertices[2], rect.bottomRight());
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setPoint(vertices[3], rect.bottomLeft());
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} else {
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setPoint(vertices[0], rect.bottomLeft());
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setPoint(vertices[1], rect.topLeft());
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setPoint(vertices[2], rect.topRight());
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setPoint(vertices[3], rect.bottomRight());
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}
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node->node->markDirty(QSGNode::DirtyGeometry);
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borderNode->markDirty(QSGNode::DirtyGeometry);
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}
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if (selectedDirty) {
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if (selected) {
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if (!selectionNode) {
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// Create the selection overlay if it didn't exist up to now.
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selectionGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4));
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selectionGeometry->setDrawingMode(QSGGeometry::DrawTriangleFan);
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selectionMaterial.reset(new QSGTextureMaterial);
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selectionMaterial->setTexture(getSelectedTexture());
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selectionMaterial->setHorizontalWrapMode(QSGTexture::Repeat);
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selectionMaterial->setVerticalWrapMode(QSGTexture::Repeat);
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selectionNode.reset(new QSGGeometryNode);
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selectionNode->setGeometry(selectionGeometry.get());
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selectionNode->setMaterial(selectionMaterial.get());
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}
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node->node->appendChildNode(selectionNode.get());
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// Update the position of the selection overlay, even if the position didn't change.
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positionDirty = true;
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} else {
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if (selectionNode)
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node->node->removeChildNode(selectionNode.get());
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}
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}
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if (selected && positionDirty) {
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// The checkerboard texture is 2x2. By dividing the coordinates by 4, every square is 2x2 pixels on the screen.
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auto selectionVertices = selectionGeometry->vertexDataAsTexturedPoint2D();
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selectionNode->markDirty(QSGNode::DirtyGeometry);
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setPoint(selectionVertices[0], rect.topLeft(), QPointF());
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setPoint(selectionVertices[1], rect.topRight(), QPointF(rect.width() / 4.0, 0.0));
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setPoint(selectionVertices[2], rect.bottomRight(), QPointF(rect.width() / 4.0, rect.height() / 4.0));
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setPoint(selectionVertices[3], rect.bottomLeft(), QPointF(0.0, rect.height() / 4.0));
|
|
}
|
|
|
|
positionDirty = colorDirty = selectedDirty = false;
|
|
}
|
|
|
|
void ChartBarItem::setColor(QColor colorIn, QColor borderColorIn)
|
|
{
|
|
if (color == colorIn)
|
|
return;
|
|
color = colorIn;
|
|
borderColor = borderColorIn;
|
|
colorDirty = true;
|
|
markDirty();
|
|
}
|
|
|
|
void ChartBarItem::setRect(const QRectF &rectIn)
|
|
{
|
|
if (rect == rectIn)
|
|
return;
|
|
rect = rectIn;
|
|
positionDirty = true;
|
|
markDirty();
|
|
}
|
|
|
|
void ChartBarItem::setSelected(bool selectedIn)
|
|
{
|
|
if (selected == selectedIn)
|
|
return;
|
|
selected = selectedIn;
|
|
selectedDirty = true;
|
|
markDirty();
|
|
}
|
|
|
|
QRectF ChartBarItem::getRect() const
|
|
{
|
|
return rect;
|
|
}
|
|
|
|
ChartBoxItem::ChartBoxItem(StatsView &v, ChartZValue z, double borderWidth) :
|
|
ChartBarItem(v, z, borderWidth, false) // Only support for vertical boxes
|
|
{
|
|
}
|
|
|
|
ChartBoxItem::~ChartBoxItem()
|
|
{
|
|
}
|
|
|
|
void ChartBoxItem::render()
|
|
{
|
|
// Remember old dirty values, since ChartBarItem::render() will clear them
|
|
bool oldPositionDirty = positionDirty;
|
|
bool oldColorDirty = colorDirty;
|
|
ChartBarItem::render(); // This will create the base node, so no need to check for that.
|
|
if (!whiskersNode) {
|
|
whiskersGeometry.reset(new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 10));
|
|
whiskersGeometry->setDrawingMode(QSGGeometry::DrawLines);
|
|
whiskersGeometry->setLineWidth(static_cast<float>(borderWidth));
|
|
whiskersMaterial.reset(new QSGFlatColorMaterial);
|
|
whiskersNode.reset(new QSGGeometryNode);
|
|
whiskersNode->setGeometry(whiskersGeometry.get());
|
|
whiskersNode->setMaterial(whiskersMaterial.get());
|
|
|
|
node->node->appendChildNode(whiskersNode.get());
|
|
// If this is the first time, make sure to update the geometry.
|
|
oldPositionDirty = oldColorDirty = true;
|
|
}
|
|
|
|
if (oldColorDirty) {
|
|
whiskersMaterial->setColor(borderColor);
|
|
whiskersNode->markDirty(QSGNode::DirtyMaterial);
|
|
}
|
|
|
|
if (oldPositionDirty) {
|
|
auto vertices = whiskersGeometry->vertexDataAsPoint2D();
|
|
double left = rect.left();
|
|
double right = rect.right();
|
|
double mid = (left + right) / 2.0;
|
|
// top bar
|
|
setPoint(vertices[0], QPointF(left, max));
|
|
setPoint(vertices[1], QPointF(right, max));
|
|
// top whisker
|
|
setPoint(vertices[2], QPointF(mid, max));
|
|
setPoint(vertices[3], QPointF(mid, rect.top()));
|
|
// bottom bar
|
|
setPoint(vertices[4], QPointF(left, min));
|
|
setPoint(vertices[5], QPointF(right, min));
|
|
// bottom whisker
|
|
setPoint(vertices[6], QPointF(mid, min));
|
|
setPoint(vertices[7], QPointF(mid, rect.bottom()));
|
|
// median indicator
|
|
setPoint(vertices[8], QPointF(left, median));
|
|
setPoint(vertices[9], QPointF(right, median));
|
|
whiskersNode->markDirty(QSGNode::DirtyGeometry);
|
|
}
|
|
}
|
|
|
|
void ChartBoxItem::setBox(const QRectF &rect, double minIn, double maxIn, double medianIn)
|
|
{
|
|
min = minIn;
|
|
max = maxIn;
|
|
median = medianIn;
|
|
setRect(rect);
|
|
}
|
|
|
|
QRectF ChartBoxItem::getRect() const
|
|
{
|
|
QRectF res = rect;
|
|
res.setTop(min);
|
|
res.setBottom(max);
|
|
return rect;
|
|
}
|