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b1f90b6aa0
This only deletes the fix on the mobile device, not on the server. And it is really really slow. Re-reading the data from the settings just isn't a smart way to do this. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
58 lines
1.3 KiB
C++
58 lines
1.3 KiB
C++
#ifndef GPSLOCATION_H
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#define GPSLOCATION_H
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#include "units.h"
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#include <QObject>
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#include <QGeoCoordinate>
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#include <QGeoPositionInfoSource>
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#include <QGeoPositionInfo>
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#include <QSettings>
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#include <QNetworkReply>
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struct gpsTracker {
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degrees_t latitude;
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degrees_t longitude;
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quint64 when;
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QString name;
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};
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class GpsLocation : QObject
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{
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Q_OBJECT
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public:
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GpsLocation(void (*showMsgCB)(const char *msg), QObject *parent);
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~GpsLocation();
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static GpsLocation *instance();
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void applyLocations();
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int getGpsNum() const;
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QString getUserid(QString user, QString passwd);
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bool hasLocationsSource();
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QString currentPosition();
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QVector<gpsTracker> currentGPSInfo() const;
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private:
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QGeoPositionInfo lastPos;
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QGeoPositionInfoSource *getGpsSource();
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QGeoPositionInfoSource *m_GpsSource;
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void status(QString msg);
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QSettings *geoSettings;
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QNetworkReply *reply;
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QString userAgent;
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void (*showMessageCB)(const char *msg);
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static GpsLocation *m_Instance;
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bool waitingForPosition;
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public slots:
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void serviceEnable(bool toggle);
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void newPosition(QGeoPositionInfo pos);
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void updateTimeout();
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void uploadToServer();
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void downloadFromServer();
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void postError(QNetworkReply::NetworkError error);
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void getUseridError(QNetworkReply::NetworkError error);
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void clearGpsData();
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void deleteGpsFix(quint64 when);
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};
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#endif // GPSLOCATION_H
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