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There's one function named uiLanguage() that should return the current uiLanguage() that subsurface is running, but it actually sets a whole lot of preferences, I think that the general idea of that function is okay, but it seems broken for me. still, I used it to load the correct language from the preferences since it's what this function is currently doing right now. Also, a lot of missing groups where added. Signed-off-by: Tomaz Canabrava <tomaz.canabrava@gmail.com> Signed-off-by: Dirk Hohndel <dirk@hohndel.org> |
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.. | ||
abstractpreferenceswidget.cpp | ||
abstractpreferenceswidget.h | ||
CMakeLists.txt | ||
preferences_defaults.cpp | ||
preferences_defaults.h | ||
preferences_defaults.ui | ||
preferences_georeference.cpp | ||
preferences_georeference.h | ||
preferences_graph.cpp | ||
preferences_graph.h | ||
preferences_graph.ui | ||
preferences_language.cpp | ||
preferences_language.h | ||
preferences_network.cpp | ||
preferences_network.h | ||
preferences_network.ui | ||
preferences_units.cpp | ||
preferences_units.h | ||
preferences_units.ui | ||
preferencesdialog.cpp | ||
preferencesdialog.h | ||
prefs_georeference.ui | ||
prefs_language.ui |