subsurface/packaging/windows/mxe-based-build.sh
Jeremie Guichard 2e53faa8b4 Add missing dependencies for Windows run of tests
Qt plugins and some other dependencies cannot be copied
by CMake install targets. They need to be manually deployed
to staging_tests directory too.

Signed-off-by: Jeremie Guichard <djebrest@gmail.com>
2017-03-11 08:05:22 -08:00

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#!/bin/bash -e
# build Subsurface for Win32
#
# this file assumes that you have installed MXE on your system
# and installed a number of dependencies as well. Latest MXE
# version from git may not always work for Qt5 and Subsurface.
# Try to select an older release version like build-2016-10-12.
#
# cd ~/src
# git clone --branch build-2016-10-12 https://github.com/mxe/mxe
# cd mxe
#
# now create a file settings.mk
#---
# # This variable controls the number of compilation processes
# # within one package ("intra-package parallelism").
# # Set to higher value if you have a powerful machine.
# JOBS := 1
#
# # This variable controls the targets that will build.
# MXE_TARGETS := i686-w64-mingw32.shared
#---
# (documenting this in comments is hard... you need to remove
# the first '#' of course)
#
# now you can start the build
#
# make libxml2 libxslt libusb1 libzip qt5 nsis
#
# After quite a while (depending on your machine anywhere from 15-20
# minutes to several hours) you should have a working MXE install in
# ~/src/mxe
#
# Now this script will come in:
#
# This makes some assumption about the filesystem layout so you
# can build linux and windows build out of the same sources
# Something like this:
#
# ~/src/mxe <- MXE git with Qt5, automake (see above)
# /grantlee <- Grantlee 5.0.0 sources from git
# /libssh2 <- from git - v1.6 seems to work
# /libcurl <- from git - 7.42.1 seems to work - rename folder!
# /subsurface <- current subsurface git
# /libdivecomputer <- appropriate libdc/Subsurface-branch branch
# /marble-source <- appropriate marble/Subsurface-branch branch
# /libgit2 <- libgit2 0.23.1 or similar
#
# ~/src/win32 <- build directory
#
# then start this script from ~/src/win32
#
# cd ~/src/win32
# bash ../subsurface/packaging/windows/mxe-based-build.sh installer
#
# this should create the latest daily installer
#
# in order not to keep recompiling everything this script only compiles
# the other components if their directories are missing or if a "magic
# file" has been touched.
#
# so if you update one of the other libs do
#
# cd ~/src/win32
# touch build.<component>
# bash ../subsurface/packaging/windows/mxe-based-build.sh installer
#
# and that component gets rebuilt as well. E.g.
# touch build.libdivecomputer
# to rebuild libdivecomputer before you build Subsurface
#
# please send patches / additions to this file!
#
exec 1> >(tee ./winbuild.log) 2>&1
# for debugging
#trap "set +x; sleep 1; set -x" DEBUG
# this is run on a rather powerful machine - if you want less
# build parallelism, please change this variable
JOBS="-j4"
EXECDIR=`pwd`
BASEDIR=$(cd "$EXECDIR/.."; pwd)
BUILDDIR=$(cd "$EXECDIR"; pwd)
echo $BUILDDIR
if [[ ! -d "$BASEDIR"/mxe ]] ; then
echo "Please start this from the right directory "
echo "usually a winbuild directory parallel to the mxe directory"
exit 1
fi
echo "Building in $BUILDDIR ..."
export PATH="$BASEDIR"/mxe/usr/bin:$PATH:"$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/qt5/bin/
export CXXFLAGS=-std=c++11
if [[ "$1" == "debug" ]] ; then
RELEASE="Debug"
shift
else
RELEASE="Release"
fi
# grantlee
cd "$BUILDDIR"
if [[ ! -d grantlee || -f build.grantlee ]] ; then
rm -f build.grantlee
mkdir -p grantlee
cd grantlee
cmake -DCMAKE_TOOLCHAIN_FILE="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/share/cmake/mxe-conf.cmake \
-DCMAKE_BUILD_TYPE=$RELEASE \
-DBUILD_TESTS=OFF \
"$BASEDIR"/grantlee
make $JOBS
make install
fi
# libssh2:
cd "$BUILDDIR"
if [[ ! -d libssh2 || -f build.libssh2 ]] ; then
rm -f build.libssh2
mkdir -p libssh2
cd libssh2
cmake -DCMAKE_TOOLCHAIN_FILE="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/share/cmake/mxe-conf.cmake \
-DCMAKE_BUILD_TYPE=$RELEASE \
-DBUILD_EXAMPLES=OFF \
-DBUILD_TESTING=OFF \
-DBUILD_SHARED_LIBS=ON \
"$BASEDIR"/libssh2
make $JOBS
make install
# don't install your dlls in bin, please
cp "$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/bin/libssh2.dll "$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/lib
fi
# libcurl
cd "$BUILDDIR"
if [[ ! -d libcurl || -f build.libcurl ]] ; then
rm -f build.libcurl
mkdir -p libcurl
cd libcurl
../../libcurl/configure --host=i686-w64-mingw32.shared \
--prefix="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/ \
--disable-ftp \
--disable-ldap \
--disable-ldaps \
--disable-rtsp \
--enable-proxy \
--enable-dict \
--disable-telnet \
--disable-tftp \
--disable-pop3 \
--disable-imap \
--disable-smb \
--disable-smtp \
--disable-gopher \
--disable-manual \
--with-libssh2="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/
# now remove building the executable
sed -i 's/SUBDIRS = lib src include/SUBDIRS = lib include/' Makefile
make $JOBS
make install
fi
# libgit2:
cd "$BUILDDIR"
if [[ ! -d libgit2 || -f build.libgit2 ]] ; then
rm -f build.libgit2
mkdir -p libgit2
cd libgit2
cmake -DCMAKE_TOOLCHAIN_FILE="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/share/cmake/mxe-conf.cmake \
-DBUILD_CLAR=OFF -DTHREADSAFE=ON \
-DCMAKE_BUILD_TYPE=$RELEASE \
-DDLLTOOL="$BASEDIR"/mxe/usr/bin/i686-w64-mingw32.shared-dlltool \
"$BASEDIR"/libgit2
make $JOBS
make install
fi
# libdivecomputer
#
# this one is special because we want to make sure it's in sync
# with the Linux builds, but we don't want the autoconf files cluttering
# the original source directory... so the "$BASEDIR"/libdivecomputer is
# a local clone of the "real" libdivecomputer directory
cd "$BUILDDIR"
if [[ ! -d libdivecomputer || -f build.libdivecomputer ]] ; then
rm -f build.libdivecomputer
cd "$BASEDIR"/libdivecomputer
git pull
cd "$BUILDDIR"
mkdir -p libdivecomputer
cd libdivecomputer
"$BASEDIR"/libdivecomputer/configure --host=i686-w64-mingw32.shared \
--enable-shared \
--prefix="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared
make $JOBS
make install
else
echo ""
echo ""
echo "WARNING!!!!"
echo ""
echo "libdivecoputer not rebuilt!!"
echo ""
echo ""
fi
# marble:
cd "$BUILDDIR"
if [[ ! -d marble || -f build.marble ]] ; then
rm -f build.marble
mkdir -p marble
cd marble
cmake -DCMAKE_TOOLCHAIN_FILE="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/share/cmake/mxe-conf.cmake \
-DCMAKE_PREFIX_PATH="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/qt5 \
-DQTONLY=ON -DQT5BUILD=ON \
-DBUILD_MARBLE_APPS=OFF -DBUILD_MARBLE_EXAMPLES=OFF \
-DBUILD_MARBLE_TESTS=OFF -DBUILD_MARBLE_TOOLS=OFF \
-DBUILD_TESTING=OFF -DWITH_DESIGNER_PLUGIN=OFF \
-DBUILD_WITH_DBUS=OFF \
-DCMAKE_BUILD_TYPE=$RELEASE \
"$BASEDIR"/marble-source
make $JOBS
make install
# what the heck is marble doing?
mv "$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/libssrfmarblewidget.dll "$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/lib
fi
###############
# finally, Subsurface
cd "$BUILDDIR"
echo "Starting Subsurface Build"
# things go weird if we don't create a new build directory... Subsurface
# suddenly gets linked against Qt5Guid.a etc...
rm -rf subsurface
# first copy the Qt plugins in place
QT_PLUGIN_DIRECTORIES="$BASEDIR/mxe/usr/i686-w64-mingw32.shared/qt5/plugins/iconengines \
$BASEDIR/mxe/usr/i686-w64-mingw32.shared/qt5/plugins/imageformats \
$BASEDIR/mxe/usr/i686-w64-mingw32.shared/qt5/plugins/platforms \
$BASEDIR/mxe/usr/i686-w64-mingw32.shared/qt5/plugins/printsupport"
# for some reason we aren't installing libssrfmarblewidget.dll and # Qt5Xml.dll
# I need to figure out why and fix that, but for now just manually copy that as well
EXTRA_MANUAL_DEPENDENCIES="$BASEDIR/mxe/usr/i686-w64-mingw32.shared/lib/libssrfmarblewidget.dll \
$BASEDIR/mxe/usr/i686-w64-mingw32.shared/qt5/bin/Qt5Xml.dll"
STAGING_DIR=$BUILDDIR/subsurface/staging
STAGING_TESTS_DIR=$BUILDDIR/subsurface/staging_tests
mkdir -p $STAGING_DIR/plugins
mkdir -p $STAGING_TESTS_DIR
for d in $QT_PLUGIN_DIRECTORIES
do
cp -a $d $STAGING_DIR/plugins
cp -a $d $STAGING_TESTS_DIR
done
for f in $EXTRA_MANUAL_DEPENDENCIES
do
cp $f $STAGING_DIR
cp $f $STAGING_TESTS_DIR
done
cd "$BUILDDIR"/subsurface
cmake -DCMAKE_TOOLCHAIN_FILE="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/share/cmake/mxe-conf.cmake \
-DCMAKE_PREFIX_PATH="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/qt5 \
-DCMAKE_BUILD_TYPE=$RELEASE \
-DQT_TRANSLATION_DIR="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/qt5/translations \
-DMAKENSIS=i686-w64-mingw32.shared-makensis \
-DLIBDIVECOMPUTER_INCLUDE_DIR="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/include \
-DLIBDIVECOMPUTER_LIBRARIES="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/lib/libdivecomputer.dll.a \
-DMARBLE_INCLUDE_DIR="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/include \
-DMARBLE_LIBRARIES="$BASEDIR"/mxe/usr/i686-w64-mingw32.shared/lib/libssrfmarblewidget.dll \
-DMAKE_TESTS=OFF \
"$BASEDIR"/subsurface
make $JOBS "$@"