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Having random uuids seemed like a good idea, but there are several situations where they really cause problems. One is merging dive file imports from V2 logfiles. Another is testing such imports. Instead of making the uuid random we now hash the name and add the timestamp of the first dive associated with this dive site to the hash (first in this context is "first encountered" with no guarantee that it is the chronologically first). This way V2 imports create deterministic uuids but uuid conflicts are still extremely unlikely, even if the user has multiple dive sites with the same name. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
#ifndef DIVELOCATIONMODEL_H
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#define DIVELOCATIONMODEL_H
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#include <QAbstractTableModel>
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#include <QStringListModel>
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#include <stdint.h>
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class QLineEdit;
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class LocationInformationModel : public QAbstractTableModel {
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Q_OBJECT
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public:
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enum Columns { UUID, NAME, LATITUDE, LONGITUDE, COORDS, DESCRIPTION, NOTES, TAXONOMY_1, TAXONOMY_2, TAXONOMY_3, COLUMNS};
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static LocationInformationModel *instance();
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int columnCount(const QModelIndex &parent) const;
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int rowCount(const QModelIndex &parent = QModelIndex()) const;
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QVariant data(const QModelIndex &index = QModelIndex(), int role = Qt::DisplayRole) const;
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int32_t addDiveSite(const QString& name, timestamp_t divetime, int lat = 0, int lon = 0);
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bool setData(const QModelIndex &index, const QVariant &value, int role);
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bool removeRows(int row, int count, const QModelIndex & parent = QModelIndex());
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void setFirstRowTextField(QLineEdit *textField);
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public slots:
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void update();
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private:
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LocationInformationModel(QObject *obj = 0);
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int internalRowCount;
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QLineEdit *textField;
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};
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class GeoReferencingOptionsModel : public QStringListModel {
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Q_OBJECT
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public:
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static GeoReferencingOptionsModel *instance();
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private:
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GeoReferencingOptionsModel(QObject *parent = 0);
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};
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#endif
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