subsurface/scripts/build.sh
Dirk Hohndel 0d9b22cf94 build.sh: don't build Grantlee for Subsurface-mobile
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2016-01-07 21:30:51 -08:00

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#!/bin/bash
#
# this should be run from the src directory, the layout is supposed to
# look like this:
#.../src/subsurface
# /libgit2
# /marble-source
# /libdivecomputer
#
# the script will build these three libraries from source, even if
# they are installed as part of the host OS since we have seen
# numerous cases where building with random versions (especially older,
# but sometimes also newer versions than recommended here) will lead
# to all kinds of unnecessary pain
#
# it installs the libraries and subsurface in the install-root subdirectory
# of the current directory (except on Mac where the Subsurface.app ends up
# in subsurface/build
# create a log file of the build
exec 1> >(tee build.log) 2>&1
SRC=$(pwd)
PLATFORM=$(uname)
# to build Subsurface-mobile on the desktop change this to
# SUBSURFACE_EXECUTABLE=MobileExecutable
SUBSURFACE_EXECUTABLE=DesktopExecutable
if [[ ! -d "subsurface" ]] ; then
echo "please start this script from the directory containing the Subsurface source directory"
exit 1
fi
mkdir -p install-root
INSTALL_ROOT=$SRC/install-root
# make sure we find our own packages first (e.g., libgit2 only uses pkg_config to find libssh2)
export PKG_CONFIG_PATH=$INSTALL_ROOT/lib/pkgconfig:$PKG_CONFIG_PATH
echo Building in $SRC, installing in $INSTALL_ROOT
# build libgit2
cd $SRC
if [ ! -d libgit2 ] ; then
if [[ $1 = local ]] ; then
git clone $SRC/../libgit2 libgit2
else
git clone git://github.com/libgit2/libgit2
fi
fi
cd libgit2
# let's build with a recent enough version of master for the latest features
git fetch origin
if ! git checkout v0.23.1 ; then
echo "Can't find the right tag in libgit2 - giving up"
exit 1
fi
mkdir -p build
cd build
cmake -DCMAKE_INSTALL_PREFIX=$INSTALL_ROOT -DCMAKE_BUILD_TYPE=Release -DBUILD_CLAR=OFF ..
make -j4
make install
if [ $PLATFORM = Darwin ] ; then
# in order for macdeployqt to do its job correctly, we need the full path in the dylib ID
cd $INSTALL_ROOT/lib
NAME=$(otool -L libgit2.dylib | grep -v : | head -1 | cut -f1 -d\ | tr -d '\t')
echo $NAME | grep / > /dev/null 2>&1
if [ $? -eq 1 ] ; then
install_name_tool -id "$INSTALL_ROOT/lib/$NAME" "$INSTALL_ROOT/lib/$NAME"
fi
fi
cd $SRC
# build libdivecomputer
if [ ! -d libdivecomputer ] ; then
if [[ $1 = local ]] ; then
git clone $SRC/../libdivecomputer libdivecomputer
else
git clone -b Subsurface-branch git://subsurface-divelog.org/libdc libdivecomputer
fi
fi
cd libdivecomputer
git pull --rebase
if ! git checkout Subsurface-branch ; then
echo "can't check out the Subsurface-branch branch of libdivecomputer -- giving up"
exit 1
fi
if [ ! -f configure ] ; then
autoreconf --install
fi
./configure --prefix=$INSTALL_ROOT
make -j4
make install
cd $SRC
# build libssrfmarblewidget
if [ ! -d marble-source ] ; then
if [[ $1 = local ]] ; then
git clone $SRC/../marble-source marble-source
else
git clone -b Subsurface-branch git://subsurface-divelog.org/marble marble-source
fi
fi
cd marble-source
git pull --rebase
if ! git checkout Subsurface-branch ; then
echo "can't check out the Subsurface-branch branch of marble -- giving up"
exit 1
fi
mkdir -p build
cd build
if [ $PLATFORM = Darwin ] ; then
export CMAKE_PREFIX_PATH=~/Qt/5.5/clang_64/lib/cmake
fi
cmake -DCMAKE_BUILD_TYPE=Release -DQTONLY=TRUE -DQT5BUILD=ON \
-DCMAKE_INSTALL_PREFIX=$INSTALL_ROOT \
-DBUILD_MARBLE_TESTS=NO \
-DWITH_DESIGNER_PLUGIN=NO \
-DBUILD_MARBLE_APPS=NO \
$SRC/marble-source
cd src/lib/marble
make -j4
make install
if [ $PLATFORM = Darwin ] ; then
# in order for macdeployqt to do its job correctly, we need the full path in the dylib ID
cd $INSTALL_ROOT/lib
NAME=$(otool -L libssrfmarblewidget.dylib | grep -v : | head -1 | cut -f1 -d\ | tr -d '\t' | cut -f3 -d/ )
echo $NAME | grep / > /dev/null 2>&1
if [ $? -eq 1 ] ; then
install_name_tool -id "$INSTALL_ROOT/lib/$NAME" "$INSTALL_ROOT/lib/$NAME"
fi
fi
if [ "$SUBSURFACE_EXECUTABLE" = "DesktopExecutable" ] ; then
# build grantlee
cd $SRC
if [ ! -d grantlee ] ; then
if [[ $1 = local ]] ; then
git clone $SRC/../grantlee grantlee
else
git clone git://subsurface-divelog.org/grantlee
fi
fi
cd grantlee
if ! git checkout v5.0.0 ; then
echo "can't check out v5.0.0 of grantlee -- giving up"
exit 1
fi
mkdir -p build
cd build
cmake -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=$INSTALL_ROOT \
-DBUILD__TESTS=NO \
$SRC/grantlee
make -j4
make install
fi
# pull the plasma-mobile components from upstream if building Subsurface-mobile
if [ "$SUBSURFACE_EXECUTABLE" = "MobileExecutable" ] ; then
# now bring in the latest Plasma-mobile mobile components plus a couple of icons that we need
# first, get the latest from upstream
# yes, this is a bit overkill as we clone a lot of stuff for just a few files, but this way
# we stop having to manually merge our code with upstream all the time
# as we get closer to shipping a production version we'll likely check out specific tags
# or SHAs from upstream
cd $SRC
if [ ! -d plasma-mobile ] ; then
git clone git://github.com/KDE/plasma-mobile
fi
pushd plasma-mobile
git pull
popd
if [ ! -d breeze-icons ] ; then
git clone git://anongit.kde.org/breeze-icons
fi
pushd breeze-icons
git pull
popd
# now copy the components and a couple of icons into plae
MC=$SRC/subsurface/qt-mobile/qml/mobilecomponents
PMMC=plasma-mobile/components/mobilecomponents
BREEZE=breeze-icons
rm -rf $MC
mkdir -p $MC/icons
cp -R $PMMC/qml/* $MC/
cp $PMMC/fallbacktheme/*qml $MC/
cp $BREEZE/icons/actions/24/dialog-cancel.svg $MC/icons
cp $BREEZE/icons/actions/24/distribute-horizontal-x.svg $MC/icons
cp $BREEZE/icons/actions/24/document-edit.svg $MC/icons
cp $BREEZE/icons/actions/24/document-save.svg $MC/icons
cp $BREEZE/icons/actions/24/go-next.svg $MC/icons
cp $BREEZE/icons/actions/24/go-previous.svg $MC/icons
cp $BREEZE/icons/actions/16/view-readermode.svg $MC/icons
echo org.kde.plasma.mobilecomponents synced from upstream
fi
# finally, build Subsurface
if [ $PLATFORM = Darwin ] ; then
SH_LIB_EXT=dylib
else
SH_LIB_EXT=so
fi
cd $SRC/subsurface
mkdir -p build
cd build
export CMAKE_PREFIX_PATH=$INSTALL_ROOT/lib/cmake
cmake -DCMAKE_BUILD_TYPE=Debug .. \
-DSUBSURFACE_TARGET_EXECUTABLE=$SUBSURFACE_EXECUTABLE \
-DLIBGIT2_INCLUDE_DIR=$INSTALL_ROOT/include \
-DLIBGIT2_LIBRARIES=$INSTALL_ROOT/lib/libgit2.$SH_LIB_EXT \
-DLIBDIVECOMPUTER_INCLUDE_DIR=$INSTALL_ROOT/include \
-DLIBDIVECOMPUTER_LIBRARIES=$INSTALL_ROOT/lib/libdivecomputer.a \
-DMARBLE_INCLUDE_DIR=$INSTALL_ROOT/include \
-DMARBLE_LIBRARIES=$INSTALL_ROOT/lib/libssrfmarblewidget.$SH_LIB_EXT \
-DNO_PRINTING=OFF
if [ $PLATFORM = Darwin ] ; then
rm -rf Subsurface.app
fi
LIBRARY_PATH=$INSTALL_ROOT/lib make -j4
if [ $PLATFORM = Darwin ] ; then
LIBRARY_PATH=$INSTALL_ROOT/lib make install
fi