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0e1b0cf1da
Implement an undo command that edits the name of a dive site. Connect it to the dive site table, so that names can be edited directly in the table. Send signals on undo / redo so that the dive site table and the dive site edit widget can be updated. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
43 lines
958 B
C++
43 lines
958 B
C++
// SPDX-License-Identifier: GPL-2.0
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// Note: this header file is used by the undo-machinery and should not be included elsewhere.
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#ifndef COMMAND_DIVESITE_H
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#define COMMAND_DIVESITE_H
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#include "command_base.h"
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#include <QVector>
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// We put everything in a namespace, so that we can shorten names without polluting the global namespace
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namespace Command {
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class DeleteDiveSites : public Base {
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public:
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DeleteDiveSites(const QVector<dive_site *> &sites);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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// For redo
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std::vector<dive_site *> sitesToRemove;
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// For undo
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std::vector<OwningDiveSitePtr> sitesToAdd;
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};
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class EditDiveSiteName : public Base {
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public:
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EditDiveSiteName(dive_site *ds, const QString &name);
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private:
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bool workToBeDone() override;
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void undo() override;
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void redo() override;
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dive_site *ds;
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QString value; // Value to be set
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};
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} // namespace Command
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#endif // COMMAND_DIVESITE_H
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