subsurface/desktop-widgets/command_divesite.h
Berthold Stoeger 0e1b0cf1da Undo: Implement undo of dive site name editing
Implement an undo command that edits the name of a dive site.
Connect it to the dive site table, so that names can be edited
directly in the table.

Send signals on undo / redo so that the dive site table and
the dive site edit widget can be updated.

Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
2019-04-12 18:19:07 +03:00

43 lines
958 B
C++

// SPDX-License-Identifier: GPL-2.0
// Note: this header file is used by the undo-machinery and should not be included elsewhere.
#ifndef COMMAND_DIVESITE_H
#define COMMAND_DIVESITE_H
#include "command_base.h"
#include <QVector>
// We put everything in a namespace, so that we can shorten names without polluting the global namespace
namespace Command {
class DeleteDiveSites : public Base {
public:
DeleteDiveSites(const QVector<dive_site *> &sites);
private:
bool workToBeDone() override;
void undo() override;
void redo() override;
// For redo
std::vector<dive_site *> sitesToRemove;
// For undo
std::vector<OwningDiveSitePtr> sitesToAdd;
};
class EditDiveSiteName : public Base {
public:
EditDiveSiteName(dive_site *ds, const QString &name);
private:
bool workToBeDone() override;
void undo() override;
void redo() override;
dive_site *ds;
QString value; // Value to be set
};
} // namespace Command
#endif // COMMAND_DIVESITE_H