mirror of
https://github.com/subsurface/subsurface.git
synced 2024-11-28 13:10:19 +00:00
0fa0eb2879
This seems quite convoluted to me but I can't seem to make a more straight forward implementation work. The idea is that core code should never directly call into the UI. So instead the core code (this is C code) calls a helper function. That helper function calls a member function of a class which in return emits a signal. The UI code connects to that signal and acts accordingly when it is received. Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
20 lines
382 B
C++
20 lines
382 B
C++
#ifndef WINDOWTITLEUPDATE_H
|
|
#define WINDOWTITLEUPDATE_H
|
|
|
|
#include <QObject>
|
|
|
|
class WindowTitleUpdate : public QObject
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
explicit WindowTitleUpdate(QObject *parent = 0);
|
|
~WindowTitleUpdate();
|
|
static WindowTitleUpdate *instance();
|
|
void emitSignal();
|
|
signals:
|
|
void updateTitle();
|
|
private:
|
|
static WindowTitleUpdate *m_instance;
|
|
};
|
|
|
|
#endif // WINDOWTITLEUPDATE_H
|