subsurface/packaging/windows
Berthold Stoeger 1211520ca9 build-system: switch to using C++17 as default C++ dialect
Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2020-10-24 15:21:55 -07:00
..
create-win-installer.sh build-system: document how to create a Windows installer 2020-09-28 10:38:08 -07:00
mxe-based-build.sh build-system: switch to using C++17 as default C++ dialect 2020-10-24 15:21:55 -07:00
README.md build-system: document how to create a Windows installer 2020-09-28 10:38:08 -07:00
smtk-import.nsi.in build-system: remove Grantlee from the packaging scripts 2020-10-08 12:19:39 -07:00
smtk2ssrf-mxe-build.sh build-system: switch to using C++17 as default C++ dialect 2020-10-24 15:21:55 -07:00
subsurface.ico Get icons working correctly under Windows 2011-10-29 09:14:15 -07:00
subsurface.nsi.in build-system: remove Grantlee from the packaging scripts 2020-10-08 12:19:39 -07:00

Creating a Windows installer

The scripts here help with cross building Subsurface and smtk2ssrf for Windows.

The preferred method to create a Windows installer is to use our own docker image that has all the build components pre-assembled. All it takes is this:

cd /some/path/windows
git clone git://github.com/subsurface/subsurface
cd subsurface
git submodule init
git submodule update
docker run -v /some/path/windows:/__w subsurface/mxe-build-container:1.1 /bin/bash /__w/subsurface/packaging/windows/create-win-installer.sh

This will result in subsurface-VERSION.exe and smtk2ssrf-VERSION.exe to be created.