subsurface/qt-ui/divelistview.h
Tomaz Canabrava 81c84d02ed Speed up the multi dive selection
Dirk's code in commit a3d300ca91 ("Correctly implement multi dive
selection") had a major flaw - it kept redrawing the selected dives
one after another. Not what we need. So this fixes this up so that it
doesn't take more than a sec to select all the dives that are on the same
part of the click on the globe. I've achieved this by creating a boolean '
dontEmitDiveChanged and sending the signal only if this flag is false.

The reason that we can't simply remove the emit from the selectionChanged
is because the selectionChanged is what we have when we click on the
diveList, if we removed this from there, nothing will happen upon
selection.

Signed-off-by: Tomaz Canabrava <tomaz.canabrava@intel.com>
Signed-off-by: Dirk Hohndel <dirk@hohndel.org>
2014-05-24 21:09:11 -07:00

83 lines
2.2 KiB
C++

/*
* divelistview.h
*
* header file for the dive list of Subsurface
*
*/
#ifndef DIVELISTVIEW_H
#define DIVELISTVIEW_H
/*! A view subclass for use with dives
Note: calling this a list view might be misleading?
*/
#include <QTreeView>
#include <QLineEdit>
#include "models.h"
class DiveListView : public QTreeView {
Q_OBJECT
public:
DiveListView(QWidget *parent = 0);
~DiveListView();
void selectionChanged(const QItemSelection &selected, const QItemSelection &deselected);
void currentChanged(const QModelIndex &current, const QModelIndex &previous);
void reload(DiveTripModel::Layout layout, bool forceSort = true);
bool eventFilter(QObject *, QEvent *);
void unselectDives();
void selectDive(int dive_table_idx, bool scrollto = false, bool toggle = false);
void selectDives(const QList<int> &newDiveSelection);
void rememberSelection();
void restoreSelection();
void contextMenuEvent(QContextMenuEvent *event);
QList<dive_trip_t *> selectedTrips();
public
slots:
void toggleColumnVisibilityByIndex();
void reloadHeaderActions();
void headerClicked(int);
void showSearchEdit();
void removeFromTrip();
void deleteDive();
void markDiveInvalid();
void testSlot();
void fixMessyQtModelBehaviour();
void mergeTripAbove();
void mergeTripBelow();
void newTripAbove();
void addToTripAbove();
void addToTripBelow();
void mergeDives();
void renumberDives();
void shiftTimes();
void loadImages();
static QString lastUsedImageDir();
signals:
void currentDiveChanged(int divenr);
private:
bool mouseClickSelection;
QList<int> expandedRows;
int sortColumn;
Qt::SortOrder currentOrder;
DiveTripModel::Layout currentLayout;
QLineEdit searchBox;
QModelIndex contextMenuIndex;
bool dontEmitDiveChangedSignal;
/* if dive_trip_t is null, there's no problem. */
QMultiHash<dive_trip_t *, int> selectedDives;
void merge_trip(const QModelIndex &a, const int offset);
void setupUi();
void backupExpandedRows();
void restoreExpandedRows();
int lastVisibleColumn();
void selectTrip(dive_trip_t *trip);
void updateLastUsedImageDir(const QString &s);
void updateLastImageTimeOffset(int offset);
int lastImageTimeOffset();
void addToTrip(bool);
};
#endif // DIVELISTVIEW_H