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f1fc89b978
The DiveTripModel was used to represent both, trip and list views. Thus many functions had conditionals checking for the current mode and both modes had to be represented by the same data structure. Instead, split the model in two and derive them from a base class, which implements common functions and defines an interface. The model can be switched by a call to resetModel(), which invalidates any pointer obtained by instance(). This is quite surprising behavior. To handle it, straighten out the control flow: DiveListView --> MultiFilterSortModel --> DiveTripModelBase Before, DiveListView accessed DiveTripModelBase directly. A goal of this commit is to enable usage of the same model by mobile and desktop. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
192 lines
8 KiB
C++
192 lines
8 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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#ifndef DIVETRIPMODEL_H
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#define DIVETRIPMODEL_H
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#include "core/dive.h"
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#include <QAbstractItemModel>
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// There are two different representations of the dive list:
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// 1) Tree view: two-level model where dives are grouped by trips
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// 2) List view: one-level model where dives are sorted by one out
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// of many keys (e.g. date, depth, etc.).
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//
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// These two representations are realized by two classe, viz.
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// DiveTripModelTree and DiveTripModelList. Both classes derive
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// from DiveTripModelBase, which implements common features (e.g.
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// definition of the column types, access of data from the core
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// structures) and a common interface.
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//
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// The currently active model is set via DiveTripModelBase::resetModel().
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// This will create a new model. The model can be accessed with
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// DiveTripModelBase::instance(). Any pointer obtained by instance()
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// is invalid after a call to resetModel()! Yes, this is surprising
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// behavior, so care must be taken.
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class DiveTripModelBase : public QAbstractItemModel {
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Q_OBJECT
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public:
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enum Column {
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NR,
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DATE,
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RATING,
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DEPTH,
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DURATION,
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TEMPERATURE,
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TOTALWEIGHT,
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SUIT,
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CYLINDER,
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GAS,
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SAC,
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OTU,
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MAXCNS,
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TAGS,
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PHOTOS,
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BUDDIES,
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COUNTRY,
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LOCATION,
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COLUMNS
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};
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enum ExtraRoles {
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STAR_ROLE = Qt::UserRole + 1,
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DIVE_ROLE,
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TRIP_ROLE,
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DIVE_IDX,
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SELECTED_ROLE
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};
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enum Layout {
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TREE,
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LIST,
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};
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// Functions implemented by base class
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static DiveTripModelBase *instance();
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// Reset the model using the given layout. After this call instance() will return
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// a newly allocated object and the old model will have been destroyed! Thus, the
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// caller is repsonsible of removing all references to any previous model obtained
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// by insance().
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static void resetModel(Layout layout);
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Qt::ItemFlags flags(const QModelIndex &index) const;
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
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DiveTripModelBase(QObject *parent = 0);
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int columnCount(const QModelIndex&) const;
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virtual void filterFinished() = 0;
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// Used for sorting. This is a bit of a layering violation, as sorting should be performed
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// by the higher-up QSortFilterProxyModel, but it makes things so much easier!
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virtual bool lessThan(const QModelIndex &i1, const QModelIndex &i2) const = 0;
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signals:
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// The propagation of selection changes is complex.
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// The control flow of dive-selection goes:
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// Commands/DiveListNotifier ---(dive */dive_trip *)---> DiveTripModel ---(QModelIndex)---> DiveListView
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// i.e. The command objects send changes in terms of pointer-to-dives, which the DiveTripModel transforms
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// into QModelIndexes according to the current view (tree/list). Finally, the DiveListView transforms these
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// indexes into local indexes according to current sorting/filtering and instructs the QSelectionModel to
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// perform the appropriate actions.
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void selectionChanged(const QVector<QModelIndex> &indexes, bool select);
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void newCurrentDive(QModelIndex index);
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protected slots:
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void divesSelected(dive_trip *trip, const QVector<dive *> &dives);
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void divesDeselected(dive_trip *trip, const QVector<dive *> &dives);
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protected:
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// Access trip and dive data
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static QVariant diveData(const struct dive *d, int column, int role);
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static QVariant tripData(const dive_trip *trip, int column, int role);
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// Select or deselect dives
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virtual void changeDiveSelection(dive_trip *trip, const QVector<dive *> &dives, bool select) = 0;
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virtual dive *diveOrNull(const QModelIndex &index) const = 0; // Returns a dive if this index represents a dive, null otherwise
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};
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class DiveTripModelTree : public DiveTripModelBase
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{
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Q_OBJECT
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public slots:
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void divesAdded(dive_trip *trip, bool addTrip, const QVector<dive *> &dives);
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void divesDeleted(dive_trip *trip, bool deleteTrip, const QVector<dive *> &dives);
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void divesChanged(dive_trip *trip, const QVector<dive *> &dives);
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void divesTimeChanged(dive_trip *trip, timestamp_t delta, const QVector<dive *> &dives);
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void divesMovedBetweenTrips(dive_trip *from, dive_trip *to, bool deleteFrom, bool createTo, const QVector<dive *> &dives);
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void currentDiveChanged();
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public:
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DiveTripModelTree(QObject *parent = nullptr);
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private:
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int rowCount(const QModelIndex &parent) const override;
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QModelIndex index(int row, int column, const QModelIndex &parent) const override;
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QModelIndex parent(const QModelIndex &index) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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void filterFinished() override;
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bool lessThan(const QModelIndex &i1, const QModelIndex &i2) const override;
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void changeDiveSelection(dive_trip *trip, const QVector<dive *> &dives, bool select) override;
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dive *diveOrNull(const QModelIndex &index) const override;
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// The tree model has two levels. At the top level, we have either trips or dives
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// that do not belong to trips. Such a top-level item is represented by the "Item"
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// struct, which is based on the dive_or_trip structure.
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// If it is a trip, additionally, the dives are collected in a vector.
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// The items are ordered chronologically according to the dive_or_trip_less_than()
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// function, which guarantees a stable ordering even in the case of equal timestamps.
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// For dives and trips, it place dives chronologically after trips, so that in
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// the default-descending view they are shown before trips.
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struct Item {
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dive_or_trip d_or_t;
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std::vector<dive *> dives; // std::vector<> instead of QVector for insert() with three iterators
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Item(dive_trip *t, const QVector<dive *> &dives);
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Item(dive_trip *t, dive *d); // Initialize a trip with one dive
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Item(dive *d); // Initialize a top-level dive
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bool isDive(const dive *) const; // Helper function: is this the give dive?
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dive *getDive() const; // Helper function: returns top-level-dive or null
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timestamp_t when() const; // Helper function: start time of dive *or* trip
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};
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std::vector<Item> items; // Use std::vector for convenience of emplace_back()
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dive_or_trip tripOrDive(const QModelIndex &index) const;
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// Returns either a pointer to a trip or a dive, or twice null of index is invalid
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// null, something is really wrong
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// Addition and deletion of dives
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void addDivesToTrip(int idx, const QVector<dive *> &dives);
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void topLevelChanged(int idx);
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// Access trips and dives
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int findTripIdx(const dive_trip *trip) const;
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int findDiveIdx(const dive *d) const; // Find _top_level_ dive
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int findDiveInTrip(int tripIdx, const dive *d) const; // Find dive inside trip. Second parameter is index of trip
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int findInsertionIndex(const dive_trip *trip) const; // Where to insert trip
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// Comparison function between dive and arbitrary entry
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static bool dive_before_entry(const dive *d, const Item &entry);
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};
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class DiveTripModelList : public DiveTripModelBase
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{
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Q_OBJECT
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public slots:
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void divesAdded(dive_trip *trip, bool addTrip, const QVector<dive *> &dives);
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void divesDeleted(dive_trip *trip, bool deleteTrip, const QVector<dive *> &dives);
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void divesChanged(dive_trip *trip, const QVector<dive *> &dives);
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void divesTimeChanged(dive_trip *trip, timestamp_t delta, const QVector<dive *> &dives);
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// Does nothing in list view.
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//void divesMovedBetweenTrips(dive_trip *from, dive_trip *to, bool deleteFrom, bool createTo, const QVector<dive *> &dives);
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void currentDiveChanged();
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public:
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DiveTripModelList(QObject *parent = nullptr);
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private:
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int rowCount(const QModelIndex &parent) const override;
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QModelIndex index(int row, int column, const QModelIndex &parent) const override;
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QModelIndex parent(const QModelIndex &index) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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void filterFinished() override;
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bool lessThan(const QModelIndex &i1, const QModelIndex &i2) const override;
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void changeDiveSelection(dive_trip *trip, const QVector<dive *> &dives, bool select) override;
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dive *diveOrNull(const QModelIndex &index) const override;
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std::vector<dive *> items; // TODO: access core data directly
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};
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#endif
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