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https://github.com/subsurface/subsurface.git
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540cba07f3
The memory management and string concatenation was hard to follow. Since the mobile files ios.cpp and android.cpp were already converted to C++, let's do the same for Unix, Windows and MacOS. Simply store the default directory and filename in a function-level static string. Thus, it will be initialized on first call and freed on application exit. Since the std::string data is guaranteed to be contiguous and zero-terminated, it can be used from C code. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
126 lines
2.5 KiB
C++
126 lines
2.5 KiB
C++
// SPDX-License-Identifier: GPL-2.0
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/* implements iOS specific functions */
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#include <stdlib.h>
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#include <dirent.h>
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#include <fnmatch.h>
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#include "dive.h"
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#include "file.h"
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#include "device.h"
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#include "core/qthelper.h"
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#include <CoreFoundation/CoreFoundation.h>
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#if !defined(__IPHONE_5_0)
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#include <CoreServices/CoreServices.h>
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#endif
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#include <mach-o/dyld.h>
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#include <sys/syslimits.h>
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#include <stdio.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <zip.h>
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#include <string>
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#include <QStandardPaths>
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static std::string system_default_path()
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{
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// Qt appears to find a working path for us - let's just go with that
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return QStandardPaths::standardLocations(QStandardPaths::DataLocation).first().toStdString();
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}
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static std::string make_default_filename()
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{
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return system_default_path() + "/subsurface.xml";
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}
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extern "C" {
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const char mac_system_divelist_default_font[] = "Arial";
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const char *system_divelist_default_font = mac_system_divelist_default_font;
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double system_divelist_default_font_size = -1.0;
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void subsurface_OS_pref_setup(void)
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{
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// nothing
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}
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bool subsurface_ignore_font(const char*)
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{
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// there are no old default fonts that we would want to ignore
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return false;
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}
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const char *system_default_directory(void)
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{
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static const std::string path = system_default_path();
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return path.c_str();
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}
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const char *system_default_filename(void)
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{
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static const std::string fn = make_default_filename();
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return fn.c_str();
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}
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int enumerate_devices(device_callback_t, void *, unsigned int)
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{
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// we can't read from devices on iOS
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return -1;
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}
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/* NOP wrappers to comform with windows.c */
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int subsurface_rename(const char *path, const char *newpath)
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{
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return rename(path, newpath);
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}
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int subsurface_open(const char *path, int oflags, mode_t mode)
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{
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return open(path, oflags, mode);
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}
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FILE *subsurface_fopen(const char *path, const char *mode)
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{
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return fopen(path, mode);
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}
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void *subsurface_opendir(const char *path)
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{
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return (void *)opendir(path);
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}
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int subsurface_access(const char *path, int mode)
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{
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return access(path, mode);
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}
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int subsurface_stat(const char* path, struct stat* buf)
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{
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return stat(path, buf);
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}
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struct zip *subsurface_zip_open_readonly(const char *path, int flags, int *errorp)
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{
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return zip_open(path, flags, errorp);
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}
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int subsurface_zip_close(struct zip *zip)
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{
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return zip_close(zip);
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}
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/* win32 console */
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void subsurface_console_init(void)
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{
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/* NOP */
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}
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void subsurface_console_exit(void)
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{
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/* NOP */
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}
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bool subsurface_user_is_root()
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{
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return false;
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}
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}
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