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This simply subclasses QGraphicsScene and is used as a drop-in replacement. The plan is to step-by-step move rendering functions there until the non-interactive code can only use the scene and doesn't have to use the QGraphicsView. This will hopefully remove quite some conditional code. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
10 lines
131 B
C++
10 lines
131 B
C++
// SPDX-License-Identifier: GPL-2.0
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#include "profilescene.h"
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ProfileScene::ProfileScene()
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{
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}
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ProfileScene::~ProfileScene()
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{
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}
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