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This simply subclasses QGraphicsScene and is used as a drop-in replacement. The plan is to step-by-step move rendering functions there until the non-interactive code can only use the scene and doesn't have to use the QGraphicsView. This will hopefully remove quite some conditional code. Signed-off-by: Berthold Stoeger <bstoeger@mail.tuwien.ac.at>
15 lines
314 B
C++
15 lines
314 B
C++
// SPDX-License-Identifier: GPL-2.0
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// Displays the dive profile. Used by the interactive profile widget
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// and the printing/exporting code.
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#ifndef PROFILESCENE_H
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#define PROFILESCENE_H
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#include <QGraphicsScene>
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class ProfileScene : public QGraphicsScene {
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public:
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ProfileScene();
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~ProfileScene();
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};
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#endif
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